Friday, November 1, 2013

Indiana Jones wikipedia pages Part 3


Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

Stub icon This action game-related article is a stub. You can help Wikipedia by expanding it.
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Categories: 1989 video games
Amiga games
Amstrad CPC games
Atari ST games
Commodore 64 games
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Game Boy games
Game Gear games
Indiana Jones and the Last Crusade games
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Indiana Jones and the Last Crusade: The Graphic Adventure

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Indiana Jones and the Last Crusade
Indiana Jones and the Last Crusade - The Graphic Adventure Coverart.png
DOS Cover art
Developer(s) Lucasfilm Games
Publisher(s) Lucasfilm Games
Designer(s) Ron Gilbert
Noah Falstein
David Fox
Artist(s) Steve Purcell
 Martin Cameron
 James A. Dollar
 Mike Ebert
 James McLeod
Composer(s) David Warhol
 David Hayes
 Eric Hammond
Engine SCUMM
Platform(s) DOS, Amiga, Atari ST, Macintosh, FM Towns, Amiga CDTV
Release date(s) July 1989: DOS, Amiga, Atari ST
 1990: Macintosh, FM Towns[1]
 1992: Amiga CDTV
July 08, 2009 (Steam re-release)

Genre(s) Adventure game
Mode(s) Single player
Distribution 5.25" floppy disk, 3.5" floppy disk, CD-ROM
Indiana Jones and the Last Crusade: The Graphic Adventure is a graphic adventure game, originally released in 1989 (to coincide with the release of the film of the same name), published by Lucasfilm Games (now LucasArts). It was the third game to use the SCUMM engine.

Contents
  [hide] 1 Plot
2 Technical details
3 Reception
4 Sequel
5 See also
6 References
7 External links
Plot[edit]
The plot closely follows, and expands upon, the film of Indiana Jones and the Last Crusade. As the game begins, Indiana Jones has returned to his college, after reclaiming the Cross of Coronado. He is approached by businessman Walter Donovan, who tells him about the Holy Grail, and of the disappearance of Indy's father.
Indy then travels to some of the places seen in the movie, such as Venice and the catacombs, after meeting fellow archeologist Elsa Schneider. In the process he finds his father held captive in the Brunwald Castle, after passing through the mazelike corridors, fighting and avoiding guards. Then Elsa's double role is revealed when she steals the Grail Diary from Indy. After escaping, father and son pass through Berlin to reclaim the Diary and have a brief meeting with Hitler. Then they reach an airport, from where they intend to seek the Valley of the Crescent Moon, by Zeppelin or biplane. There are many action scenes, involving fists, and the biplane sequence above Europe, pursued by Nazi planes.
Several key elements of the movie—such as the Brotherhood of the Grail, Indy's friend Sallah, and the Venice water chase and the desert battle scenes (except for small hidden references)—were not included in the game.
Technical details[edit]
Last Crusade was one of the most innovative of the LucasArts adventures. It expanded on LucasArts' traditional adventure game structure by including a flexible point system - the IQ score, or "Indy Quotient" - and by allowing the game to be completed in several different ways. The point system was similar to that of Sierra's adventure games, however when the game was restarted or restored, the total IQ of your previous game was retained. The only way to reach the maximum IQ of 800 was by finding alternative solutions to puzzles, such as fighting a guard instead of avoiding him. This countered one common criticism of adventures games, whereby since there is only one way to finish the game, they have no replay value. Some of the alternative fights, such as the one with the Zeppelin attendant, were very difficult to pass, so the maximum IQ was very difficult to acquire.
The game was released in May 1989 simultaneously with the movie. It was available for DOS, Amiga, Atari ST, and Mac OS. A CD-ROM version was later released for the FM-Towns, with 256-color graphics, as well as a VGA PC version. The player has to enter copy protection codes similar to those of Maniac Mansion and Zak McKracken at the start of the game. If the wrong codes are entered three times, the game goes into "demo" mode. When Indy is asked by Walter Donovan to translate the tablet, he makes a hilarious mistranslation, causing Donovan to throw him outside, ending the game. The 256-color versions of the game do not have the copy protection codes.
A replica of Henry Jones' Grail diary was included with earlier versions of the game. While very different from the film's version, it provided a collection of background information of Indy's youth and Henry's life. Later versions of the game came with a shortened version of the Grail diary. The diary gave Indy's mother's name as Mary, which was contradicted by subsequent canon.
Last Crusade was also the first Lucasfilm game to include the verbs Look and Talk. In several situations, the latter would begin a primitive dialogue system in which the player could choose one of several lines to say. The system was fully evolved in The Secret of Monkey Island and remained in all later LucasArts adventures, with the exception of Loom.
Many of the scenes unique to the game were conceived by George Lucas and Steven Spielberg during the creation of the movie.[1]
Reception[edit]
UK magazine C&VG gave the PC version a score of 91%, praising the graphics, sound and playability and calling it "a brilliant film tie-in and a superlative game in its own right".[2] In an issue of Game Informer, in its retro review section they awarded the game a nine out of ten.
The game was reviewed in 1989 in Dragon #152 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[3] The game was ranked the 28th best game of all time by Amiga Power.[4]
Charles Ardai of Computer Gaming World gave the game a positive review, noting its cinematic qualities and well-designed puzzles.[1]
Sequel[edit]
A second Indiana Jones graphic adventure, Indiana Jones and the Fate of Atlantis, was released in 1992 for DOS, Amiga, and Macintosh.
Two supposed successors to Fate of Atlantis, namely Iron Phoenix and The Spear of Destiny, were canceled.[5]
See also[edit]
LucasArts adventure games
ScummVM
References[edit]
1.^ Jump up to: a b Ardai, Charles (November 1989). "Travels with Indy: "Indiana Jones and the Last Crusade: The Graphic Adventure"". Computer Gaming World. pp. 72, 74
2.Jump up ^ Rignall, Julian (September 1989). "Indy Adventure". Computer and Video Games (94). pp. 62–63
3.Jump up ^ Lesser, Hartley, Patricia, and Kirk (December 1989). "The Role of Computers". Dragon (152): 64–70.
4.Jump up ^ Amiga Power magazine issue 0, Future Publishing, May 1991
5.Jump up ^ Frank, Hans (July 18, 2007). "Interview: Hal Barwood". Adventure-Treff. Archived from the original on July 18, 2011. Retrieved March 18, 2012.
External links[edit]
Game Guide for Indiana Jones and the Last Crusade Complete walkthrough and guide for the game
Indiana Jones and the Last Crusade (DOS version) at MobyGames

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Indiana Jones and the Last Crusade (video game)

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Jump to: navigation, search

Question book-new.svg
 This article does not cite any references or sources. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (December 2009) 
Indiana Jones and the Last Crusade is the title of three different video games released for various video and computer home systems. The format of each particular video game is different, but they loosely follow the film's storyline.

Contents
  [hide] 1 The Action Game
2 The Graphic Adventure
3 Indiana Jones & The Last Crusade
4 Indiana Jones' Greatest Adventures
The Action Game[edit]
Main article: Indiana Jones and the Last Crusade: The Action Game
Indiana Jones & The Last Crusade: The Action Game was released in 1989 for the DOS, Amiga, Amstrad CPC, Atari ST, Commodore 64, Game Boy, NES, Sega Master System, Mega Drive/Genesis, Sega Game Gear, MSX and ZX Spectrum. Each version of the game is similar, with slight differences in the quality of the graphics and sound. This is a side-scrolling adventure game where players control the Indiana Jones through various side-scrolling levels from the film, armed with their reflexes and the trademark whip.
The Graphic Adventure[edit]
Main article: Indiana Jones and the Last Crusade: The Graphic Adventure
Indiana Jones & The Last Crusade: The Graphic Adventure is a popular graphic adventure game (similar to Maniac Mansion or The Secret of Monkey Island) released by LucasArts for DOS, Amiga, Atari ST and Macintosh systems in 1989. The player controls Dr. Jones as he interacts with various characters and visits areas from the film in order to find the secret of the Holy Grail. The game was re-released twice - first with 256 colour graphics and a full digital soundtrack, and later with 256 colour graphics, minor bugfixes and the original version's MIDI soundtrack. Of all the software adaptions of the film, this one is the most popular with both gamers and critics alike.
Indiana Jones & The Last Crusade[edit]
Main article: Indiana Jones and the Last Crusade (1991 video game)
A second NES game was produced by Taito based on the same film, released only in North America. It is a side-scrolling action adventure game, mixed in with some mini-games involving timed puzzles. The player can also follow some segments of the story and decide which order the character will play each scenario.
Indiana Jones' Greatest Adventures[edit]
Main article: Indiana Jones' Greatest Adventures
The Last Crusade is the last part of this Super NES game, which is based on the first three Indiana Jones movies.

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Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

 

Categories: Indiana Jones and the Last Crusade games



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Raiders of the Lost Ark (video game)

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Raiders of the Lost Ark
Raiders of the Lost Ark Coverart.png

Developer(s) Atari, Inc
Publisher(s) Atari, Inc
Designer(s) Howard Scott Warshaw
Platform(s) Atari 2600
Release date(s) November 1982 [1]
Genre(s) Adventure
Mode(s) Single player
Distribution Cartridge
Raiders of the Lost Ark is a video game created for the Atari 2600 and based on the movie of the same name.[1] The game was designed by Howard Scott Warshaw. It was the first ever movie licensed video game.

Contents
  [hide] 1 Gameplay
2 Development
3 Game rooms
4 References
5 External links
Gameplay[edit]
The player controls Indiana Jones as he searches for the lost Ark of the Covenant. The game requires the player to use two different controllers: controller 2 moves Jones and its button uses an item; controller 1 selects the item to use and its button drops the item. This control scheme anticipated later game controllers with more buttons and games where buttons would allow the player to switch items without interrupting gameplay.
The video game is set in the city of Cairo in 1936 represented by an entrance room and a marketplace. From the entrance room, the player can blast a hole in the wall with a grenade and enter the Temple of the Ancients. Two paths await inside the Temple, both of which contain various dangers, after which the player will at last find the treasure room. Gold and artifacts can be picked up in the treasure room which will help the player later in the game.
The player must eventually cross a mesa, on the other side of which lies the Map Room where the location of the Lost Ark is revealed. South of the Map Room is a Thieves Den and a Black Market. The Black Market contains various figures, such as two sheiks and a lunatic, and items needed to win the game (most notably a shovel).
After acquiring all needed items from the various rooms, the player returns to the mesa and jumps off using a parachute. The player then goes inside the mesa, via a small hole at the end of a branch, and digs up the Ark, after dodging more thieves.
Development[edit]
The game began development in late 1981. In order to collect inspiration, Howard Scott Warshaw walked around the offices at Atari, Inc. wearing a fedora and cracking a bullwhip, which became an inside joke among those who worked at Atari at the time. “When I was coding Raiders, I really tried to get into character," said Howard Scott Warshaw. “I wore the hat and had a real ten-foot-long leather bullwhip. Man, it was loud. Like a gunshot! I said it was for R&D – Research and Discipline. If people were snooping round the building, I’d sneak up behind them and crack that whip. They’d jump out of their suits and I’d be like, ‘Hey, how ya doin’?”[2]
The packaging, manual, and advertising artwork was painted by Atari art director James Kelly.
Game rooms[edit]
Entrance Room
Marketplace
Temple of the Ancients Room of the Shining Light
Room of the Giant Spider
Treasure Room
Mesa Field Interior Mesa Chamber
Well of Souls
Valley of Poison
Map Room
Den of Thieves
Black Market
References[edit]
1.Jump up ^ "Raiders of the Lost Ark Review". Retrieved 2009-07-05.
2.Jump up ^ http://www.nowgamer.com/features/894737/the_making_of_raiders_of_the_lost_ark.html
External links[edit]
Raiders of the Lost Ark at MobyGames
Raiders of the Lost Ark at AtariAge
A brief mention of Raiders on Howard Scott Warshaw's web page

[hide]
­v·
 ­t·
 ­e
 
Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

 

Categories: 1982 video games
Atari games
Atari 2600 games
Raiders of the Lost Ark games
Video games set in the 1930s
Video games set in Egypt

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Indiana Jones and the Temple of Doom (1985 video game)

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Cleanup
 This article may contain material discouraged by the guidelines for video game subjects. Please help by removing content such as lists of minutiae or a detailed description of how to play a game, and rewriting the article in an encyclopedic style. (April 2010) 
This entry is for the arcade version. For the Nintendo Entertainment System version, see Indiana Jones and the Temple of Doom (NES).
Indiana Jones and the Temple of Doom
North American arcade flyer of Indiana Jones and the Temple of Doom.
North American arcade flyer of Indiana Jones and the Temple of Doom.
Developer(s) Atari Games
Publisher(s) Atari Games
Designer(s) Mike Hally (producer)[1]
 Peter Lipson(director)[1]
 Earl Vickers(voice coach)[1]
Composer(s) Hal Canon (music)[1]
 Dennis Harper (sound effects)[1]
Platform(s) Arcade, Amiga, Amstrad CPC, Apple II, Atari ST, Commodore 64, MS-DOS, MSX, NES, ZX Spectrum
Release date(s) August 1985[1]
Genre(s) Action
Mode(s) Single-player, Multi-player
Cabinet Upright
Arcade system Atari System 1
CPU 68010 (@ 7.15909 Mhz), M6502 (@ 1.789772 Mhz), 60.00 Hz (screen refresh)
Sound YM2151 (@ 3.579545 Mhz), POKEY (@ 1.789772 Mhz), TMS5220 (@ 650.826 Khz)
Display 336 x 240 pixels (Horizontal), 1024 colors
Indiana Jones and The Temple of Doom is a 1985 action arcade game developed and published by Atari Games, based on the 1984 film of the same name, the second film in the Indiana Jones franchise.[2] It is also the first Atari System 1 arcade game to include digitized speech, including voice clips of Harrison Ford as Indiana Jones and Amrish Puri as Mola Ram, as well as John Williams' music from the film.

Contents
  [hide] 1 Gameplay 1.1 First level: Subterranean Mines
1.2 Second level: Minecart Chase
1.3 Third level: The Temple
1.4 Fourth level: The Bridge
1.5 Fifth level: Challenge Round
2 Ports
3 References
4 External links
Gameplay[edit]



 Screenshot of the arcade version.
The player assumes the role of Indiana Jones as he infiltrates the lair of the evil Thuggee cult, armed only with his trademark whip. The player's ultimate goal is to free the children the cult has kidnapped as slaves, recover the stolen relics known as "Sankara Stones," and escape from the titular temple. Throughout Temple of Doom's several modes of gameplay, Indy loses a life if hit once (sustaining physical contact with enemies or other hazards), or from falling onto a walkable surface from too far a height.
Numerous on-screen messages appear following Indy succumbing to different fates (only on the first times.) Examples: If he's caught by a Thuggee, the message is, "Whip the Thuggee guards!" or if he falls too far it's, "Watch your feet on the paths!"
After choosing a difficulty level, the player begins the game, initially composed of three levels, each based on specific scenes from the film.
First level: Subterranean Mines[edit]
The first level takes place within the Thuggees' subterranean mines. Crossing mountainous peaks and conveyor belts, Indy must find the cages that hold children around the mine, and destroy their locks with his whip. The whip also serves as Indy's only means of defense; while it destroys the killer bats that float around the mines, it only stuns the Thuggee guards that chase after him. However, these enemies can be knocked into such hazards as lava pits and flaming gasoline cans, which will dispose of them permanently.
If Indy delays in rescuing children, or remains in one area for too long, Thuggee leader Mola Ram will appear and throw a flaming heart at him. The heart may be whipped away, but Mola Ram will continue to reappear until the player takes action.
The level ends when Indy reaches a mine shaft accompanied by a cart. Though there is no penalty for completing the level without freeing all of the children, no bonus will be awarded.
Second level: Minecart Chase[edit]
In the second level, Indy must ride the minecart in a high-speed race to the temple's entrance. He must avoid dead ends and missing rails by tilting his minecart along the tracks appropriately; he must also outrun or overturn carts controlled by Thuggee guards, who force themselves into collisions with his cart.
The level ends when Indy reaches the end of the track unscathed. In order to brake, Indy must slow the cart, which the computer will perform automatically as it reaches the temple entrance. However, Indy cannot use his whip while braking, and his cart is still in danger of crashing if an enemy cart catches up. The faster the player presses the "whip" button, the faster Indy will exit the cart; if he can do so moments before an enemy crashes into him, the game will announce "CLOSE CALL, INDY!", and award bonus points.
Third level: The Temple[edit]
The third level takes place in the Temple of Kali, where a single Sankara Stone is kept. While avoiding booby traps, guards and Mola Ram, Indy must recover the Stone and escape through one of four doors below the statue of Kali.
The game repeats through these three levels until all three Sankara Stones are recovered; the player must then traverse the first two levels a fourth time, after which the temple level is replaced by a bridge level.
Fourth level: The Bridge[edit]
Crossing a narrow bridge, Indy's movement is reduced from two dimensions to one — left to right. From one end of the bridge, Thuggee guards will run across in an attempt to reach Indy. At the opposite end, Mola Ram awaits, throwing flaming hearts with increasing speed. Indy must cross the bridge safely within the span of a single life; if he can reach the stolen Sankara Stone at the end of the bridge, the game will enter a cut scene similar to the climax of the film: Indy cuts the ropes supporting the bridge, sending Mola Ram to his death as Indy climbs to safety to reach Willie and Short Round. A bonus is given if the player pushes towards them and whips.
Fifth level: Challenge Round[edit]
Although the game ends from a linear perspective after the bridge level, it continues on into the "challenge round," once again taking place in the subterranean mines. Indy is instructed to collect golden idols that are hidden throughout the mines, again chased by guards and bats, along with the Prince of Pankot, who stuns Indy with his voodoo doll. After collecting an idol, another one appears elsewhere on the map within a preset time limit; the game will instruct the player when a new idol has appeared. Though this is the final level, the game will continue to provide idols so long as the player still has lives.
Ports[edit]
The arcade game was later ported by U.S. Gold to the Amstrad CPC, Commodore 64, MSX and ZX Spectrum (developed by Paragon Programming) in 1987. During the same year, Mindscape ported it to the Atari ST and the Commodore 64 (different compared to U.S. Gold's version). In 1989, Mindscape ported it to the Commodore Amiga and personal computers that use MS-DOS. The most well-known home console port is the one for the Nintendo Entertainment System. The NES version was ported by Tengen in December 1988.
References[edit]
1.^ Jump up to: a b c d e f "indiana jones and the temple of doom video game, atari games (1985)". arcade-history.com. Retrieved April 11, 2009.
2.Jump up ^ "Indiana Jones and The Temple of Doom". The International Arcade Museum. Retrieved 05OCT2013.
External links[edit]
Indiana Jones and The Temple of Doom at the Killer List of Videogames
Indiana Jones and The Temple of Doom at the Arcade History database
Indiana Jones and the Temple of Doom at MobyGames
Indiana Jones and The Temple of Doom at MAWS
Indiana Jones and The Temple of Doom at GameFAQs

[hide]
­v·
 ­t·
 ­e
 
Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

 

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Indiana Jones and the Temple of Doom (Nintendo Entertainment System)

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This entry is for the Nintendo Entertainment System version. For the earlier arcade version, see Indiana Jones and the Temple of Doom (arcade game).
Indiana Jones and the Temple of Doom
Indiana Jones and the Temple of Doom
Cover art of Indiana Jones and the Temple of Doom
Developer(s) Atari Games
Publisher(s) Mindscape[1]
Tengen
Composer(s) Brad Fuller
Platform(s) Nintendo Entertainment System
Release date(s) December 1988[1]
Genre(s) Action
Mode(s) Single-player
Distribution 1.5-megabit cartridge
Indiana Jones and the Temple of Doom is an action game released in 1988 for the Nintendo Entertainment System. The game is based on the arcade game and film of the same name. The resulting product differed from the arcade version in several aspects, but kept the same underlying premise and style.
By December 1988, there were two versions of the game available, distributed by Tengen and Mindscape, although the software itself was identical. After a lawsuit, Tengen's unlicensed version was pulled from the shelves and Mindscape's became the standard. Indiana Jones and the Temple of Doom gives the player control of Indiana Jones as he makes his way through the temple in a series of 12 levels or "waves." In the final wave, the player must defeat the villain of the film, Mola Ram, on a rope bridge that recreates the final scene in the movie. Reception of the game was generally negative.

Contents
  [hide] 1 Version history
2 Plot and gameplay
3 Reception
4 References
Version history[edit]
The film version of Indiana Jones and the Temple of Doom was released in 1984 and starred Harrison Ford as Indiana Jones.[2] A year later, in 1985, Atari Games capitalized on the franchise by releasing the initial version of the game on arcade machine. This version was a platform and fighting game and featured theme music and sound clips from the actual film. The game takes place over three zones that are based on the movie's plot, where the objective is to free the slave children and recover the Sankara stones.[3] This version was also the first translated from any of the movies in the Indiana Jones series into an arcade game, although Raiders of the Lost Ark for the Atari 2600 and Indiana Jones and the Lost Kingdom for the Commodore 64 had come out in 1982 and 1984 respectively.[4]
Nintendo of America's Nintendo Entertainment System was the best selling console system and almost all video game developers and publishers wanted to contribute the video game library. The NES, at its peak, controlled 90% of the 8-bit market in the United States.[5] Companies such as Konami, Capcom and Acclaim Entertainment derived many of their gaming ideas from two sources to better capitalize on the growing industry. The first strategy was to take games that were already popular on arcade, such as Contra, and port them to home console versions. Their second idea was to produce game versions of popular movies and television.[6]
Indiana Jones and the Temple of Doom satisfied both of these categories. Aside from the original arcade version, the Commodore 64, Amstrad CPC, and ZX Spectrum system had released ports of the arcade game in 1987.[7][8][9] By December 1988, the Nintendo Entertainment System had already seen two separate editions of the Temple of Doom game. The first version, distributed by Tengen, came in a black cartridge that was different from Nintendo's traditional grey colour format. By this point, however, Tengen had split from Nintendo and was producing unlicensed games that attempted to circumvent the need for a 10NES lockout chip.[6] Nintendo filed suit and Tengen lost, forcing it to remove its NES games from the market.[10] The officially licensed version was released by Mindscape in the form of a standard Nintendo cartridge. Aside from the differences in cover art and cartridge form, however, the actual software of the two games is identical.[6] After the NES version, the game was subsequently released for Atari ST and MSX in 1987,[11][12] and Amiga, DOS, and Apple in 1989.[13][14][15]
There are several differences between the arcade game and its console adaptation. In the original arcade version, the Sankara Stones were not all found in one location at the end of a wave. Instead, Jones had to travel through a temple every two rounds. In addition, the entire style of play is different and bestows upon the player more weapons and items for Jones to collect from the slave children he frees. Jones was also unable to jump in previous incarnations of the game.[6]
Plot and gameplay[edit]



 The Sankara Stones in Wave 9.
The plot of the NES version follows the storyline of the original movie. At the onset of the game, Jones has just reached the Pankot Palace featured in the movie and is preparing to free the slave children, recover the missing Sankara Stones and defeat Mola Ram and his Thuggee entourage.[16] The game differs from the original arcade version in many respects, including the layout and the manner in which one progresses through the game, but the plot remains unchanged in both versions.[6]
The player advances through 12 levels (called "waves"), the first nine of which require Jones to travel through the palace and recover the Sankara Stones. In these stages, the player may restart the game with all items intact in the last area reached. Afterwards, if the player dies, they must return to the Chamber of Kali (Wave 9) and finish the game from that point. Each level also has a timer that goes from 99 to zero. If time runs out, the player is confronted by Mola Ram and loses one life and all of their items. All levels also contain mine cart rooms, where Jones can ride the rails through the levels across hazards and past enemies.[16]
Wave 9 requires the player to cross a river of lava by stunning the monsters that live there. Once across, Jones must grab the Sankara Stones to progress to the Map Room where he can use the map pieces he has collected to figure out where the secret door exit is in Wave 10. Alternatively, there is a secret idol in one of the waves that will reveal the hidden exit. To pass requires the use of both TNT and the Sankara Stones. Wave 11 leads to the exit and Wave 12 recreates the scene with the rope bridge and the final battle with Mola Ram.[16]
The game contains a variety of elements that both aid and hinder the player's progress through the waves. At his disposal, Jones has TNT, guns, swords, hats for extra lives, jewels for extra time and his classic whip. Opposing him are bats, rats, snakes, spiders and an endless supply of Thugee servants. In addition, if Jones lands in any of the lava pits, crashes a mine cart or hits a boulder or spike trap, he loses one life.[16]
Reception[edit]
Although hyped up in Nintendo Power's "Video Shorts" section as an upcoming release,[17] Indiana Jones and the Temple of Doom met with generally negative reception. Aside from the difficulty level of the game, the official reviewer for the Indiana Jones fan community TheRaider.net noted that Jones' new jumping ability is glitchy, causing him to leap downwards no matter which direction he is facing, unless the player is holding down the button for the particular direction in which they want to jump. Also cited as flaws are poor controls, unappealing graphics, the amount of enemies, and the text-only ending screen. The reviewer admitted, however, that the game's "respectable attempt to preserve John Williams' musical score" was one of its only highlights.[6] The original arcade version was the first Atari System 1 game to talk to the players using speech capability, a feature lacking in the console version due to the limitations of the hardware. The arcade game, like the console adaptation, obtained its theme music (as well as sound effects that were absent on the NES version) from the film itself.[3]
Skyler Miller, a reviewer at Allgame who compared the console adaptation to the original game, admitted that the graphics are "recognizable," but claims that the version is "missing the much of the original's detail and character."[1] Miller's final judgment is to call it "a passable effort" and to compare unfavourably to the arcade version.[1] Edward J. Semrad, a contemporary technical writer and computer specialist with the Milwaukee Journal Sentinel included the game in his list of games that were "watered-down versions of what we see in the arcades" and praised the PC version for its superiority.[18]
References[edit]
1.^ Jump up to: a b c d Miller, Skyler (2007). "Indiana Jones and the Temple of Doom". allgame. Retrieved 2007-10-07.
2.Jump up ^ Indiana Jones and the Temple of Doom at the Internet Movie Database
3.^ Jump up to: a b MF. "Indiana Jones and the Temple of Doom". The Raider.net. Retrieved 2009-02-06.
4.Jump up ^ MF. "Indiana Jones Video Games". The Raider.net. Retrieved 2009-02-06.
5.Jump up ^ Parish, Jeremy (2005-10-25). "20 Years of NES". EGM Retro. 1UP.com. Retrieved 2010-02-06.
6.^ Jump up to: a b c d e f MF. "Indiana Jones and the Temple of Doom". The Raider.net. Retrieved 2009-02-06.
7.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Commodore 64". GameFAQs. 2010. Retrieved 2009-02-06.
8.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Amstrad CPC". GameFAQs. 2010. Retrieved 2009-02-06.
9.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Sinclair ZX81/Spectrum". GameFAQs. 2010. Retrieved 2009-02-06.
10.Jump up ^ Kent, Steven. "Lawsuit: ATARI GAMES CORP. and TENGEN, INC. (Plaintiff) V. NINTENDO OF AMERICA INC. AND NINTENDO CO., LTD., (Defendant) - Security Code". NESplayer.com. Retrieved 2007-10-07.
11.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Apple II". GameFAQs. 2010. Retrieved 2009-02-06.
12.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for MSX". GameFAQs. 2010. Retrieved 2009-02-06.
13.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Amiga". GameFAQs. 2010. Retrieved 2009-02-06.
14.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for PC". GameFAQs. 2010. Retrieved 2009-02-06.
15.Jump up ^ "Indiana Jones and the Temple of Doom Release Information for Apple II". GameFAQs. 2010. Retrieved 2009-02-06.
16.^ Jump up to: a b c d "NES Manuals: Indiana Jones and the Temple of Doom". Vimm's Lair. August 2, 2000. Retrieved 2007-10-07.
17.Jump up ^ Nintendo Power Staff (September/October 1988). "Indiana Jones and the Temple of Doom from MINDSCAPE". Nintendo Power (Nintendo) (2): 79.
18.Jump up ^ Semrad, Edward J. (1988-12-17). "Games are getting better, tougher". Milwaukee Journal Sentinel. pp. 4G. Retrieved 2010-02-06.

[hide]
­v·
 ­t·
 ­e
 
Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

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Categories: 1988 video games
Indiana Jones and the Temple of Doom games
Nintendo Entertainment System games
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Indiana Jones and the Tomb of the Templars

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Indiana Jones and the Tomb of the Templars contains three adventures for use with West End Games Masterbook system: Indiana Jones and the Tomb of the Templars, Indiana Jones and the Druids' Curse and Indiana Jones and the Sword in the Stone, the adventures taking place between 1936 and 1938 and all in the United Kingdom. As such this could be considered the British source book for the West End Games version of Indiana Jones Role Playing. Although the source material reveals little in the way of equipment, there are interesting sidebars giving tips and hints about running adventures in 1930's Britain although these can be a little stereo typical in their approach.
The first adventure has you traveling to Edinburgh and has you searching for the treasure of the Knights Templar at Rosslyn Chapel, underground, through tunnels used by Robert the Bruce you finally have a confrontation with some no gooders and a demon called Baphomet. There's a nice riddle involving the Apprentice Pillar in the Chapel and the dungeon bashing aspect of the scenario is a lot of fun if you've got the miniatures and floor tiles, it is very controllable. The fight at the end with Baphomet could do with beefing up as could some of the action events that happen earlier, no spiked chambers or rolling balls here.
The second adventure has some fantastic source materials for Druids in the Indiana Jones RPGs, there is information on various cults and the roles they play in British society in the 1930s, there is also a complete druidic alphabet for use with inscriptions or scrolls. (Always nice to hand a player an object with unknown text on it). There are also some interesting spells and information on ley lines and their use within the game. Two arcane items are introduced, the Chariot of Boudicca and the Wicker Colossus,which would be great to see Indy try to escape from if ever used in game. The plot of this adventure has you searching for the Head of the Morrigan, a powerful artifact that some dastardly druids want to use to strike at the British Government using a leyline that runs from Westminster all the way to Asybury Circle. The Nazis appear as a background threat and the artifact has some nice effects at the end which will bring forth the similarities of a Raider's ending.
The final adventure plays a lot like Indiana Jones and the Last Crusade. The prologue can be told in flashback and gives the GM the chance to show a player character as a teenager, the finale has you negotiating deadly traps as you attempt to find the Excalibur and there is a nice appearance from some phantom knights at the final showdown. Geographically the adventure moves from Hadrian's Wall to Glastonbury Tor where Nazis feature heavily. Their appearance in this adventure as the villains presents a real challenge, so be prepared.
 

Categories: Indiana Jones games





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Indiana Jones (role-playing game)

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Indiana Jones (role-playing game)

Designer(s)
David Cook
Publisher(s)
TSR, Inc., WEG
Publication date
1984, 1994
Genre(s)
Period adventure/alternate history
System(s)
Custom
There have been two publications of role-playing games based on the Indiana Jones franchise. The Adventures of Indiana Jones Role-Playing Game was designed and published by TSR, Inc. under license in 1984.[1] Ten years later, West End Games acquired the rights to publish their own version, The World of Indiana Jones.

Contents
  [hide] 1 History
2 Setting
3 System 3.1 TSR 3.1.1 Characters
3.1.2 Combat
3.1.3 Themes
3.2 West End Games 3.2.1 Characters
3.2.2 Themes

4 See also
5 References 5.1 Adventure packs
5.2 Accessory packs
5.3 Other modules
6 Footnotes
7 External links
History[edit]



 The Diana Jones Award
The TSR books for the game are currently out of print. Publication stopped when the licensing rights to the Indiana Jones property expired. All unsold copies of the game were destroyed at that time. Employees at the UK office of TSR Hobbies mounted a portion of the burnt remains of the last copy in a small pyramid trophy made of Perspex. Beginning in 2000, the trophy became known as the "Diana Jones Award for Excellence in Gaming".
A set of pewter miniatures were also marketed in 1984 for use with the game, which the player could choose to use instead of the cardboard cutouts that were provided with each book.
An entirely new interpretation of a role-playing game based on the Indiana Jones movies was produced by West End Games (WEG) in 1994, called The World of Indiana Jones. It was designed by Brian Sean Perry and was offered in a boxed set, and several adventure modules were written for it. Two sets of pewter miniatures were marketed for use with the game.
Setting[edit]
The setting of both versions of the game (TSR's and WEG's) is historical, 1930's pulp era. Players can choose to set aspects of the game at any point in the mid-to-late 1930s. Some adventure packs establish a particular timeline, while others are left to the player's discretion.
System[edit]
TSR[edit]
Designed for 2 to 8 players, the game is run and scenes are laid out by a game master, called a referee. Each adventure pack specifies which of pre-made characters are available to be played, and provide a character dossier which displays their attributes, abilities, and a health chart. Provided maps, tables, and cut-out game pieces represent the setting and characters, and are used to determine character positioning, range, line of sight, and movement.
Characters[edit]
The players choose one of seven pre-made characters based on those from the movies: Indiana Jones, Marion Ravenwood, Short Round, Willie Scott, Sallah (the digger), Jock Lindsay (the pilot), or Wu Han (an old friend of Indy's).
Each character has seven attributes to decide basic factors in the game: strength (physical strength), movement (action speed), prowess (manual dexterity, coordination), backbone (courage, determination), instinct (perception, intuition), appeal (personality, physical beauty). When a particular feat is attempted, a check is made against the character's appropriate attribute by rolling a d100. Modifiers to the roll or attribute may be applied by the referee, based on game circumstances. If one rolls lower than their modified attribute score, the action is successful. If it is higher, the action fails. Outcome is determined by the referee.
Combat[edit]
Combat is done in turns, each of which equals five seconds of in-game time. Players with the highest movement attribute have the chance to act first with a check against that attribute. Whether one is able to land a blow depends on a check against their prowess attribute, and the amount of damage done is determined by a "Modified Check Table" provided in the game rules. There are three levels of damage: light, medium, and serious. The reversed number rolled for the prowess check, looked up on the provided "Action Results Table" determines where the blow landed, if not otherwise decided by the referee. Other forms of combat, such as shooting are done in the same way, only the provided maps must be used to determine range and line of sight. No formal system of hit points or determining actual character death is put forth, and instead is left to the referee as a role-play element.
Themes[edit]
Most of the themes of the game are centered around the movies and comics, with Indiana Jones and his companions procuring items of archeological importance, while battling Nazis, rival archeologists, violent natives, gangsters, and anything else the referee chooses to put forth in the storyline. Even in the prepared adventure packs, sequence results are largely left open to player determination based on referee guidance.
Many of the modules published had no specific year in which the adventure took place; however, the setting of Temple of Doom was in 1935, and the setting of Raiders of the Lost Ark was in 1936. Material from the comic series, Further Adventures of Indiana Jones was used for plots in some of the TSR publications.
West End Games[edit]
WEG published The World of Indiana Jones game under its Masterbook system.
Characters[edit]
Unlike the TSR game, the WEG game gave players the option of creating their own characters for The World of Indiana Jones setting. The character generation rules for the TSR game was introduced in the accessory pack IJAC1, Judge's Survival Guide, a year after the game was introduced.
Themes[edit]
The source books were very detailed with information that went beyond what was seen in the films.
See also[edit]
Diana Jones award

[hide]
­v·
 ­t·
 ­e
 
Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

References[edit]
Adventure packs[edit]
IJ1 - Indiana Jones and the Temple of Doom Adventure Pack. Tracy Hickman & Michael Dobson (TSR, 1984)
IJ2 - Raiders of the Lost Ark Adventure Pack. Douglas Niles (TSR, 1984)
IJ3 - Indiana Jones, Crystal Death. Tracy Hickman (TSR, 1984)
IJ4 - Indiana Jones, the Golden Goddess. Ed Carmien (TSR, 1985)
IJ5 - Indiana Jones, Nepal Nightmare Adventure Pack. Marlene Weigel (TSR, 1985)
IJ6 - Indiana Jones, Fourth Nail Adventure Pack. Tracy Hickman (TSR, 1985)
Accessory packs[edit]
IJAC1 - Indiana Jones, Judge's Survival Johnson, Harold. (TSR, 1985)
Other modules[edit]
Indiana Jones and the Rising Sun. Bill Olmesdahl & David Pulver (WEG, 1994)
Raiders of the Lost Ark. Peter Schweighofer (WEG, 1994)
Indiana Jones and the Tomb of the Templars. Ken Cliffe, Greg Farshtey & Teeuwynn Woodruff (WEG, 1995)
Indiana Jones and the Lands of Adventure. Sanford Berenberg, Bill Smith & John Terra (WEG, 1995)
Indiana Jones and the Golden Vampires. James Estes, Evan Jamieson, Brian Sean Perry & Lisa Smedman (WEG, 1995)
Indiana Jones and the Temple of Doom. Adam Gratun, Evan Jamieson, Richard Meyer[disambiguation needed] (WEG, 1996)
Indiana Jones Adventures. John Robey, Peter Schwighofer, George Strayton, Paul Sudlow, Eric S. Trautmann(WEG, 1996)
Indiana Jones Artifacts. Scott Baron & John Terra (WEG, 1996)
Indiana Jones and the Sky Pirates and other Tales. Greg Farshtey & John Terra (WEG, 1996)
Indiana Jones Magic & Mysticism; The Dark Continent. Lee Garvin (WEG, 1997)
Footnotes[edit]
1.Jump up ^ "The History of TSR". Wizards of the Coast. Archived from the original on 2008-10-04. Retrieved 2005-08-20.
External links[edit]
Indiana Jones Role-playing Games
 

Categories: Historical role-playing games
TSR, Inc. games
West End Games games
Role-playing games based on films
Indiana Jones games


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Indiana Jones (comics)

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  (Redirected from Indiana Jones comic books)
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Indiana Jones

Cover to Dark Horse Comics's February 2008 collection

Character information

First appearance
Raiders of the Lost Ark #1 (September 1981)
Publication information

Publisher
Marvel Comics
Dark Horse Comics
Formats
Original material for the series has been published as a set of ongoing series, limited series, and one-shot comics.
Genre
Action/adventure
Based on Raiders of the Lost Ark

Publication date
1981 – present
Reprints
Collected editions
Omnibus Vol. 1
ISBN 1-59307-887-0
Further Adventures Omnibus Vol. 1
ISBN 1595822461
The Indiana Jones franchise has produced a large number of comic books. Marvel Comics initially owned the rights before passing them to Dark Horse Comics in 1990. Marvel published adaptations of the films Raiders of the Lost Ark, Indiana Jones and the Temple of Doom, and Indiana Jones and the Last Crusade, while Dark Horse adapted the Indiana Jones and the Fate of Atlantis video game, The Young Indiana Jones Chronicles television series, and Indiana Jones and the Kingdom of the Crystal Skull.
Marvel also published The Further Adventures of Indiana Jones from 1983 to 1986, which were the first original adventures featuring the character in comic book literature. From 1992 to 1996, following the Fate of Atlantis adaptation, Dark Horse published seven limited series. With the franchise's revival in 2008 due to the release of Kingdom of the Crystal Skull, Dark Horse will publish further series, including one aimed at children. Critical reaction to the comics, particularly their interior art, is mixed[citation needed].

Contents
  [hide] 1 Marvel Comics 1.1 1980s
2 Dark Horse Comics 2.1 1990s
2.2 2000s
2.3 Reception
3 International comics
4 Collected editions
5 Notes
6 References
Marvel Comics[edit]
1980s[edit]
In 1981, Marvel Comics published a three-issue adaptation of Raiders of the Lost Ark. In January 1983, they gave the character his own monthly series, named The Further Adventures of Indiana Jones, which ran for 34 issues until March 1986. The series had Marcus Brody and Marion Ravenwood in regular supporting roles, and Sallah, Katanga and Short Round also appeared. A three-issue adaptation of Indiana Jones and the Temple of Doom, and a four-issue adaptation of Indiana Jones and the Last Crusade, were also published.
The series is notable for having tried to develop its own continuity adding up original content and characters to pre-existing Indiana Jones mythology, with villains such as rival archeologist Ian Mc Iver and Ali Ben Ayoob, a levantine tycoon employing Ismaelite Assassins as agents.
UGO Networks called Marvel's series "clunky" and said it "didn't have the best artwork in the world".[1] Dark Horse reprinted the Raiders adaptation and the first twelve issues of The Further Adventures on February 18, 2009.[2] A second omnibus volume followed September 23, 2009 reprinting issues 13 through 24 and the Temple of Doom adaptation,[3] and a third volume out February 24, 2010 reprinted the final ten issues and the Last Crusade adaptation. [4]
Dark Horse Comics[edit]
1990s[edit]
Dark Horse Comics published a bimonthly four-issue adaptation of the Indiana Jones and the Fate of Atlantis computer game by William Messner-Loebs and Dan Barry from March to September 1991. From 1992 the following original series were published:
Indiana Jones and the Shrine of the Sea Devil (written and penciled by Gary Gianni, published in issues three to six of the Dark Horse Comics anthology series from October 1992 to January 1993, and reprinted as a one-shot in September 1994).
Indiana Jones: Thunder in the Orient (six issues written and penciled by Dan Barry (though the sixth was drawn by Dan Spiegle), published from September to December 1993, and then March and April 1994).
Indiana Jones and the Arms of Gold (four issues written by Lee Marrs and penciled by Leo Durañona, published from February to May 1994).
Indiana Jones and the Golden Fleece (two issues written by Pat McGreal and Dave Rawson, and penciled by Ken Hooper, published in June and July 1994).
Indiana Jones and the Iron Phoenix (four issues written by Lee Marrs and penciled by Leo Durañona, published from December 1994 to March 1995).
Indiana Jones and the Spear of Destiny (four issues written by Elaine Lee and penciled by Dan Spiegle, published from April to July 1995).
Indiana Jones and the Sargasso Pirates (four issues written and drawn by Karl Kesel (with Paul Guinan and Eduardo Barreto co-penciling the first and fourth issues respectively), published from December 1995 to March 1996).
A series based on The Young Indiana Jones Chronicles television series, written by Dan Barry, began in February 1992 and lasted a year. The twelve issues retold the 'Curse of the Jackal' pilot followed by six of the show's first season episodes. Barry drew the first three and the last four issues of that series, while Gray Morrow drew issues three to six, and Gordon Purcell drew the seventh and eighth issues.
Sales of the later series were poor, which resulted in the cancellation of Pete Ford and Hugh Fleming's Indiana Jones and the Lost Horizon. It would have explored Indiana's friendship with Abner Ravenwood in 1926.[5] In February 2008, Fate of Atlantis, Thunder in the Orient and Arms of Gold were collected into an omnibus.[6] The rest was collected together in June 2008.[7]
2000s[edit]
An adaptation of Indiana Jones and the Kingdom of the Crystal Skull, written by John Jackson Miller and penciled by Luke Ross, came out in May 2008.[8] The following month, an ongoing children's series entitled Indiana Jones Adventures began, which is modeled after Clone Wars Adventures. The first volume, set in 1930, involves Norse mythology while Indiana travels to Sweden and Marrakech.[9] The four-issue Indiana Jones and the Tomb of the Gods (written by Rob Williams and penciled by Steve Scott) also began publication.
Reception[edit]
Kevin Powers of Comics Bulletin gave Fate of Atlantis, Thunder in the Orient and Arms of Gold positive reviews. He found Fate of Atlantis a "darker, more fast-paced" adaptation of the game, but that it still captured Indiana and Sophia Hapgood's relationship. He also argued "the parallel between the downfall of Atlantis and the downfall of the Nazi searchers is really well done". There was "hell of a lot going on in" Thunder in the Orient, "but it's fairly easy to follow and the political connotations are very well documented". He compared it and Arms of Gold to Indiana Jones and the Temple of Doom because of its focus on action over characterization, although he deemed the latter "perfect for someone looking for a well-crafted adventure story". He praised its romantic elements, but found the villain an afterthought.[10]
Powers found Dan Barry's art for the first two Dark Horse series "cartoonish, [but] it definitely suits the feeling of Indiana Jones. Barry did an excellent job capturing the action and adventure aspect of Indy as well as the supernatural. The representations of Atlantis were extremely well done and remain consistent throughout the book." He preferred Dan Spiegle's artwork in the last issue of Thunder in the Orient as "it's edgier, rugged and has a more 'realistic' and old-school type artwork that is very well suited to Indiana Jones". He felt Leo Durañona's art for Arms of Gold was "decent, but a bit inconsistent. He goes for the 'rugged' Indiana Jones look, but the inconsistencies in the art from page to page is a bit noticeable."[10]
The website's reception to the Kingdom of the Crystal Skull adaptation was poor, arguing it "reads like a summary of a story, not like a story", and that John Jackson Miller's writing was "lacking". The only highpoint was the art from Luke Ross and Fabio Laguna which "runs the gamut from decent to fantastic".[11] They acclaimed the rest of 2008's comics, (the first issue of Tomb of the Gods and volume one of Indiana Jones Adventures) particularly their art. Powers, in his review of the limited series, felt "Harrison Ford from Raiders jumped off the screen and into a comic book [and his Marcus Brody is the spitting image of Denholm Elliot."[12] In the latter series, he still found the simpler depiction of Belloq "amazingly just like Paul Freeman".[13]
International comics[edit]
Titan Magazines began publishing the Indiana Jones Comic in the United Kingdom on May 22, 2008.[14]
A series of three hardcover comics by writer Claude Moliterni and artist Giancarlo Alessandrini was published in France by the Bagheera publishing house.[15]
Collected editions[edit]
A number of the stories have been collected into trade paperbacks:
Indiana Jones Omnibus: Volume 1 (352 pages, Dark Horse, February 2008, ISBN 1-59307-887-0, Titan Books, March 2008, ISBN 1-84576-806-X)
Volume 2 (384 pages, Dark Horse, June 2008, ISBN 1-59307-953-2, Titan Books, July 2008, ISBN 1-84576-807-8)
Indiana Jones Omnibus: Further Adventures: Volume 1 (368 pages, Dark Horse, February 2009, ISBN 1-59582-246-1, Titan Books, April 2009, ISBN 1-84576-808-6)
Volume 2 (368 pages, Dark Horse, November 2009, ISBN 1-59582-336-0, Titan Books, November 2009, ISBN 1-84856-332-9)
Volume 3 (368 pages, Dark Horse, March 2010, ISBN 1-59582-437-5)

Notes[edit]
1.Jump up ^ "Indiana Jones in Comics". UGO Networks. Retrieved 2008-04-28.
2.Jump up ^ "Marvel Indiana Jones Omnibus: Volume 1". TheRaider.net. 2008-09-10. Retrieved 2008-09-12.
3.Jump up ^ "Indiana Jones Omnibus: The Further Adventures Volume 2". Retrieved 2009-11-19.
4.Jump up ^ "Indiana Jones Omnibus: The Further Adventures Volume 3". Retrieved 2009-11-19.
5.Jump up ^ Paul Shipper (2002-12-26). "Hugh Fleming interview". TheRaider.net. Retrieved 2008-02-28.
6.Jump up ^ Indiana Jones Omnibus Volume 1. Dark Horse Comics. February 2008. p. 352. ISBN 1-59307-887-0.
7.Jump up ^ Indiana Jones Omnibus Volume 2. Dark Horse Comics. June 2008. p. 384. ISBN 1-59307-953-2.
8.Jump up ^ Indiana Jones and the Kingdom of the Crystal Skull. Dark Horse Comics. May 2008. p. 96. ISBN 1-59307-952-4.
9.Jump up ^ JK Parkin (2008-06-17). "Philip Gelatt on Indiana Jones Adventures". Newsarama. Retrieved 2008-06-17.
10.^ Jump up to: a b Kevin Powers (2008-02-16). "Indiana Jones Omnibus Vol. 1". Comics Bulletin. Retrieved 2008-04-22.
11.Jump up ^ Jon Judy (2008-05-29). "Indiana Jones and the Kingdom of the Crystal Skull #1". Comics Bulletin. Retrieved 2008-05-29.
12.Jump up ^ Kevin Powers (2008-07-12). "Indiana Jones and the Tomb of the Gods #1". Comics Bulletin. Retrieved 2008-07-14.
13.Jump up ^ Kevin Powers and Ray Tate (2008-07-02). "Indiana Jones Adventures Volume 1". Comics Bulletin. Retrieved 2008-07-14.
14.Jump up ^ "Indiana Jones Comic". Titan Magazines. Retrieved 2008-04-28.
15.Jump up ^ "French Indiana Jones comics published by Bagheera". Bedetheque.com. Retrieved 2010-10-01.
References[edit]
Indiana Jones at Dark Horse Comics Young Indiana Jones at Dark Horse Comics
Indiana Jones at the Comic Book DB
Marvel summaries at IndianaJones.de
Dark Horse summaries at IndianaJones.de

[hide]
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Indiana Jones


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Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

 

Categories: Indiana Jones comic books
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Indiana Jones and the Iron Phoenix

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Indiana Jones and the Iron Phoenix

Trade paperback cover

Publication information

Publisher
Dark Horse Comics
Schedule
Monthly
Format
Limited series
Genre

Publication date
December 1994 to March 1995
Number of issues
Four
Creative team

Writer(s)
Lee Marrs
Penciller(s)
Leo Durañona
Creator(s)
George Lucas
Indiana Jones and the Iron Phoenix is a Dark Horse Comics limited series starring the fictional archaeologist Indiana Jones. It was the seventh Indiana Jones limited series by Dark Horse, and the sixth about the adult Indiana. The comic was based on a canceled LucasArts video game, a sequel to Fate of Atlantis (which was also the first Dark Horse Indiana Jones comic).

Contents
  [hide] 1 Plot
2 Development
3 Comic book
4 External links
Plot[edit]
The comic is set after World War II, with the Nazis seeking the Philosopher's Stone in an attempt to resurrect dead Nazis. Along with the beautiful Russian major Nadia, Indiana Jones gathers the pieces of the philosophers stone.
Development[edit]
The reasons for the cancellation included the clash between the drawing styles of the characters (art deco) and of the background (realistic), the retiring from the project of Aric Wilmunder, the main programmer, and finally, the problems with distribution in Germany, where censorship laws prohibit the sale of any products with explicit depictions of Nazi symbols. Earlier games could get away easily by simply removing the Nazi flags and references to them, but this could not be done with this game, as they were an important part of the plot and Hitler was featured as a central villain.
After this game, LucasArts briefly considered making a game named Spear of Destiny (involving the spear of Longinus). They eventually abandoned the idea of creating a classical adventure game in the Indiana Jones series, instead focusing on Tomb Raider-style 3D action games. Thus, ending it with the release of Indiana Jones and the Infernal Machine, followed by Indiana Jones and the Emperor's Tomb and another being released in 2009.
Comic book[edit]
Since the game, Indiana Jones and the Iron Phoenix was canceled, Dark Horse Comics released a four-part comic book series based upon it. A comic book was also created for the canceled game, Indiana Jones and the Spear of Destiny.
External links[edit]
http://www.mixnmojo.com/php/site/gamedb.php?gameid=39
http://pcgtw.retro-net.de/index.php?id=games:ironphoenix

[hide]
­v·
 ­t·
 ­e
 
Indiana Jones


­George Lucas·
 ­Steven Spielberg
 


Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

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Indiana Jones and the Spear of Destiny

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Indiana Jones and the
 Spear of Destiny

Issue #1 cover by Hugh Fleming

Publication information

Publisher
Dark Horse Comics
Schedule
Monthly
Format
Mini-series
Genre
Action/adventure

Publication date
April - July 1995
Number of issues
4
Creative team

Writer(s)
Elaine Lee
Penciller(s)
Will Simpson (#1)
Dan Spiegle (#2-4)
Inker(s)
Dan Spiegle (#1-4)
Letterer(s)
Clem Robins (#1)
Carrie Spiegle(#2-4)
Colorist(s)
Elaine Lee
Creator(s)
George Lucas
Editor(s)
Bob Cooper/Dan Thorsland (#1)
Marilee Hord (#2-4)
Indiana Jones and The Spear of Destiny is a four-issue comic book mini-series published by Dark Horse Comics from April to July 1995. It was their seventh series about the adult Indiana Jones.

Contents
  [hide] 1 Plot summary 1.1 Canyon of the Crescent Moon, 1938
1.2 Near New Grange, Ireland, 1945
1.3 Glastonbury, England
1.4 Wales
1.5 At sea
1.6 Ireland, March 21, 1945
1.7 New York City, August 1945

Plot summary[edit]
Canyon of the Crescent Moon, 1938[edit]
Indiana Jones reached for the Holy Grail, perched in a crack in the Temple of the Sun. Hanging onto him, his father, Professor Henry Jones urged him to let it go, and Indy turned back and let his father help him up. As the Joneses ride out into the Canyon of the Crescent Moon with Marcus Brody and Sallah, they mused on what they found in the Grail. Privately, Indy admitted to himself that he lost the Grail, while his father admitted to himself that he should have stayed to become the Grail's guardian, but was too weak.
Near New Grange, Ireland, 1945[edit]
Indiana Jones supervised the uncovering of several rock carvings inside a mound near New Grange, in Ireland. One of his assistants, Brendan O'Neal, helped himself to small stone spiral carving. As the team quit for the day, a mysterious blond woman appeared, with food and a letter for Jones. O'Neal warned that she might be a fairy before he left, but Jones took the letter, sent from his father. The woman shone a mirror into the mound, which caused the interior to light up, sending Jones to tumble down inside the cave.
Jones had a vision of a verdant paradise, where a cloaked man claimed that the spear was his. Wrestling with the man, Jones saw that it was Adolf Hitler. Trying to escape, Jones found a tree, half blooming, and half burning. The mysterious woman explained the nature of the spear and ordered Jones to find it. Waking from his hallucination, Jones found himself in the common room of Connely's Inn, where the innkeeper and his wife tended to the injured archaeologist, and had not seen the woman that Jones had met. The barkeep explained that Jones had been found outside the mound, and carried back by the men. Jones discovered that he still had the letter in his jacket, and read it. Henry wrote that while lecturing at the annual Grail lore conference in Glastonbury, he had been approached by some "Nederlanders" who were very interested in the Spear of Longinus, rumored to be connected to Glastonbury by the legends of Joseph of Arimathea. Hoping to prevent the Nazis from finding it, Henry was enlisting the help of his son. Wiped out, Indy went upstairs to his room to sleep.
In the middle of the night, Jones woke up in pain and started downstairs for a drink. He overheard Connely discussing Jones and his letter to a Nazi via radio. Connely offered to have his Blueshirts kill Jones, and Jones slipped back upstairs to make his escape. Back in his room, he began packing his gear, when a shadowy figure grabbed him. Jones fought back against his assailant before Jones realized that it O'Neal, who had arrived to warn Jones of the plot to kill him. When Pete and two other Blueshirts came up to attack Jones, Jones surprised them by smashing a framed picture of Jesus Christ into Pete's face, and then climbed out the window with O'Neal. O'Neal drove Jones away in his mom's car, which had been converted to using natural gas, and had a large gas-filled bladder on top. They drove off, chased in two cars by Pete, Bobby, and their leader. Miles later, the pursuers gained on Jones and O'Neal, who jumped from the car just before a bullet exploded the gas tank, destroying the vehicle. Jones and O'Neal commandeered a horse cart and managed to get to the coastal town with the ferry port. Throwing off some cargo to cause their pursuers to crash before the dock, Jones forced his attackers to leave their cars and chase on foot. As they raced for the ferry, Pete shot O'Neal. Jones grabbed O'Neal, and jumped onto the departing ferry, safe from pursuit. Aboard the ferry, O'Neal revealed that he had not been injured, as the bullet had hit and destroyed the spiral stone carving in his pocket instead.
Glastonbury, England[edit]
The next day, Jones and O'Neal met up with Professor Jones, who filled them in on the history of the Spear as they climbed up Wearyall Hill. At the site of the Holy Thorn, Henry was prevented from grasping a sprig by Edwina Cheltingham, who, though first serious at stopping botanical vandalism, introduced herself. As Henry explained that the spear tip was to be found in the Weltliche Schatzkammer of Vienna, Cheltingham got involved and pointed out that some speculated that the Staff of Joseph which grew into the thorn may have also been the shaft of the Spear. Indy realized that the Nazis needed the wood from the thorn tree to rebuild the Spear, and the four plotted to question the young would-be mystic from the Nazi group Seigfried. Henry sent a letter to Seigfried, inviting him to meet alone.
That sundown, Seigfried arrived at the Chalice Well alone, with the note. Since Henry had not arrived, the youth drank from the well, and received a vision about the nature of the Spear, with Seigfried as a knight. Overhearing Seig talking about having his blood purified by the Spear, Henry Jones arrived and remarked on some of the sins of Germany during this time - and alluded to more blood spilled if Hitler had the spear. Sensing a trap, Seigfried tried to escape, but O'Neal and Indiana Jones wrestled to hold him for questioning. Finally, Henry was convinced that Seig did not know where the spear tip was. Seig's father, Dieterhoffmann arrived with his brutes, and captured the Joneses and O'Neal. Kurt and Jorge tied up Indy and O'Neal, while Dieterhoffmann explained that with the Spear assembled, his son, who had been intentionally kept pure, could wield the Spear to restore German domination, which Hitler, an Austrian, had failed to do. Dieterhoffmann also surprised his son, by revealing that he had gotten the spear tip, with the help of Otto Nehrkorn. Plotting to kill the interlopers, Dieterhoffmann was forced to stop when a tour group of schoolgirls arrived, led on a night-time garden tour by Cheltingham. She whispered a rendezvous point to Indiana, and then tried to force the Nazis to leave the garden for trespassing. Jones used the distraction to escape, and Nehrkorn chased him, but eschewing Dieterhoffmann's violence, let him go instead. Jones returned to the scene to tackle Dieterhoffmann, whose pistol went off, breaking the spear tip into two halves - one of which fell to Seigfried, the other landed in O'Neal's hands. Unwilling to shoot their captives with so many schoolgirl witnesses about, the Nazis were unable to prevent the Joneses and O'Neal from escaping.
Later that night, the three arrived at Glastonbury Abbey to meet with Cheltingham. Before she arrived, they followed a light in the Lady Chapel, which led them to an altar underground, where a cloaked figure sought for them to guard the spear. Chasing the mysterious blond woman into the garden, they encountered Cheltingham, who pointed out the true Holy Thorn and had provided them with a getaway car and driver, her student Rebecca Stein. When O'Neal thanked the elder botanist with a kiss, Cheltingham gave him a sprig of the real thorn for luck, and they drove off, with the Nazis in chase again.
During the car chase, Indiana took the half of the spear tip from O'Neal, and began shooting at their pursuers. A bullet aimed for Indy's chest curved out of the way at the last moment, hitting the car instead—thanks to the mystical powers of the spear tip in Indy's shirt pocket. Firing back, Jones caused his pursuers to crash, and Stein drove them to Wales, explaining her calm demeanor under fire as a result of having had to escape the Nazis previously, as a Jewish refugee.
Wales[edit]
All three men tried to impress Stein, but she shrugged them off for not being Jewish. A flat tire forced them to stop, near Gorsedd Arbeth. While O'Neal changed the tire, Indiana climbed a hill to rest. Falling asleep, he received another vision from the mysterious blond woman, urging onward in his quest to find and protect the spear, and warned him of an impending attack and a path for escape. Jones awoke to being punched by Kurt. Dieterhoffmann and his men had caught up to them, and had already seized Stein and the elder Jones, with O'Neal escaping. Taking back the half of the spear tip from Jones, the Nazis tied Indiana Jones to a boulder, and dropped him off the cliff, and set off with Stein and Henry Jones as captives.
At the bottom of the lake, his vision's message became clear - an underwater trove of ancient arms allowed Indy to cut his bonds, and he took the tip of one of the weapons as a souvenir. O'Neal helped haul him out of the water, and the two tried to find a vehicle to take to the ferry terminal at Holyhead.
Jones and O'Neal arrived at Holyhead, and hid in the shadows and formed a plan to recover the spear tip and rescue the captives as the Nazis commandeered the ferry. O'Neal called out to the Nazis from an upper deck of the ferry, which diverted their attention, allowing Professor Jones to escape, and Indiana Jones the chance to sneak up on Seigfried and pull a knife to him. With the tables turned, Dieterhoffmann gave up a bundle containing the spear tip to O'Neal. When Seig realized that Jones wouldn't actually harm him, he let his father know, who then sent his men after Jones. O'Neal distracted them again by throwing the spear tip package in to the water, and then leaping into the water himself. While some of the Nazis dove in after the spear tip, Jones tried to free Stein, but Kurt grabbed her first. Unable to rescue her, Indiana fled into the water, where he and O'Neal were picked up by Henry Jones in a small sailboat and followed the ferry toward Ireland.
At sea[edit]
Drying off in the boat, the three commisserated on losing Rebecca Stein again, but were glad to have recovered half of the spear tip—O'Neal had secretly swapped Dieterhoffmann's spear tip bundle with a bundle containing the Celtic weapon fragment. They spied a submarine snorkel, closing to provide an escort for the Nazis on the ferry. An underwater mine exploded, causing O'Neal and the spear tip to be knocked out of the ship. After grabbing the spear tip, Indiana dove in to pull O'Neal to safety. Back in the boat, Henry noticed that the spear tip half pointed itself in a heading to lead them to where they needed to go.
Ireland, March 21, 1945[edit]
Landing on the east coast of Ireland, Indiana Jones went off in the rain to rescue Stein at Connely's Inn, while Henry Jones and O'Neal were sent to the dig site to assemble the spear from the components they had.
At Connely's Inn, Dieterhoffmann and his Nazis wore their uniforms as they met with Connely and his Blueshirt unit. With Jones in possession of a piece of the spear tip, Dieterhoffmann was furious, and Stein's comments made him even madder. While Jones climbed up the outside of the building, Dieterhoffmann struck Stein to the ground, an action that prompted an outburst from his son. As Dieterhoffmann explained his notions regarding Stein's heritage, Jones appeared at the top of the stairs, having taken Bobby at knife point as a hostage in trade for Stein.
When Dieterhoffmann refused to trade for the Blueshirt's life, Connely objected, and Dieterhoffmann rebuffed his Irish allies, and sent Kurt to get Jones. Kurt climbed the stairs, and Jones pushed his hostage at him. Kurt grabbed Bobby and threw him over the staircase, which killed the lad. Pete jumped up to avenge Bobby and attacked Kurt. In the commotion, Jones grabbed Stein, and pulled her up the stairs, just as she snatched a spear tip bundle from Seigfried's pocket. After Kurt bested Pete, Connely clubbed the Nazi brute in the back of the head. Losing control of his former allies, Dieterhoffmann shot Connely before Kurt could be hit again. Upstairs, Stein gave Jones a stolen piece of the spear, and then the two jumped from the upper story window and escaped by car.
Driving across the land, Jones and Stein crashed into a bog, and set out on foot, with Jones carrying the skirted Stein across the muck. The Nazis pursued, and one car containing Jorge and Seigfried also crashed in the mire. Knowing where Jones was headed, Dieterhoffmann stopped to pick up his vehicle-less men.
Inside the mound, O'Neal recounted the history of the Spear of Lugh, a legendary Celtic weapon, and Henry Jones noted similarities in its lore to the Spear of Longinus, as quoted from Le Morte d'Arthur, and they concluded that it was likely that they were one and the same – the spear had started in Ireland, and was taken to Wales, which was conquered by Romans, who took it to Jerusalem, and then it returned to Britain with Joseph of Arimathea. O'Neal assembled the half of the spear tip to a shaft of yew and attached the sprig of the Holy Thorn to it. Jones and Stein arrived, but the piece that they had taken from Seigfried was a decoy.
The Nazis arrived, and as Kurt reached for the partially assembled spear, the missing spear tip half shot out of Dieterhoffmann's pocket and reattached itself to the rest of spear, which then took flight around the room. Kurt was impaled, and the cavern started to collapse. Trying to find safe ground, O'Neal stepped on a large spiral carving, which began to shriek – O'Neal had stepped on the Stone of Fal and was a true king of Ireland. The spear commanded the spear to come to him, but it drove into his chest. Henry Jones took the spear, and the morning light of the Equinox shone in, illuminating the spear and the Stone. Professor Jones, Dieterhoffmann, and Seigfried witnessed the marvel of blood streaming from the tip of the spear, though Indiana, a skeptic, was unable to see the miracle. As Seigfried prayed in thanksgiving for witnessing the spectacle, his father began bleeding heavily and collapsed in death. The cavern started to crumble again, and everyone tried to escape. After Henry Jones let go of the spear, Otto Nehrkorn stole the spear tip and was chased by Indiana Jones. Jones stopped his pursuit to pull the rapt Seigfried to safety. Aboveground, Nehrkorn escaped in the one remaining car, and O'Neal, Stein and the Joneses watched Seigfried die in religious ecstasy. Using a quote from The Quest of the Holy Grail, the senior Jones uttered a brief eulogy over the lad. The mound collapsed in on itself, and grass mystically regrew over it, which O'Neal took as a superstitious sign to keep out.
New York City, August 1945[edit]
Indiana Jones met up with O'Neal in a New York City bar where O'Neal worked as a bartender. He related how he had returned to Wales to try to find the treasure cache but was unsuccessful. O'Neal surprised Jones by revealing that he still had the Celtic weapon tip. Jones then related how he had heard that the American forces had found the Spear tip when they had taken Nuremberg, and that the Spear now was in the hands of the American government. Just as he finished his explanation, a radio news flash announced the atomic bombing of Japan, and Jones and O'Neal were reminded of the Spear's power. A young blond lady asked for a drink and a place to hang her union rally sign, and both Jones and O'Neal mistook her for the mysterious blond woman.
 

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List of Indiana Jones characters

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This is a list of characters in the Indiana Jones series.


Contents
  [hide] 1 Introduced in Raiders of the Lost Ark







2 Introduced in Temple of Doom




3 Introduced in The Last Crusade



4 Introduced in The Young Indiana Jones Chronicles


5 Introduced in Kingdom of the Crystal Skull



6 Introduced in other media

7 References
Introduced in Raiders of the Lost Ark[edit]
Indiana Jones[edit]
Main article: Indiana Jones
Dr. Henry Walton "Indiana" Jones, Jr. (Harrison Ford), the titular character of the franchise, is an archaeologist and college professor who leads a double life as a globe-trotting fortune hunter seeking out rare antiquities. "Indiana" is a nickname he adopted from childhood; it was the name of his pet dog. Wearing a fedora and armed with a revolver and a whip, Indiana is regularly confronted by villains, booby traps, and snakes, of which he is deathly afraid. Actors who have portrayed Indiana at different ages include River Phoenix, Corey Carrier, Sean Patrick Flanery, and George Hall.
Satipo[edit]
Satipo (Alfred Molina) is a guide accompanying Indiana in the temple in the film's opening. He follows behind him through the temple's traps on the way in. When Indy and Satipo reach a pit on the way out, Satipo makes it over with Indiana's whip and Indy is stuck on the other side. Indy throws over the fertility idol to Satipo, who offered to throw him his whip for it; but he betrays Indy, dropping the whip and fleeing. In his haste, he forgot to mind the wall trap he had witnessed Indy test and is impaled by spears; Indiana makes it out.
He appears in the video game Indiana Jones and the Infernal Machine (1999) in the secret level "Return to Peru", where Indiana returns to the same temple and finds the second idol.
Jock Lindsey[edit]
Jock Lindsey (Fred Sorenson) is an American freelance pilot. Jock cut his teeth as a stunt pilot performing in Midwest airshows and relocated to Venezuela after a rumored flight-related tragedy. He frequently was hired by Jones to fly the archaeologist to remote parts of the world. Easygoing and affable, Jock butted heads with Indiana on only one subject: his pet snake Reggie. According to the novelization of Raiders of the Lost Ark written by Campbell Black (1981), Jock is Scottish.
Barranca[edit]
Barranca (Vic Tablian) is the other Peruvian guide who turns against Indiana. When Barranca draws a revolver, Indy uses his famous bullwhip and wraps the whip around the gun. The gun is yanked from Barranca's hand and lands in a stream. Barranca then runs away but is later killed with poisonous darts by the Hovitos tribe.
René Belloq[edit]



 Toht (left) and Belloq
Dr. René Emile Belloq (Paul Freeman) is the main antagonist in Raiders of the Lost Ark. He is a French archaeologist who takes credit for Indiana's findings. In the film's opening, Belloq and the Hovitos tribesmen force Indiana to hand over a fertility idol he has braved numerous booby traps to obtain. Belloq aids the Nazis in finding the Ark of the Covenant, as he wants to use the relic to speak with God. The spirits within the Ark kill the Nazis and cause Belloq's head to explode, allowing Indiana to take the Ark back to the United States government. At one point in the film, Belloq says to Indy that they are very much alike and that he is Indy's "shadowy reflection".
The novelization of the movie reveals Belloq became Indiana's foe at graduate school, when he plagiarized his essay on stratigraphy, thus winning an award that rightfully belonged to Indiana. Another encounter in 1934 is detailed, when Indiana spends months preparing a dig in Rub' al Khali, only to arrive and discover Belloq has excavated the region.[1] Indiana also encounters Belloq in two novels by Max McCoy, set before the films, where the two meet for the first time (contradicting the novelization of Raiders of the Lost Ark) and Belloq gives Indiana information for locating a crystal skull.[2][3]
Belloq's first name was Emile in an August 1979 draft of the script,[4] and Marion was originally more infatuated with him.[5] Spielberg considered Jacques Dutronc and Giancarlo Giannini for the part before casting Freeman: he noticed that he had very piercing eyes while watching Death of a Princess.[6] Belloq was intended to appear in the prequel Indiana Jones and the Temple of Doom, but was written out for unknown reasons.[7] He was set to appear in The Young Indiana Jones Chronicles, but the show was canceled: he and the 21-year old Indiana would have become friends in Honduras in 1920, although his ruthless traits would be exhibited by stealing and selling a crystal skull to F. A. Mitchell-Hedges. He would have aided Indiana and Percy Fawcett in Brazil in an episode set in 1921.[8] He was also intended to appear in the canceled Dark Horse Comics limited series Indiana Jones and the Lost Horizon, where he appears in the prologue discovering a fake Turin Shroud in New York City in 1926.[9]
Kenner released a 3.75" action figure (dressed in Jewish robes) in late 1982, which was available by mail order until 1983.[10] A Belloq figure in normal clothes was also released in 1983.[11] He was included in a TSR, Inc. collection of metal miniatures the following year.[12] Hasbro released a 3 ¾" Belloq in Jewish robes in 2008 (which comes with the fertility idol).[13][14] An Adventure Heroes figurine, which comes with the Ark and a murderous spirit, will also be released.[15] Lego made a Belloq figure for a playset based on the Raiders opening sequence.[16]
Marcus Brody[edit]



 Marcus Brody
Dr. Marcus Brody (Denholm Elliott) is an academic and curator who has known Indiana since he was a child. Marcus was friends with Indiana's father, Henry Sr., and served as something of a surrogate father figure, as Indiana did not get along well with his own father. In the film, Brody makes a deal with government agents that Indiana will recover the Ark of the Covenant and put it in a museum, but the agents put it away in a top secret hiding place (Hangar 51), much to his disappointment. He reappeared in The Last Crusade (1989), aiding Indiana on the search for his father and getting captured by the Nazis. In 1940, Marcus Brody retired as curator of the National Museum and accepted a position as Dean of Students at Marshall College. After he died in 1952, Indy lobbied hard for the bronze statue of Brody featured in Indiana Jones and the Kingdom of the Crystal Skull on the Marshall College grounds. The statue of Brody lists his years of service as Dean of Students from 1939 to 1944.[17] Denholm Elliot's death was written into Indiana Jones and the Kingdom of the Crystal Skull with the death of his character.
Spielberg cast Elliott in the role because he was a fan of the actor. His return in Crusade was motivated by the director's desire to have the film hew closer to Raiders.[18] Brody has also appeared in Indiana Jones and the Fate of Atlantis, the Marvel Comics Indiana Jones series, a Young Indiana Jones book[19] and the Bantam novels series.
Marion Ravenwood[edit]
Main article: Marion Ravenwood
Marion Ravenwood (Karen Allen) had an affair with Indiana in 1926, which ended abruptly when her father Abner (Jones' mentor) discovered their romance. Ten years later, a resentful Marion is forced to aid Indiana in retrieving the Ark of the Covenant after her bar in Nepal is burned down by Arnold Ernest Toht and his thugs. Marion was a regular supporting character in the Marvel Comics series set after the film, and Allen reprised the role for Indiana Jones and the Kingdom of the Crystal Skull in 2008.

Arnold Ernst Toht[edit]
Major Arnold Ernst Toht (Ronald Lacey) is the Gestapo agent who attempts to steal the medallion from Marion, but his hand is burned by it, as it had been engulfed in flames moments before he grabbed it. The scarred inscription on his hand is used by the Nazis to pinpoint the Ark's location, but as his hand lacks the code on its other side, they end up digging in the wrong area. His face is melted by the spirits in the Ark; in the novelization Toht dies when Gobler's car flies off a cliff. In a sequel comic book, Indy is confronted by his vengeful sister Ilsa.[20]
Toht was called Belzig in the August 1979 draft of the script.[4] Spielberg wanted him to be a cyborg, with a metal arm that could transform into a flamethrower and machine gun.[5] The 1979 script gave him a light in place of a right eye.[4] Lucas rejected these as too far-fetched.[5] Lacey was cast as Toht, as he reminded Spielberg of Peter Lorre.[18] Klaus Kinski turned down the role, as he hated the script.[21] Lacey later made a cameo appearance in The Last Crusade as Heinrich Himmler, opposite Michael Sheard (who auditioned for Toht) as Adolf Hitler.[22]
A 3.75-inch figure was released in late 1982,[10] and he was part of a metal miniature collection in 1984.[12]
Herman Dietrich[edit]
Oberst Herman Dietrich (Wolf Kahler) is the Wehrmacht commander of the Tanis project. He was chosen by Hitler because of his ruthless efficiency. He expresses doubt over Belloq's desire to perform a "Jewish ritual" with the Ark.
The only piece of Dietrich merchandise has been a 1984 metal miniature.[12] The DK Indiana Jones guide established his first name in the index.[23]
Sallah[edit]
Main article: Sallah
Sallah Mohammed Faisel el-Kahir[19] (John Rhys-Davies) is a burly Egyptian excavator and a friend of Indiana. He reappeared in Indiana Jones and the Last Crusade. He also appeared in a Marvel comic,[20] a Young Indiana Jones book (which detailed his first meeting with Indiana in 1913), and two Bantam novels.[24][25][26]
Cairo swordsman[edit]
The Cairo swordsman (Terry Richards) appears when Marion is being kidnapped by Nazi forces. The entire crowd moves aside when the swordsman appears, swinging his scimitar and coercing Indiana into a battle. Jones sighs, pulls out his revolver and shoots him, causing the crowd to burst into cheers. The gag came about because Harrison Ford was suffering from dysentery and did not want to spend three days filming a "conventional" fight. On the first take, Richards "took a minute-and-a-half to die", so on the next take, Ford shot him so quickly that Richards fell over in surprise. Ford feels sorry for Richards now, because "he worked so hard on that swordplay".[27]
Richards feels "it turned out to be the funniest thing in the film", and was surprised he was not cut out of the picture.[28] Many including Lucas dislike the brutality of the gag,[29] and Richards concurs the joke is very morbid.[28] Nevertheless, it was placed 38th on Empire's Top 50 film gags list,[29] and it is one of Spielberg's favorite scenes in the series.[27] Kenner released a 3.75" figure of the swordsman in 1982.[10] Walt Disney Parks & Resorts released a figurine of the swordsman in a box set in January 2001 (to scale with the Micro Machines vehicles models),[30] and a 4.5" figure in August 2003.[31] In 2008, Hasbro released a 3 ¾" action figure,[13] an Adventure Heroes figure,[16] and a 12" figure.[32]
Gobler[edit]
Major Gobler (Anthony Higgins) is a German major of the military contingent attached to the Tanis project. He is personally chosen by Hitler due to his ruthlessness and efficiency. Gobler is strict whereas Dietrich is practical. He dies when the truck driven by Jones rams his car, sending it flying off a cliff.
Simon Katanga[edit]
Simon[23] Katanga (George Harris), is the captain of the Bantu Wind, a tramp steamer Indiana and Marion use to transport the Ark to the United States. He reappears in a Marvel Comics sequel, where Indiana bails him from a Panama City jail after being charged with rum-running. Katanga and his crew take Indiana to the Aleutian Islands, where they are attacked by pirates, who commandeer the Bantu Wind. Following a battle, Katanga regains his ship.[33]
Abner Ravenwood[edit]
Abner Ravenwood is Marion's father and an unseen character. He was Indiana's mentor at the University of Chicago, but the two split in 1926 when Indiana had an affair with the teenage Marion. The Ark of the Covenant was his lifelong obsession, and he owned the headpiece to the Staff of Ra, which could pinpoint its location. He is said to be dead when Indiana and the Nazis come to Nepal (where the Ravenwoods live) in 1936, to use it to find the Ark at Tanis. The novelization details he died in an avalanche in 1936.[1]
In Marvel Comics' The Further Adventures of Indiana Jones, it is hinted that Abner is alive when Indiana and Marion travel to the fictitious city Ra-Lundi to free its people from the power of a meteorite: Indiana is briefly aided by a masked man.[34] Abner is in the back-story to a gamebook, where he lost an ebony dove from Malakula after being chased off by the island's inhabitants in 1927; five years later Indiana and his cousin must retrieve it.[35] A supplement to a role-playing game said that Abner studied under Franz Boas, and disliked the British for their "armchair anthropology", in which they made assumptions about other cultures based on reports instead of exploring themselves.[36]
Abner was intended to appear in the canceled third season of The Young Indiana Jones Chronicles, when a ten-year old Indiana meets him searching for the Ark on the Temple Mount.[8] The canceled Dark Horse Comics limited series Indiana Jones and the Lost Horizon was going to depict him and Indiana recovering the headpiece to the Staff of Ra in Tibet in 1926. Artist Hugh Fleming modeled Abner's appearance on actor Wilford Brimley, and the series would explain that Abner taught Indiana to behave cynically with others, so that they would not think he was crazy if he mentioned his encounters with the supernatural.[9] The character was also intended to appear in the 2003 video game Indiana Jones and the Emperor's Tomb (set in 1935, before Temple of Doom) but the developers of the game deemed his role as Indy's partner "too unwieldy".[37]
Introduced in Temple of Doom[edit]
Willie Scott[edit]



 Willie (right) and Short Round (left) inspect Pankot Palace's cuisine
Wilhelmina "Willie" Scott (Kate Capshaw) is an American singer working at Club Obi-Wan in Shanghai who is caught up in Indiana's adventures and becomes his love interest in the film. Unlike Marion, she is more of a damsel in distress. The novelization details Willie was born in Missouri, and moved to Shanghai as she was unable to break into Hollywood during the Great Depression. She also claims to know Al Capone (who Indy met in 1920) and Frank Nitti. She returns to the United States following her adventure.[38] Spielberg liked the character of Willie:

"Willie has led this pampered life and feels that's what's due her — to be cared for and looked after. She meets Indiana Jones, a person unlike anyone she has ever been involved with, and ends up going off with him. In the course of all their adventures, all of her earlier life is stripped away from her, and Willie must fall back on her own resources. She discovers that she is a very strong woman, a gutsy lady. Willie is a much different character than the woman Karen Allen played in Raiders."[39]
Willie was named after Spielberg's dog. Capshaw was chosen from many actresses considered, including Sharon Stone. Spielberg wanted Willie to be a complete contrast to Marion, so Capshaw dyed her brown hair blonde for the part.[6] Spielberg married Capshaw in 1991.[18] A Willie figure was made by LJN in 1984, but was never released,[40] although an unpainted metal miniature of her was made for a TSR, Inc. collection that year. She has appeared in two Lego sets: Shanghai Chase, and The Temple of Doom.
Lao Che[edit]
Lao Che (Roy Chiao) is a Chinese gangster who promises Indiana a diamond in return for the ashes of Nurhaci but instead poisons him and offers the poison's antidote in exchange for returning the diamond. Indiana escapes with the antidote and leaves Shanghai unknowingly on a plane owned by Lao Che. Che orders the pilots to parachute out of the plane in hopes of killing Indiana when the plane crashes, but Indiana deploys a raft and lands safely on the ground. Che has two sons, Kao Kan and Chen, the latter of whom is killed by Indiana when Che and Indiana meet for the exchange. In the Bantam novel Indiana Jones and the Dinosaur Eggs,[2] Indiana meets Lao Che for the first time in 1933 at a nightclub he owns in Shanghai.


Wu Han[edit]
Wu Han (David Yip), allies with Indiana during his battle with Lao Che. He is killed by Chen. Max McCoy's prequel novel Indiana Jones and the Dinosaur Eggs detailed Wu first met Indiana in 1914, during his trip to China with his father. Years later, he is studying political science when his parents and sister die in an influenza outbreak. Their ashes wind up in the possession of Che, who uses the promise of a proper burial to force Wu into servitude. In 1933, Indiana meets Wu in Shanghai on his way to Mongolia, and steals his family's ashes from Che, securing his old friend's freedom. Indiana inspires him to study archaeology upon his return to school.[2] Wu also aids Indiana in the 2003 video game Indiana Jones and the Emperor's Tomb, set just before Temple of Doom. He regularly arranges Jones's transportation.[41]
Short Round[edit]
Short Round (Ke Huy Quan), a.k.a. "Kennon Wong" was orphaned when the Japanese bombed Shanghai in 1932, and is a young taxicab driver in Shanghai, who helps Indiana escape from Lao Che. Despite being an eleven-year-old boy, he is able to stick by Indy through his adventures and is even able to drive (since he is "short", he wears wooden blocks under his shoes when driving). He is essential in freeing Indiana and Pankot's Maharaja from Mola Ram's psychic control. The novelization details Short Round was born Wan Li (Chinese: 万丽) in 1927. Despite attending a Christian school, he respects Chinese mythology, and believes the baby elephant that transports him in India is a reincarnation of his brother Chu. He immigrates to the United States with Jones following his adventure.[38] In the film, Short Round is frequently heard speaking the Cantonese dialect of Chinese (despite being born in Wu dialect-speaking Shanghai), as well as English.
Short Round was named after Temple of Doom screenwriters Willard Huyck and Gloria Katz's dog.[18] Lucas's initial idea for Indiana's sidekick was a virginal young princess, but Huyck, Katz and Spielberg disliked the idea.[42] The character's name may also have been a homage to the early Samuel Fuller film The Steel Helmet, in which a young Korean boy of the same name acts as a guide for the protagonist. Around 6000 actors auditioned worldwide for the part: Quan was cast after his brother auditioned for the role. Spielberg liked his personality, so he and Ford improvised the scene where Short Round accuses Indiana of cheating during a card game.[6] Quan had a martial arts instructor to help him on set.[18]
The character cameoed in an issue of Marvel Comics' The Further Adventures of Indiana Jones, rescuing Indiana from a pirate attack in the Caribbean, before he returns to boarding school.[43] The Lost Journal of Indiana Jones, published in 2008, detailed Short Round became an archaeologist and tracked down the Peacock's Eye (the diamond from Doom's opening sequence) to Niihau.[44]
He also appeared in the non-canonical crossover story in Star Wars Tales, where he and Indiana discover the remains of Han Solo in the crashed Millennium Falcon in the Pacific Northwest.[45] A Short Round action figure was planned by LJN in 1984, but was never released.[40] However, an unpainted metal miniature of him was released by TSR that year.[12] He appears in the 2009 Lego sets Shanghai Chase and The Temple of Doom. Empire named Short Round as their sixteenth favorite element of the films, explaining "you could argue that Shortie is the real hero of Temple of Doom — while the titular relic hunter is off searching for fortune and glory, it's Short Round's moral compass that keeps the adventure on the right track".[46] In 2008 a poll conducted by movietickets.com to coincide with the release of Kingdom of the Crystal Skull, named Short Round "favorite Indy sidekick".[47]
Chattar Lal[edit]
Chattar Lal (Roshan Seth) is the Prime Minister of Pankot Palace and personal representative of Maharaja Zalim Singh. He graduated from Oxford and speaks English with a pronounced accent as a result, and also knows well Indiana's reputation. Like Indiana he was apparently forced to drink the Blood of Kali by Mola Ram, controlling him, and the young Maharaja. During the attempted sacrifice of Willie Scott, Lal is injured by Indiana when he gets caught in the wheel used to lower victims into the lava pit. He is last seen crawling away and collapsing, but disappears after this. It is unknown if he escaped. In the novelization, Chattar Lal is thrown into the lava pit while in the film he is injured but he doesn't die, whereas in Lego Indiana Jones: The Original Adventures, he is blown apart by a blast of heat caused by Indy and Short Round.
Zalim Singh[edit]
Maharaja Zalim Singh (Raj Singh) is the ruler of Pankot Palace. He is a young boy, probably a year or two older than Short Round. Despite considering the Thuggee an evil cult and vowing that they would never return, it is revealed that Singh is an unwilling member, having been forced to drink the Blood of Kali. During Indiana's fight against the chief Thuggee guard, Singh hinders Indiana by using a voodoo doll. He is stopped by Short Round, who burns him with a torch, releasing him from the Black Sleep of Kali. He atones for his crimes by telling Short Round how he, Indiana, and Willie can escape from the mines. He also apparently alerts British troops about the recent events, as he is seen among them when they arrive to battle the Thuggee after Mola Ram's death.
Mola Ram[edit]



 Mola Ram holding a human's heart
Mola Ram (Amrish Puri) is the main antagonist and the Thuggee high priest. He has made Pankot Palace his lair and wants to use the five Sankara Stones to set up the reign of Kali. To that end, Mola Ram enslaves the children of a village that had one of the Stones (the taking of it bringing his total to three). They mine for the other two and for gems to fund his cause in catacombs underneath the palace. He also brainwashes people, including local politicians and royalty, with the "blood of Kālī Ma"—a magic potion—to make them devout followers (unless they are exposed to extreme pain, such as a burn). Indiana eventually confronts Mola Ram over a nearby gorge, calling on the power of Shiva to use the Stones against the evil cleric, who is burned by them and falls into the river where he is devoured by crocodiles. In the novelization, Ram's death is the same but he returns to normal when he burns his hand on the stone; Indy tries to pull him to safety but Ram falls to his death.
Mola Ram is named after an 18th-century Indian painter.[citation needed] Lucas wanted Mola Ram to be terrifying, so Huyck and Katz added elements of Aztec and Hawaiian human sacrificers, and European devil worship, to the character.[42] To create his headdress, make-up artist Tom Smith based the skull on a cow (as this would be sacrilegious) with a latex shrunken head. Puri was chosen as Spielberg and Lucas did not want to cast a European actor and apply dark make-up.[39] In the role, Puri resembles Eduardo Ciannelli, who played the cult leader in Gunga Din, an inspiration on the film.[48]
A 6-inch action figure and an unpainted metal miniature of Mola Ram was released in 1984.[12][40] In 2008, Hasbro released several Mola Ram items as part of their Indiana Jones toy line, including a 3 3⁄4-inch action figure, an Adventure Heroes figure, and a Mighty Muggs figure.[49] A "One Coin" (caricature) figure of Mola, standing 1.97" (5 cm.) will be released in Japan.[50]
Captain Phillip Blumburtt[edit]
Captain Phillip Blumburtt (Philip Stone) is a British Indian Army officer who commands troops of the 11th Poona Rifles, is frequently sent to inspect Pankot Palace on behalf of the British government. He is alerted to the evil of Pankot Palace apparently by Little Maharajah to deal with the remaining Thuggees, his men kill them so Indy and Willie can escape. David Niven was considered to play the role but died before production, so Philip Stone from The Shining, then Delbert Grady, caught Spielberg's eye and was cast instead.
Introduced in The Last Crusade[edit]
Herman Mueller[edit]
Herman Mueller (J. J. Hardy) is Indiana's fellow Boy Scout in the 1912 prologue, who brings Indiana to the Sheriff's attention after his battle with outlaws for the Cross of Coronado. He reappears as Indiana's sidekick in the English and French Young Indiana Jones novels, which introduces his archaeologist father Herman Senior.[51][52][53][54]
Henry Jones, Sr.[edit]
Main article: Henry Jones, Sr.
Dr. Henry Walton Jones, Sr. (Sean Connery) is Indiana's estranged father, who was distant from his son due to his obsessive study of the Holy Grail and its possible location. Kidnapped by Nazis in 1938, his son rescues him and in the process of racing the Nazis to the Grail's location, they become closer. Alex Hyde-White stood in for Connery in the film's 1912 prologue, and the character was played by Lloyd Owen in The Young Indiana Jones Chronicles, which showed his anger at his son running away to fight in World War I. He also appeared in the Young Indiana Jones novels and the graphic novel Indiana Jones and the Spear of Destiny (set in 1945). At the time of the events of Indiana Jones and the Kingdom of the Crystal Skull in 1957, it appears the elder Dr. Jones has already died in 1951.[17]
Walter Donovan[edit]



 Foreground: Vogel (left), Donovan (right). Background: Elsa Schneider
Walter Donovan (Julian Glover) is the main antagonist of the film. He is an American businessman who desires the Holy Grail in order to achieve immortality. He secretly works with the Nazis, and sends both Indiana and his father on the search for the Grail without their knowledge of his ties to Germany. He shoots Henry and forces Indy to clear the traps for him. After Indy does so, Donovan and Elsa follow him into a room filled with cups, one of which is the Grail. Elsa purposefully chooses a false grail—a bejeweled gold cup— for Donovan, but when he drinks from it, his body crumbles to dust in seconds.
Glover enjoyed playing the part because of the character's ambiguous nature:

"What would you do, if you had the chance of having eternal life? That's quite a question. Where would you draw the line? People say [Donovan] was a Nazi, he wasn't a Nazi, he joined the Nazi Party in order to investigate its property, and he bloody nearly got that. Only because he was greedy did he [fall]. This is an advice for you [the viewer]: always choose the pewter cup. It applies to everything. An allegory for life."[55]
Isla Blair, Glover's wife, cameoed as Mrs. Donovan in the scene where he and Indiana discuss the Holy Grail. The in-joke was conceived by one of the producers.[56]
Panama Hat[edit]
Panama Hat (Paul Maxwell) is a minor villain who appears in the prologue of the film. He hired grave robbers to dig up the Cross of Coronado, which is immediately stolen by a teenage Jones. A horse chase and pursuit on board a circus train follow. Indy escapes, returns to his home, and attempts to talk to his father, who rebuffs him. The Sheriff arrives and Indy is forced to give the Cross back.
In 1938 Jones steals the Cross again, this time on a ship, but is caught. He struggles with the villain's men and gets the cross back. Indy jumps off the ship as a giant fuel drum rolls wildly, falling directly onto a crate of TNT. The crate explodes, causing the entire ship to blow and killing Panama Hat and his crew.
Elsa Schneider[edit]
Dr. Elsa Schneider (Alison Doody) is an Austrian art professor who desires the Grail, and like Donovan, keeps her involvement with the Nazis a secret. She is revealed to have seduced both Joneses, Henry first and then Indiana. Later, she picks a false grail for Donovan, and watches him decay before her eyes. Afterwards, she crosses the temple's seal with the Grail, causing the temple to collapse, and she drops to her death in the resulting chasm. According to Doody, Elsa's role as a femme fatale was an attempt to distance the character from Willie Scott.[57]
IGN placed Elsa 33rd on their list of the best bad girls in film in 2008,[58] while Empire noted Doody "achieved the unlikely feat of making a Nazi sympathiser sympathetic".[46]
Kazim[edit]
Kazim (Kevork Malikyan) is the leader of the Brotherhood of the Cruciform Sword, an ancient organization protecting the secrets of the Holy Grail. Kazim initially attempts to kill Indiana and Elsa during a spectacular boatchase in Venice, but after recognizing Indiana does not want the Grail for selfish purposes, gives him the location of his father. Kazim later leads an attack on the Nazi convoy heading for the Grail's location, but is killed. When Kazim dies, it was intended that Elsa step away and see her hands covered in blood (as a homage to The Man Who Knew Too Much), but Spielberg was unsatisfied with each take.[57] Malikyan was once in the running for the part of Sallah in the first film, but missed the audition due to traffic.
Vogel[edit]
Standartenführer Ernst Vogel (Michael Byrne), is an SS officer who aids Donovan in finding the Holy Grail. His main objective is to kill the Joneses on direct orders from Adolf Hitler. Vogel discovers Jones Sr. on a German zeppelin bound for Athens, but Indiana throws Vogel out the window just as the zeppelin is taking off. Later, Vogel and Donovan are heading towards the location of the Grail when Indiana ambushes their convoy. Indy and Vogel struggle on the back of a tank, which goes over a cliff taking Vogel with it.
Introduced in The Young Indiana Jones Chronicles[edit]
Anna Jones[edit]
Anna Mary Jones (Ruth de Sosa) is the mother of Indiana Jones. Very little had been established about the character prior to production, so de Sosa was allowed to create many aspects of the character, in addition to the basics that had been established by Lucas.[59]
In the series, Indiana is shown to have a strong relationship with his mother, whom he calls "the sweetest, smartest, most wonderful woman who ever lived".[60] In the unaired episode "Florence, May 1908" (later released as part of The Adventures of Young Indiana Jones: The Perils of Cupid), Anna briefly has an affair with composer Giacomo Puccini. She also reveals she is from Virginia.[61] Although it is explained she died of scarlet fever in the series,[62] it is contradicted in new footage shot for the 1999 re-edit, where Indiana explains she died of influenza.[63] In The Lost Journal of Indiana Jones, it is stated that Anna died on March 3, 1912, aged 33 years.
She was first mentioned in passing in Raiders of the Lost Ark; Indiana remarks Brody "sound[s] just like my mother" when discussing the dangers of finding the Ark. In Indiana Jones and the Last Crusade, Indiana's father Henry mentions that her death drove him and his son apart. Indiana believes that his mother "never understood" his father's obsession with the Holy Grail, though Henry says she supported him fully.
Previously, the 1989 computer game, Indiana Jones and the Last Crusade: The Graphic Adventure, came with a replica of Henry's diary which had named her Mary.[64] More recent publications, such as the Lost Journal of Indiana Jones, rectify this by making Mary her middle name.
Remy Baudouin[edit]
Remy Baudouin (Ronny Coutteure) is a Belgian who becomes the comrade-in-arms and best friend to the young Indiana Jones during World War I. He meets the 16-year old Indy in Mexico while fighting under Pancho Villa: he joined the Villistas because his Mexican wife Lupe had been murdered by the Federales. After seeing newsreel footage of the devastation of his country by the Germans in WWI, Remy resolves to return to Europe to join the Belgian army and defend his homeland, and Indy decides to join him.[60] After fighting on the Western Front and being wounded, Remy wearies of life in the trenches and transfers with Indy to the Belgian forces fighting in Africa. They later transfer together to the secret service.
Helen Seymour[edit]
Miss Helen Seymour (Margaret Tyzack) is Indiana's tutor during his father's worldwide lecture tour from 1908 to 1910. Miss Seymour had taught Henry Jones, Snr. at the University of Oxford.[60] In one of the final episodes broadcast in 1996, she dies just before Indiana returns to visit her in Oxford after the war has ended. Her maid gives him her final letter, in which she urges him to finish his education and reconcile with his father.[65]
In a comic book adaptation of the first episode, it is explained she dislikes her old classmate T. E. Lawrence due to their divided religious beliefs (her father was a minister).[66] Seymour also appears in three books based on the series. In one, she inherits a fortune, and is courted by a Colonel (whom Indiana is suspicious of) aboard the RMS Titanic.[53][67][68]
T. E. Lawrence[edit]
A fictionalized version of T. E. Lawrence has a recurring role in the series. He first appeared in the pilot episode, Young Indiana Jones and the Curse of the Jackal, and appears or is mentioned multiple times throughout the series. Lawrence is portrayed by Joseph Bennett and Douglas Henshall.
Gray Cloud[edit]
Gray Cloud is apparently a friend and sometimes sidekick of Indiana Jones. He is played by Saginaw Grant. He enlists Indy's help in 1950 when an ancient pipe is stolen from his tribe; a deadly chase through the snowy mountains of Wyoming ensues. Indy eventually retrieves the pipe for Gray Cloud.[69]
Introduced in Kingdom of the Crystal Skull[edit]
Mac[edit]
George "Mac" McHale[44] (Ray Winstone) is an anti-hero who is a friend with Jones. He is a spin on Sallah and Belloq.[70] Mac served in MI6 during World War II, working with Indiana (who worked for the Office of Strategic Services).[71] Writer David Koepp said Mac represents the confusion of the Cold War, with Winstone concurring "figuring out who you were working for and who you were working against must have been crazy".[72] Mac's look was inspired by a photo of Ernest Hemingway wearing boots, so Winstone was told to tuck his pants into his boots and "rock" them throughout the film.[72] Mac calls himself a "capitalist", and frequently makes his decision based upon what he gets in return. Mac is also extremely greedy, enthusiastic to accompany Indy to Akator, a "city of gold", and expresses clear frustration when Akator doesn't turn out to be what he expected, calling the venture a "waste of [his] time." Mac is eventually sucked into a vortex created by aliens to another dimension. It is not clear whether Mac is dead or simply in another dimension. However, some fans do agree that Mac letting go of Indy's whip was an uncharacteristically selfless act of sacrifice, letting the group go on instead of wasting time trying to save him.
Mac reappeared in the novel Indiana Jones and the Army of the Dead. Set after the second World War, he and Indiana battle German and Japanese agents, a voodoo priest and legions of the undead for the Heart of Darkness, an object made of pearl and ebony in Haiti.[73]
Irina Spalko[edit]
Colonel Dr. Irina Spalko (Cate Blanchett) is the main antagonist of the film. A Soviet agent born in a small village in the eastern regions of the Ukrainian Soviet Socialist Republic, she was believed by those in her village to be a witch as her apparent psychic powers began to manifest themselves through animal control. An impressed Joseph Stalin inducted her into researching psychic warfare, awarding her with the Hero of Socialist Labor twice and the Order of Lenin three times.[23] She is skilled in fencing and hand-to-hand combat and is Indiana's main antagonist as she brings the crystal skull to Akator to utilize the power there for her country's militant purposes. Ironically, her desire for knowledge proved her undoing when the crystal skull entity grants her desire to know everything, overloading her mind and causing her to disintegrate as her scattered essence is teleported to another dimension.
Frank Marshall said Spalko continued the tradition of Indiana having a love–hate relationship "with every woman he ever comes in contact with".[74] Blanchett had wanted to play a villain for a "couple of years" before being cast.[75] Spalko was modeled on Marlene Dietrich,[72] while her bob cut was George Lucas' idea and was inspired by Louise Brooks.[71]
A 3 ¾" figure was released,[76] as well as an Adventure Heroes figurine that depicts her duel with Mutt.[77] Spalko is available in three Lego playsets.[78]
Antonin Dovchenko[edit]
Colonel Antonin Dovchenko (Igor Jijikine) is the secondary antagonist of the film, leading a company of Soviet soldiers to aid Spalko on the quest for the crystal skull. He is ruthless and despises weakness. Dovchenko is large in stature and a brutal hand to hand combatant. The character is a tribute to the muscular henchman Pat Roach played in the first three films.[72] He fights Indiana several times until Indy finally beats him and his dazed body gets carried off and eaten alive by siafu ants in the jungle. Hasbro released 3 ¾" and 12" action figures as well as an Adventure Heroes model,[76][77][79] and is available in two Lego playsets.[78]
General Ross[edit]
General Robert Ross (Alan Dale) was an American general who Indiana Jones befriended during the second World War. In 1957, after Jones was coerced by Soviet agents to find alien remains in Hangar 51, he was trapped in Doom Town and barely survived. During his subsequent interrogation by FBI agents Smith and Taylor, General Ross arrived and vouched for Jones, insisting that he was not someone who would side with the Communists. Later, when George McHale revealed to Jones during a chase through the Amazon jungle that he was a double agent working for the CIA, he mentioned that General Ross was Mac's control agent, and McHale had secretly contacted him to bail Jones out of the aftermath of the Hangar 51 intrusion. Ross later attended Indiana's wedding to Marion Ravenwood.
Dean Charles Stanforth[edit]
Dean Charles Stanforth (Jim Broadbent) is Indiana's friend at Marshall College. The character replaces Marcus Brody following Denholm Elliott's death in 1992.[72] Stanforth resigns to protect Indy from government agents who want him on trump Communist charges, and is later reinstated, with Indy joining him as the Associate Dean.
Mutt Williams[edit]
"Mutt Williams" redirects here. For the baseball player, see Mutt Williams (baseball).



 Henry Walton "Mutt" Jones III in the Kingdom of the Crystal Skull.
Mutt Williams (Shia LaBeouf), born Henry Walton Jones III,[23] is introduced in Indiana Jones and the Kingdom of the Crystal Skull as a Panhead motorcycle-riding greaser and becomes Indiana Jones's sidekick. He is the son of former bar owner Marion Ravenwood and archaeologist Indiana Jones, although Indy and Mutt are unaware of their relationship until the events of Crystal Skull.
Marion told Mutt his stepfather, Royal Air Force pilot Colin Williams, was his biological father, until they met up with Indiana Jones in 1957. Mutt goes to Peru with Indiana in search of his mother, his surrogate father Harold Oxley, and the crystal skull. Mutt has travelled extensively with his mother, and has never graduated from school – any school. (He appears to have sampled several.) Unlike many film sidekick roles, Mutt is highly intelligent, follows a strong line in deductive reasoning, and excels at fencing (which proved useful in his duel with Spalko) and other practical adventuring skills.
Mutt has a horizontal scar across his right cheek inflicted during a duel with Irina Spalko. Mutt has stated that his prep-school education has made him "handy with a blade." The book explains Mutt was champion on the fencing team, but was kicked out of school for placing bets on his matches. Mutt's occupation prior to meeting up with Indy is that of a motorcycle mechanic.
Frank Marshall said Mutt represents a youthful arrogance, to show Indiana is older and wiser.[80] LaBeouf was Spielberg's only choice for the role.[27] Excited at the prospect of being in an Indiana Jones film, LaBeouf signed on without reading the script and did not know what character he would play.[81] LaBeouf watched Blackboard Jungle, Rebel Without a Cause and The Wild One to get into his character's mindset, copying mannerisms and words from characters in those films, such as the use of a switchblade as a weapon.[82] Authentic 1950s jackets were found for LaBeouf's costume,[72] while The Indian Motor-Company provided his motorcycle.[83]
George Lucas was interested in producing a spin-off about Mutt and his own adventures, with Indiana in a supporting role. However Lucas later retracted a statement on the possibility of a spin-off series or LaBeouf taking over as the lead of the Indiana Jones series, stating "Harrison Ford is Indiana Jones, no Harrison means no Indy".[84]
Two 3¾ inch figures of Mutt,[76] a deluxe figure of him on his motorcycle,[85] an Adventures Heroes figurine,[77] and a 12 inch figure were released in 2008.[86] Mutt is available in four Lego Indiana Jones sets based on Kingdom of the Crystal Skull.[78]
Harold Oxley[edit]
Harold Oxley (John Hurt) born in Leeds, England, is a colleague of Indiana who broke off contact with him in 1937 while searching for the skulls. Both Oxley and Indiana studied under Abner Ravenwood. Oxley was a close friend of Ravenwood's daughter, Marion, and hence became a surrogate father for her son Mutt, following the death of Mutt's stepfather. Oxley's wits have been addled by long exposure to one of the crystal skulls.[23] As soon as the skull is returned to Akator, Oxley regains his sanity, and is last seen at Indy and Marion's wedding, clapping enthusiastically. The character was inspired by Ben Gunn from Treasure Island.[72]
Introduced in other media[edit]
Sophia Hapgood[edit]
Sophia Hapgood debuted in the 1992 video game Indiana Jones and the Fate of Atlantis and its comic book adaptation. Sophia's backstory in Fate of Atlantis explains she was born in Boston and became briefly romantically involved with Indiana while accompanying him on an expedition in Iceland. Afterwards, she becomes a psychic giving lectures on Atlantis, and accompanies Indiana on his quest to stop the Nazis harnessing the lost city's power in 1939. Sophia wears a necklace containing the Atlantean King's consciousness: although Indiana frees her from its power, an alternate ending depicts her being consumed and dying.[87]
The Thunder in the Orient comic, set in 1938, has Sophia asked for Indiana's help securing a tablet by Buddha, which can help the reader achieve nirvana: The Empire of Japan wants it to unify Asia's 500 million Buddhists under its rule. Sophia is briefly captured by bandits in Afghanistan, before battling Japanese soldiers for the tablet on the Yangtze River and losing it.[88] In the 1999 video game sequel Indiana Jones and the Infernal Machine, Sophia, voiced by Tasia Valenza,[89] is a Central Intelligence Agency officer in 1947. She accompanies Jones during his search for the Babylonian Infernal Machine. In the game's finale, she is possessed by the god Marduk, but Indiana frees her.[90]
Mei Ying[edit]
Mei Ying debuted in 2003 video game Indiana Jones and the Emperor's Tomb for PC, PS2, and Xbox. She is voiced by actress Vivian Wu.
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 It has been suggested that this article be merged with List of Lego themes. (Discuss) Proposed since October 2012.
Lego Indiana Jones
Indiana Jones logo.svg
Sub‑themes
Raiders of the Lost Ark
 Temple of Doom
 The Last Crusade
 Kingdom of the Crystal Skull
Subject
Indiana Jones
Availability
2008–2011
Total sets
15
Characters
Indiana Jones
 Henry Jones Sr.
 Marion Ravenwood
 Rene Belloq
 Satipo
 Short Round
 Willie Scott
 Elsa Schneider
Official website
Lego Indiana Jones is a Lego theme based on the Indiana Jones film franchise, licensed from Lucasfilm. The exclusive franchise (for the 'Construction Category Rights') was first announced in June 2007,[1] and followed the successful Lego Star Wars franchise, also with Lucasfilm. The first set of products were launched in 2008, based upon two of the three earlier films (Raiders of the Lost Ark and The Last Crusade). Sets featuring scenes from the fourth film, Indiana Jones and the Kingdom of the Crystal Skull, were released alongside the film, later in 2008. The Temple of Doom film was not featured until 2009, in a large set which re-created the mine-cart chase using new narrow-gauge Lego train track.
The theme also features in a video game series. Lego Indiana Jones: The Original Adventures was released on June 3, 2008, based on the original trilogy. A sequel, called Lego Indiana Jones 2: The Adventure Continues, was released in November 2009, including scenes from the new Kingdom of the Crystal Skull film, along with a level editor feature.
A computer-animated short film series called Lego Indiana Jones and the Raiders of the Lost Brick, directed by Peter Petersen, was also released on the official Lego site. It combines details from all four Indiana Jones films in one adventure.

Contents
  [hide] 1 Development
2 Sets
3 Products
4 Future
5 Reception
6 Video games 6.1 Lego Indiana Jones: The Original Adventures
6.2 Lego Indiana Jones 2: The Adventure Continues
7 References
8 External links
Development[edit]
The development of the Indiana Jones Lego theme followed a similar process to other Lego themes, with sets being designed by Lego's team of designers in Billund, in consultation with franchise owner Lucasfilm. The inclusion of guns within the sets (including machine guns) was a cause of some internal controversy.[2]
Sets[edit]
Of the initial wave of sets released in 2008, Temple Escape (7623) was one of the biggest, and features the famous boulder chase scene from the opening sequence of Raiders of the Lost Ark. Measuring 53 cm long, the set included numerous 'booby traps' from the film, including shooting spears and tumbling rocks. As well as Indiana Jones himself, the set included minifigs of René Belloq and Satipo. Pilot Jock and his seaplane were also included as a late addition, with the Lego designer and Lucasfilm agreeing that they were an important addition to complete the scene (allowing Indy to escape).[3]
Two other medium-size sets released at the same time also featured scenes from the Lost Ark film. The Lost Tomb (7621) depicted a snake-filled tomb, which Indy must escape from, and Race for the Stolen Treasure (7622) depicted the chase scene from the film, with Indy riding a horse in pursuit of a truck.
Later in 2008, four sets were released featuring scenes from the new film. The biggest of these was Kingdom of the Crystal Skull (7627), which focused on the final scene of the movie, and included a rotating circle of 'crystal skeletons', as well as the falling obelisk tower. The characters Mutt Williams, Irina Spalko and an two Ugha Warriors were all included in minifig form, as well as Indy and an unnamed Russian soldier.
In 2009, the 'gap' of having no sets from The Temple of Doom was filled with two new sets featuring scenes from the film. The biggest of the two, The Temple of Doom (7199), included new narrower gauge (4-studs wide rather than the usual 6 studs) Lego train tracks in order to re-create the mine cart chase scene from the second half of the film. Six track piece were included in two shapes, four as curves and two as slopes. Straight track pieces for this new type of train track have not yet been released in any set.
The second-biggest set released in 2009 was Venice Canal Chase (7197), which depicts the boat chase scene from Indiana Jones and the Last Crusade. The set includes two boats, one driven by Indy and Elsa Schneider, and the other driven by two Grail Guardians. The boats appear largely identical bar a few colour differences, but contain different button-activated actions - one boats splits in two when a button is pressed, the other one features an 'exploding' motor. The two Grail Guardian minifigs are notable for their dark red Fez hats, which is a new Lego element. The set also features a Venetian style bridge and an exploding pier.[4]
Products[edit]
see List of Lego Indiana Jones sets

Name
Number
Minifigures
Released
Film
Pieces

Motorcycle Chase 7620 Indiana Jones, Henry Jones, Sr., German Motorcyclist 2008 Indiana Jones and the Last Crusade 79
The Lost Tomb 7621 Indiana Jones, Marion Ravenwood, Skeleton 2008 Raiders of the Lost Ark 277
Race for the Stolen Treasure 7622 Indiana Jones, German Guards (Three), Horse 2008 Raiders of the Lost Ark 272
Temple Escape 7623 Indiana Jones, Rene Belloq, Satipo, Jock, Skeleton (Two) 2008 Raiders of the Lost Ark 552
Jungle Duel 7624 Indiana Jones, Irina Spalko, Mutt Williams 2008 Indiana Jones and the Kingdom of the Crystal Skull 90
River Chase 7625 Indiana Jones, Russian Guards (Two), Marion Ravenwood 2008 Indiana Jones and the Kingdom of the Crystal Skull 234
Jungle Cutter 7626 Indiana Jones, Colonel Dovchenko, Russian Guards (Two) 2008 Indiana Jones and the Kingdom of the Crystal Skull 511
Temple of the Crystal Skull 7627 Indiana Jones, Mutt Williams, Irina Spalko, Russian Guard, Ugha Warriors (two), Crystal Skull Skeletons (three), Conquistador Skeleton 2008 Indiana Jones and the Kingdom of the Crystal Skull 929
Peril in Peru 7628 Indiana Jones, Mutt Williams, Irina Spalko, Russian Guard, Pilot, Colonel Dovchenko 2008 Indiana Jones and the Kingdom of the Crystal Skull 625
Jungle Cruiser 20004 Indiana Jones (no bag) 2008 Indiana Jones and the Kingdom of the Crystal Skull 83
Shanghai Chase 7682 Indiana Jones (tuxedo), Willie Scott, Short Round, Lao Che, Kao Kan 2009 Indiana Jones and the Temple of Doom 244
Fight on the Flying Wing 7683 Indiana Jones, Marion Ravenwood, German Mechanic, German Pilot 2009 Raiders of the Lost Ark 376
Ambush in Cairo 7195 Indiana Jones (Cairo), Swordsman, Cairo Bandit, Marion Ravenwood 2009 Raiders of the Lost Ark 79
Chauchilla Cemetery Battle 7196 Indiana Jones, Mutt Williams, Cemetery Warriors (two) 2009 Indiana Jones and the Kingdom of the Crystal Skull 189
Venice Canal Chase 7197 Indiana Jones (professor), Elsa Schneider, Kazim, Brotherhood of the Cruciform Sword guard 2009 Indiana Jones and the Last Crusade 420
Fighter Plane Attack 7198 Indiana Jones (no bag), Henry Jones Sr., German Pilot 2009 Indiana Jones and the Last Crusade 339
The Temple of Doom 7199 Indiana Jones (Kali), Willie Scott (Kali), Short Round, Thuggee, Chief Thugee, Mola Ram 2009 Indiana Jones and the Temple of Doom 654

Future[edit]
The line was discontinued in 2011, but since Lucas plans to make a fifth installment to the franchise, the sets may be re-released along with new sets of the possible fifth Indiana Jones film. Due to the fact Disney bought Lucasfilm and may not be making a new Indiana Jones movie, chances of new sets are low.
Reception[edit]
The Indiana Jones sets proved to be one of the most popular Lego themes, and by the end of 2008 were credited, along with Lego Star Wars, of boosting the Lego Group's profits within a stagnant toy market. The product line was said to have "sold extremely well - especially on the North American market." [5] The sets were occasionally compared to those of the discontinued Lego Adventurers label (which was strongly influenced in its own right by the Indiana Jones franchise), which ran from 1999 to 2003. Marion Ravenwood is the only Lego Minifig to have blue eyes.
Video games[edit]
In common with some of the other movie franchise Lego themes, Lego Indiana Jones also features spin-off video games. These combine scenes from the films with the graphic style of the Lego pieces and minifigures.
Lego Indiana Jones: The Original Adventures[edit]
Main article: Lego Indiana Jones: The Original Adventures
This was the first videogame released in the series, produced by Traveller's Tales and published by LucasArts in 2008. It features scenes from the first three of the original Indiana Jones films, which can be played in any order.
Lego Indiana Jones 2: The Adventure Continues[edit]
Main article: Lego Indiana Jones 2: The Adventure Continues
This game was produced as a sequel to The Original Adventures, and includes scenes from the fourth film in the franchise (Kingdom of the Crystal Skull), as well as all-new scenes from the three original films. The game also added a new level editor.
References[edit]
1.Jump up ^ "LEGO Group Secures Exclusive Construction Category Rights to Indiana Jones Property" (Press release). Lego Group. 18 June 2007. Retrieved 12 December 2009.
2.Jump up ^ Schwartz, Nelson D. (5 September 2009). "Turning to Hollywood tie-ins, Lego thinks beyond the brick". The Wall Street Journal. Retrieved 14 December 2009.
3.Jump up ^ Lipkowitz, Daniel (2009). The Lego Book. Dorling Kindersley. p. 148. ISBN 978-1-4053-4169-1.
4.Jump up ^ "LEGO Indiana Jones | Brickset: LEGO set guide and database". Brickset. Retrieved 2012-08-17.
5.Jump up ^ Espinoza, Javier (12 August 2008). "Lego Builds On Earnings". Forbes. Retrieved 15 December 2009.
External links[edit]
Official site
Lucasarts Page
Official Indiana Jones site
Lego Indiana Jones on Cartoon Network website

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Lego Indiana Jones and the Raiders of the Lost Brick

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Lego Indiana Jones and
 the Raiders of the Lost Brick

Directed by
Peder Pedersen
Produced by
Ole Holm Christensen
Torsten Jacobsen
Written by
Keith Malone
Thomas Sebastian Fenger
 Ole Holm Christensen
 Peder Pedersen
Music by
Anthony Lledo
John Williams
Editing by
Thomas J. Mikkelsen
Studio
M2Film
Lego
Lucasfilm
Distributed by
Cartoon Network
Release date(s)
May 10, 2008
Running time
5 minutes
Country
Denmark
Language
English
Lego Indiana Jones and the Raiders of the Lost Brick (2008) is a 3-D computer-animated Lego movie directed by Peder Pedersen. It combines details from all four Indiana Jones features into one continuous adventure with a humorous twist, and includes several inside-jokes for fans of both the Indiana Jones films and the Star Wars series.
All four chapters, which combine to form a so-called "mini-epic", aired on Cartoon Network from May 10, 2008 and can be seen at the Lego Indiana Jones page on the Cartoon Network website, as well as on the Lego Indiana Jones website.
Director Peder Pedersen had previously spoofed the Indiana Jones films in his music video for Doctor Jones (1997), a hit song by the Danish/Norwegian dance-pop group Aqua.
Lego Indiana Jones and the Raiders of the Lost Brick was followed by Lego Star Wars: The Quest for R2-D2 in 2009, also directed by Peder Pedersen.

Contents
  [hide] 1 Plot 1.1 Chapter 1
1.2 Chapter 2
1.3 Chapter 3
1.4 Chapter 4
2 External links
Plot[edit]
Chapter 1[edit]
Raiders of the Lost Brick opens up with Indiana Jones and Satipo in a jungle. The two face several traps along the way including a pit, but Indy and Satipo continue their journey. When Indiana Jones has to get across tiles that lead to the altar with the idol, he dances on them, leaving Satipo a bit confused. Once he crossed the tiles, Indy grabs the idol and runs as the temple collapses. Satipo crosses the pit first, and gestures for the idol in exchange for giving Indy the whip. Indy throws the idol, but it hits Satipo in the head and knocks him out. Indy then builds a bridge out of Lego pieces to get across the pit, and once he crosses it he retrieves the whip and idol. The boulder trap is triggered, but Indy was able to escape. Once outside of the temple, he finds René Belloq waiting for him with two Hovitos warriors(who look like the Ugah warriors in chapter 3). Suddenly, the boulder crashes through the doorway where it was stuck and flattens René Belloq and the Hovitos, as Indy jumps away into Jock's seaplane, where Indy is seen with a check list and crosses "Idol" off the list.
Chapter 2[edit]
Indiana Jones and Marion Ravenwood are seen in a tomb with the Ark of the Covenant. As they try to fend off snakes, two German soldiers hoist the Ark out of the tomb, Indy and Marion then build a Lego elevator to escape the tomb. Indy and Marion safely get out of the tomb, and Indy goes on a horse to chase the truck that has the Ark. Indiana spots his father, Henry Jones Sr., reading a book about golf on a motorcycle. Indy jumps into the motorcycle and drives it. German soldiers on motorcycles drive toward the two and Indy grabs a flag, and knocks down both soldiers, and then uses his whip to get himself on top of the truck. The driver stops abruptly, and Indy falls onto the hood of the truck, he then accindentally pulls a piece of the hood off and falls, and goes under the truck until he reappears clinging to his whip, which was still hanging there from when he got on the truck. The grill of the truck breaks off and goes under it. Indy gets onto the grill and surfs on it, then leaps into the truck, and knocks the two German soldiers, a window frame, and a Stormtrooper out of the truck. Indy gets to the driver and pushes him out as well. Indy drives the truck, and his father then joins him to ride off into the distance.
Chapter 3[edit]
This chapter opens up with Indy riding an amphibious vehicle in a river in a jungle. Mutt Williams comes out of a pitched tent and is delighted to see Indy coming back, but when Indy's vehicle gets on land and accidentally runs over Mutt's motorcycle, Mutt gets angry briefly. Indy shows Mutt the checklist with "Idol" and "Ark" checked off. The only unchecked item on the list is "Skull", and the two journey into the jungle. Suddenly, a rumbling sound is heard in the distance, and cutting through the jungle is Irina Spalko on a jungle cutter. The two run from and escape the cutter by falling into a ditch. They find themselves on a mine car, which runs down a track, around a rollercoaster-style loop and out a door that literally says "END OF RIDE". They see the jungle cutter again, and they continue running from it. When they go under an archway towards the temple and the jungle cutter tries to follow, it crashes. Spalko is then thrown off the vehicle and the jungle cutter gets destroyed. It forms a new machine with a saw blade, and Indy and Mutt decide to cut some pepperoni with it. Later, Indy and Mutt arrive at the temple entrance, but two natives stop them. They point to Indy, then Mutt, and then to a sign that says a person had to be as tall as a part of their spear to enter. Mutt is too short to go in, much to Indy's laughter, but he is able to go in anyway. Inside the temple, Indiana and Mutt run from spears (which eventually hit a dart board) until they come across a mirror. Indy's reflection is Han Solo (hinting that both Indiana Jones and Han Solo were played by Harrison Ford), and Mutt's reflection is of Chewbacca, (probably because he's seen as a companion to Indy, like Chewbacca is Han Solo's companion). Later, while Irina and Mutt are in a sword duel, Indy takes the Crystal Skull from one of the skeletons. The temple collapses behind the two, probably leaving Irina to be crushed, and a close-up shows the skull as the movie ends.
Chapter 4[edit]
On Cartoon Network and on its website, Chapter 3 replays and then Chapter 4 starts. But on the Lego Indiana Jones website, Chapter 3 does not repeat itself, as all four chapters are presented together in the order they were released.
The chapter begins at a party at Indy's place. Mutt hangs the Crystal Skull on a string together with other lanterns and seems to be a good bug electrifier. The Idol is used as a candle holder and the Ark is used as a grill (producing a thunderstorm during its use). And Henry Jones Sr. (using the Holy Grail as a cup) toasts glasses with Mutt's cup. It is then revealed that the film was being watched in a movie theater by Lego versions of Steven Spielberg (wearing an E.T. II hat) and George Lucas, who nod at each other as the movie ends and give each other a high-five with a whip crack.
External links[edit]
Lego Indiana Jones and the Raiders of the Lost Brick at the Internet Movie Database
Lego Indiana Jones on Cartoon Network website
Indiana Jones on Lego.com
Gimmick Vfx official site (lighting/rendering/vfx)
AnimationInvasion official site (animation)

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Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

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Indiana Jones Summer of Hidden Mysteries

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[hide]This article has multiple issues. Please help improve it or discuss these issues on the talk page.

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 This article does not cite any references or sources.  (January 2009) 

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 (January 2009) 

 This article reads like a review rather than an encyclopedic description of the subject.  (April 2011) 


The "Indiana Jones Summer of Hidden Mysteries" was an event held at Disneyland by Walt Disney Creative Entertainment during the summer months of 2008. This was a promotional tie-in with the release of Indiana Jones and the Kingdom of the Crystal Skull. Similar to the reactions to the fourth film entry, the "Indiana Jones Summer of Hidden Mysteries" was met with mixed reviews as well.

Contents
  [hide] 1 Events 1.1 The Jungle Cruise
1.2 Secret of the Stone Tiger
1.3 Random Acts of Indy
2 Reception
3 External links
Events[edit]
The Jungle Cruise[edit]
The famous Disneyland attraction The Jungle Cruise was given an Indiana Jones overlay, featuring 5 artifacts from the Indiana Jones films. The Life Preserver from the CORONADO, the Ark Crate, Henry's Umbrella, Mola Ram's Headdress, and a carving of the Crystal Skull were all "lost" in the jungle for explorers to relocate, except the Life Preserver which still remains to this day on the "Danger" dock.
Secret of the Stone Tiger[edit]

Indiana Jones and the Secret of the Stone Tiger.JPG

The popular Aladdin's Oasis storytelling show was also given an Indiana Jones overlay, becoming the Secret of the Stone Tiger stage show. This updated show featured very little redecoration, and the Cave of Wonders was covered in a handful of vines. The show featured a female archaeologist named Rachel Flannery, who was hot on the trail of a Golden Idol in the shape of a tigers head. This idol was said to give its owner unlimited power. In the search for the idol, Rachel follows several clues that have been left behind in Indiana Jones' journal. In her quest, she calls for several young volunteers to assist her. Children from the audience then come onto the stage and assist in the discovery of clues. After the final clue is revealed, the Stone Tiger (aka the Cave of Wonders) begins to roar and Dr. Jones emerges from its mouth. Indy quickly hands the Golden Idol to Rachel as he begins to tell a tale to the children. However, Rachel fits the Golden Idol onto a staff and is overcome with its power. After a series of punches, kicks, and whip cracks, Rachel falls into the Stone Tiger's mouth and dies. Indy quickly gathers his belongings and rushes off to locate an old map, supposedly leading him to the nearby Temple of Mara.
Random Acts of Indy[edit]

Random Act of Indy.JPG

Shortly after the Secret of the Stone Tiger show, Indy would emerge into the crowded streets of Adventureland, first on the rooftop of The Jungle Cruise. Indy would then encounter a Desert Hawk where shortly thereafter a fight would ensue. Once Indy knocks the villain out, he would often look into the crowd say, "When he wakes up, tell him Indy won!" Indy would then run through the streets of Adventureland, in search for the mysterious temple. Needing to get "higher up," Indy would then run up the stairs and end up on the roof of the Adventureland Bazaar. The Desert Hawk would soon be on his trail, and another fight would follow. Apparently, somewhere in that second fight, the Desert Hawk would get the map. In the third and final battle, now taking place on Tarzan's Treehouse, Indy would chase the Desert Hawk, trying to get the map back. The two would have their showdown on the suspension bridge that hung over the Adventureland/New Orleans Square path, similar to the climatic confrontation between Indy and Mola Ram in Temple of Doom. Indy would then use his whip to get the map from the Desert Hawk's hand. Finally, Indy would take off running through Adventureland once again.
Due to an agreement with Lucasfilm at the time, Indiana Jones was not allowed to meet park guests in a typical meet-and-greet format. This was very disappointing to many guests who were hoping to get a photo or autograph from their favorite archaeologist. This doesn't apply to Indiana Jones Epic Stunt Spectacular at Walt Disney World, as the actor portraying Indy will often come to the audience and sign autographs.
Reception[edit]
The show was not well received by park guests and fans of Indiana Jones. Fans on message boards like Mouseinfo.com were quoted to have said "Disneyland has reached a level of WWF Male on Female Wrestling. The character of Indiana Jones had been portrayed to children simply as a guy who shows up, beats the hell out of a woman, and goes on with his day." Parents were not pleased, guests were upset, and after an article complaining about the male-on-female violence currently seen at Disneyland in the Orange County Register, the show was quickly "altered." Indy would no longer throw any direct punches at the woman, he would simply dodge. The show was left looking awkward and very choppy.
In addition to criticisms of the Secret of the Stone Tiger show, fans also noted innaccuracies in the recreation of the iconic Indiana Jones costume, while park guests were often confused in regards to the story of the Random Acts of Indy.
The Indiana Jones Summer of Hidden Mysteries was directed by Senior Show Director Glenn Kelman, who was also behind the short lived Jack Sparrow's Swashbuckling Adventure on Pirate's Lair on Tom Sawyer Island.
External links[edit]

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Raiders of the Lost Ark (soundtrack)

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Raiders of the Lost Ark

Film score by John Williams

Released
1981
Recorded
February 1981
Genre
Soundtrack
Length
43:00
Label
PolyGram, DCC Compact Classics/Sony Music Special Produtcts, Columbia Records (Original LP Release)
John Williams chronology

Star Wars Episode V: The Empire Strikes Back Raiders of the Lost Ark 


Indiana Jones chronology

 Raiders of the Lost Ark
 Temple of Doom



Professional ratings

Review scores

Source
Rating
AllMusic 4.5/5 stars
Filmtracks 5/5 stars
Movie Wave 5/5 stars
The soundtrack to Raiders of the Lost Ark was released by Columbia Records in 1981. The music was composed and conducted by John Williams, and performed by the London Symphony Orchestra. Orchestrations were done by Herbert W. Spencer with additional orchestrations done by Al Woodbury.[citation needed]

Contents
  [hide] 1 Track listing
2 Expanded edition 2.1 Track listing
3 The Indiana Jones Trilogy
4 Indiana Jones: The Soundtracks Collection
5 Missing music
6 References
Track listing[edit]
1."The Raiders March" (a.k.a. "Indiana Jones Theme")
2."Flight from Peru"
3."The Basket Game"
4."The Map Room: Dawn"
5."The Well of the Souls"
6."Desert Chase"
7."Marion's Theme"
8."The Miracle of the Ark"
9."End Credits"
Expanded edition[edit]
The soundtrack was re-released in an expanded edition by DCC Compact Classics, Inc. in November 1995 on CD and LP, with thirty minutes of new and extended cues and a twenty-four page booklet. The LP had an extended "The Well of the Souls" sequence that was absent on the CD release.

Raiders of the Lost Ark [Expanded]

Soundtrack album by John Williams

Released
Nov. 1995
Genre
Soundtrack
Length
73:35
Label
DCC Compact Classics, Inc.
Track listing[edit]
1.The Raiders March (a.k.a. "The Indiana Jones Theme")
2.Main Title: South America, 1936†
3.In the Idol's Temple‡
4.Flight from Peru
5.Journey to Nepal†
6.The Medallion†
7.To Cairo
8.The Basket Game‡
9.The Map Room: Dawn
10.Reunion and the Dig Begins†
11.The Well of the Souls++
12.Airplane Fight†
13.Desert Chase‡
14.Marion's Theme
15.The German Sub / To the Nazi Hideout†
16.Ark Trek†
17.The Miracle of the Ark
18.The Warehouse†
19.End Credits
† New tracks
 ‡ Extended tracks
 ++ Extended to include "Uncovering the Ark / Marion Into the Pit" on DCC LP release.
Total Time: 73:35
The Indiana Jones Trilogy[edit]
Silva released a newly recorded version of Williams' Indiana Jones music entitled "The Indiana Jones Trilogy"[1] on January 21, 2003. It features various cues from the first three Indiana Jones films, with seven from Raiders. However, although they use the original manuscripts, this is a re-recording performed by the City of Prague Philharmonic Orchestra.
Indiana Jones: The Soundtracks Collection[edit]
The five-disc release by Concord Records was released on November 11, 2008. The set contains the three original soundtracks to the trilogy, expanded and remastered, including material never before issued on CD. The box set also includes the standard Kingdom of the Crystal Skull soundtrack (released in May 2008, no bonus material added) plus a bonus CD that includes more music from the trilogy and an exclusive audio interview CD with John Williams.

[show]Disc One





  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  

[show]Disc Five





  
  
The re-issues of the three original soundtracks are also available in Europe as a single release. The content are identical to the first three titles in the box-set.
Missing music[edit]
There are about three minutes of music from Raiders of the Lost Ark that—so far—have not been released on CD.
1.Marion Into The Pit (Present on DCC LP)
2.Indy Rides The Statue (Original Film Version—Concord Release is an Alternate)
In addition to the missing music, "Desert Chase" is incomplete on the Concord set. It has been trimmed down to its 1981 album length, making the 1995 release the only complete representation of that cue.
References[edit]
1.Jump up ^ allmusic ((( Indiana Jones Trilogy > Overview )))

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Categories: Indiana Jones music
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Indiana Jones and the Temple of Doom (soundtrack)

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Jump to: navigation, search

Indiana Jones and the Temple of Doom: The Original Motion Picture Soundtrack

Film score by John Williams

Released
1984, 2008
Length
40:13, 75:26
Label
Polydor, Concord
John Williams chronology

Star Wars Episode VI: Return of the Jedi Indiana Jones and the Temple of Doom 


Indiana Jones chronology

Raiders of the Lost Ark
 Temple of Doom
 Last Crusade


The soundtrack to Indiana Jones and the Temple of Doom is a score release of the film's music, first released on CD & LP in 1984 and reissued on CD in 2008.
Numerous cues from the film were missing from the soundtrack's initial LP issue due to the inherent length limitations of a single LP (approximately forty minutes). After the release of an extended Raiders of the Lost Ark soundtrack album in 1995, there was some hope of a more complete release of the Temple of Doom score. This was eventually realized in November 2008 by the Concord Music Group as part of a five-CD boxed set that also included the soundtracks for Raiders of the Lost Ark, Indiana Jones and the Last Crusade and Indiana Jones and the Kingdom of the Crystal Skull.

Professional ratings

Review scores

Source
Rating
AllMusic 4/5 stars
Filmtracks 5/5 stars
Movie Wave 4.5/5 stars

Contents
  [hide] 1 Track listing 1.1 Concord Release 1.1.1 2008 Concord Set

2 The Indiana Jones Trilogy
3 Missing music
4 References
Track listing[edit]

[show]1984 Polydor Album





  
  
  
  
  
  
  
  
  
  
  
Concord Release[edit]
The soundtrack to Temple of Doom was re-released on CD in November 2008 with expanded and remastered versions of Raiders of the Lost Ark and The Last Crusade. The set includes material never before issued from the original albums.
2008 Concord Set[edit]

[show]Disc Two





  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  

[show]Disc Five





  
  
  
Previously Unreleased
The Indiana Jones Trilogy[edit]
Silva released a new version of Williams' Indiana Jones music entitled "The Indiana Jones Trilogy"[1] on January 21, 2003. It features various cues from the entire trilogy, with five from Raiders. However, although they use the original manuscripts, this is a re-recording performed by the City of Prague Philharmonic Orchestra. Helen Hobson provides both the Cantonese and English lyrics for "Anything Goes" in these recordings.
Missing music[edit]
Several cues from Temple of Doom have yet to be released.
1."Anything Goes Playoff"
2."A Tribute to Vernon"
3."Once in a Vial (Dance Orchestra)"
4."The Indian Village"
5."The Old Priest's Tale"
6."The Child Returns"
7."To Pankot Palace" (the version presented on the Concord set is not the film version)
8."Entrance of the Boy King"
9."Palace Source"
10."The First Supper"
11."Exchange of Glances"
12."Moloram's Speech"
13."The Evil Potion"
14."Willy in the Fryer"
15."The Rope Bridge"
16."End Credits" (the version presented in all sets is an abridged version combining the opening of "Return to the Village/Raiders March" with the majority of this cue)
References[edit]
1.Jump up ^ allmusic ((( Indiana Jones Trilogy > Overview )))

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Indiana Jones and the Last Crusade (soundtrack)

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Indiana Jones and the Last Crusade

Film score by John Williams, et al.

Released
1989, 2008
Genre
Soundtrack
Length
59:00
Label
Warner Bros. / Wea, Concord
Producer
John Williams
John Williams, et al. chronology

Stanley & Iris Indiana Jones and the Last Crusade 


Indiana Jones chronology

Temple of Doom
 Last Crusade
 Kingdom of the Crystal Skull



Professional ratings

Review scores

Source
Rating
AllMusic 4/5 stars
Filmtracks 4/5 stars
Indiana Jones and the Last Crusade is the soundtrack to Steven Spielberg's 1989 film of the same name. It was released by Wea in 1989. The music was composed and conducted by John Williams, and performed by a studio orchestra.
The official album only contains key moments from the film's score and is out of print. The expanded edition was officially released by Concord Music Group in a box set with the soundtracks of the other Indiana Jones films on November 11, 2008.[1] The Königgrätzer Marsch, the German military march that is played during the Berlin book burning scene, does not appear on the soundtrack.

Contents
  [hide] 1 Track listing 1.1 2008 Concord Album
2 Note on Keeping Up with the Joneses
3 References
Track listing[edit]

[show]1989 Warner Bros. Album





  
  
  
  
  
  
  
  
  
  
  
  
  
Tracks do not appear in the order that they occur in the film, but instead in a succession chosen by Williams for listening purposes. Listeners interested in hearing the selections in score order may program the album thus: 1, 2, 4, 5, 3, 6, 9, 10, 11, 12, 7, 13.
2008 Concord Album[edit]

[show]Disc Three





  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  
  

[show]Disc Five





  
  
  
  
  
  
Note on Keeping Up with the Joneses[edit]
"Keeping up With The Joneses" was dialed out in the film and replaced by an alternate cue, although segments derived from this track do appear in the film. This first plays after the book-burning scene, while Henry Jones reads a newspaper at the airport that conceals his face. The music that is playing at the time is the "Keeping up With The Joneses" theme, which is played rather softly on the woodwinds. The second segment plays during the beach scene, as the Joneses run down the beach.
References[edit]
1.Jump up ^ Michael Beek (September 2008). "Complete Indiana Jones on the way". Music from the Movies. Retrieved 2008-09-16.[dead link]

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Indiana Jones and the Kingdom of the Crystal Skull (soundtrack)

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Jump to: navigation, search

Indiana Jones and the Kingdom of the Crystal Skull

Film score by John Williams

Released
May 20, 2008
Genre
Soundtrack
Length
77:21
Label
Concord Records / Concord Music Group
John Williams chronology

Munich Indiana Jones and the Kingdom of the Crystal Skull The Adventures of Tintin


Indiana Jones chronology

Last Crusade
 Kingdom of the Crystal Skull
 


Professional ratings

Review scores

Source
Rating
AllMusic 3.5/5 stars
Empire 4/5 stars
Film Music Magazine B+
Film Score Reviews 4/5 stars
Filmtracks 4/5 stars
Movie Music UK 4/5 stars
Movie Wave 4.5/5 stars
ScoreNotes 8/10 stars
SoundtrackNet 4/5 stars
Tracksounds 7/10 stars
The Indiana Jones and the Kingdom of the Crystal Skull soundtrack was released on May 20, 2008 as a soundtrack album to the 2008 film of the same name. Returning to the composition duties is composer John Williams, who wrote and conducted the score to the original three Indiana Jones films, and returning to record the score was the contracted orchestra of Sandy De Crescent: AKA the Hollywood Studio Orchestra.

Contents
  [hide] 1 Track listing
2 Personnel
3 References
4 External links
Track listing[edit]
All songs written and composed by John Williams.

No.
Title
Length

1. "Raiders March"   5:05
2. "Call of the Crystal"   3:49
3. "The Adventures of Mutt"   3:12
4. "Irina's Theme"   2:26
5. "The Snake Pit"   3:15
6. "The Spell of the Skull"   4:24
7. "The Journey to Akator"   3:07
8. "A Whirl Through Academe"   3:33
9. ""Return""   3:11
10. "The Jungle Chase"   4:22
11. "Orellana's Cradle"   4:22
12. "Grave Robbers"   2:28
13. "Hidden Treasure and the City of Gold"   5:13
14. "Secret Doors and Scorpions"   2:17
15. "Oxley's Dilemma"   4:46
16. "Ants!"   4:14
17. "Temple Ruins and the Secret Revealed"   5:51
18. "The Departure"   2:26
19. "Finale"   9:19
Like most of John William' soundtracks, the tracks are not listed in the order they appear in the film. To listen to the soundtrack in chronological order would go 6, 8, 7, 12, 14, 11, 9, 5, 10, 16, 15, 13, 17, 18, and 19 along with 1 - 4 as bonus tracks heard in concert theme.
The soundtrack debuted on the Billboard 200 at No. 39 during its first week. The most popular cue on iTunes currently,[when?] (other than "The Raiders March"), is "Finale".
Personnel[edit]
John Williams – producer
Ramiro Belgardt – music editor
Shawn Murphy – recording and mixing engineer
Sandy de Crescent – music contractor
Peter Rotter – music contractor
Hollywood Film Chorale – choir
Sally Stevens – vocal contractor
Jo Ann Kane Music Service – music preparation
Patricia Sullivan Fourstar – mastering
Andrew Pham – package design
References[edit]

External links[edit]
Soundtrack Review at Tracksounds.

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­George Lucas·
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Raiders of the Lost Ark ­Video game·
 ­Soundtrack
  Temple of Doom ­Video game·
 ­Soundtrack
  Last Crusade ­Video game·
 ­Soundtrack
  Kingdom of the Crystal Skull ­Soundtrack
 


Television
­The Young Indiana Jones Chronicles (1992–1996) (episodes)
 

Characters
­Indiana Jones·
 ­Marion Ravenwood·
 ­Sallah·
 ­Henry Jones, Sr.
 

Stand-alone
 video games
­Revenge of the Ancients (1987)·
 ­Fate of Atlantis (1992)·
 ­Young Indiana Jones Chronicles (1992)·
 ­The Pinball Adventure (1993)·
 ­Greatest Adventures (1994)·
 ­Desktop Adventures (1996)·
 ­Infernal Machine (1999)·
 ­Emperor's Tomb (2003)·
 ­Lego Indiana Jones: The Original Adventures (2008)·
 ­Staff of Kings (2009)·
 ­Lego Indiana Jones 2: The Adventure Continues (2009)·
 ­Adventure World (2011)
 

Attractions
­Temple of the Forbidden Eye·
 ­Temple of the Crystal Skull·
 ­Temple du Péril·
 ­Epic Stunt Spectacular!
 

Literature
­The Peril at Delphi·
 ­The Dance of the Giants·
 ­The Seven Veils·
 ­The Philosopher's Stone
 

Other media
­Role-playing game·
 ­Comics·
 ­Lego Indiana Jones·
 ­Lego Indiana Jones and the Raiders of the Lost Brick·
 ­Indiana Jones Summer of Hidden Mysteries
 

­Category Category
 

 

Categories: Indiana Jones music
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Albums with cover art by Drew Struzan



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Walt Disney Parks and Resorts

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Walt Disney Parks and Resorts
Walt Disney Parks and Resorts logo
Type
Division
Industry
Theme parks
Founded
1971
Headquarters
Burbank, California, U.S.A.
Key people
Thomas O. Staggs, Chairman
Products
Theme parks
Parent
The Walt Disney Company
Divisions
Disneyland Resort
Walt Disney World Resort
Tokyo Disney Resort
Disneyland Paris
Hong Kong Disneyland Resort
Shanghai Disney Resort
Disney Cruise Line
Disney Vacation Club
Adventures by Disney
Disney Regional Entertainment
Walt Disney Imagineering
Walt Disney Creative Entertainment
Website
disneyparks.disney.go.com
Walt Disney Parks and Resorts, also known as Disney Parks, originally Walt Disney Attractions, is one of The Walt Disney Company's five major business segments. It is responsible for the conception, building, and managing of the company's theme parks and vacation resorts, as well as a variety of additional family-oriented leisure enterprises. It was founded in 1971 after the opening of Magic Kingdom at Walt Disney World in Florida, joining the original Disneyland in California. In 2009, the company's theme parks hosted approximately 119.1 million guests, making Disney Parks the world's most visited theme park company,[1] ahead of the second-most visited, British rival Merlin Entertainments.
The chairman of Walt Disney Parks and Resorts is Thomas O. Staggs, formerly the senior executive vice president and CFO. Staggs reports to Disney CEO Robert Iger.

Contents
  [hide] 1 Timeline 1.1 1950s
1.2 1960s
1.3 1970s
1.4 1980s
1.5 1990s
1.6 2000s
1.7 2010s
2 Disney resorts 2.1 Disneyland Resort
2.2 Walt Disney World Resort
2.3 Tokyo Disney Resort
2.4 Disneyland Paris
2.5 Hong Kong Disneyland Resort
2.6 Shanghai Disney Resort
3 Disney Cruise Line
4 Disney Regional Entertainment
5 Other ventures
6 Abandoned concepts
7 Future projects 7.1 Asian and European projects 7.1.1 Hong Kong Disneyland expansion
7.2 American projects
8 Properties outside Disney parks
9 Executive management
10 References
11 External links
Timeline[edit]
1950s[edit]
1954 – Plans for Disneyland in Anaheim, California are released to the public.
1955 – Disneyland is dedicated by company founder and namesake Walt Disney on July 17 and opens on July 18. Disneyland Hotel opens on October 5 in Anaheim, California.
1959 – Matterhorn Bobsleds, Submarine Voyage, and the Disneyland Monorail System, the first major expansion of Disneyland, opens on June 14.
1960s[edit]
1965 – Plans for the Florida Project (what would become Walt Disney World) are released to the public in November.
1966 – It's a Small World opens at Disneyland on May 28. New Orleans Square opens at Disneyland on July 24. Walt Disney dies on December 15.
1967 – Construction on Walt Disney World begins.
1970s[edit]
1971 – Walt Disney World begins operation on October 1 with Magic Kingdom, two resort hotels, and a campground. The complex is dedicated soon after by Roy O. Disney. Roy Disney dies 11 weeks later.
1972 – At Disneyland, Bear Country opens March 4 and the Main Street Electrical Parade debuts June 17.
1976 – The first water park at Walt Disney World, Disney's River Country, opens on June 20.
1978 – Plans for Walt Disney World's second theme park, Epcot, are released to the public.
1979 – Construction begins on EPCOT Center.
1980s[edit]
1982 – EPCOT Center opens October 1.
1983 – The first international Disney resort and theme park, Tokyo Disney Resort and Tokyo Disneyland, open in Urayasu, Japan, on April 15.
1984 – Michael Eisner is named Disney's CEO and begins an aggressive expansion of Disney's theme parks division.
1985 – Disney begins a licensing agreement with MGM, giving Disney the right to use the MGM name and logo for the third park at Walt Disney World.
1988 – Construction on Euro Disney Resort begins. Bear Country is renamed Critter Country at Disneyland.
1989 – Walt Disney World's third theme park, Disney-MGM Studios, opens on May 1, and its second water park, Disney's Typhoon Lagoon, opens on June 1. Splash Mountain opens on July 17 at Disneyland.
1990s[edit]
1990 – Espace Euro Disney opens to show the public a preview of Euro Disney.
1992 – The second international Disney theme park, Euro Disneyland, opens as part of Euro Disney Resort in Marne-la-Vallée, France on April 12. Fantasmic! opens at Disneyland on May 13.
1993 – Mickey's Toontown opens at Disneyland on January 24.
1994 – Euro Disney Resort and its theme park, Euro Disneyland, are both renamed Euro Disneyland Paris in June, and then Disneyland Paris in October.
1995 – Disney announces plans for Walt Disney World's fourth theme park, Disney's Animal Kingdom. The third water park at Walt Disney World, Disney's Blizzard Beach, opens on April 1.
1996 – Walt Disney World celebrates its 25th anniversary on October 1.
1997 – Disney announces Disney California Adventure Park and Downtown Disney at Disneyland Resort.
1997 – Festival Disney, the shopping, dining and entertainment complex at Disneyland Paris, is renamed Disney Village.
1998 – Disney announces a five-year plan to open a new theme park at each of its resorts across the globe, beginning with the opening of Disney's Animal Kingdom on April 22. Submarine Voyage closes at Disneyland on September 9. The Disney Magic begins operation on July 8.
1999 – Plans are announced for a new resort in Hong Kong. The Disney Wonder cruise ship begins operation on August 15.
2000s[edit]
2000 – Disney's Paradise Pier Hotel opens at the Disneyland Resort on December 15.
2001 – Disney's Grand Californian Hotel & Spa opens at the Disneyland Resort on January 2. Downtown Disney opens at the Disneyland Resort on January 12. Disney California Adventure Park opens at the Disneyland Resort on February 8. Tokyo DisneySea opens at Tokyo Disney Resort on September 4. River Country closes on November 2. "100 Years of Magic" Celebration begins to commemorate Walt Disney's 100th Birthday.
2002 – Walt Disney Studios Park opens March 16 as the second theme park at the renamed Disneyland Resort Paris. The first park is renamed Disneyland Park.
2003 – Construction on Hong Kong Disneyland begins. "100 Years of Magic" Celebration ends and "Where Magic Lives" campaign begins.
2004 - In Disney's California Adventure Park, The Twilight Zone Tower of Terror had been opened in May 5th.
2005 – "Where Magic Lives" campaign ends. Disneyland celebrates its 50th anniversary as part of a worldwide jubilee among all Disney's theme parks worldwide; Hong Kong Disneyland Resort opens September 12 on Lantau Island, Hong Kong;
2006 – The Happiest Homecoming on Earth ends, and the Year of a Million Dreams promotional period at Disneyland and Walt Disney World begins.
2007 – The Year of a Million Dreams promotion is extended another year. A $1 billion expansion/renovation of Disney California Adventure Park is announced to be completed by 2012. Disneyland Resort Paris celebrates its 15th anniversary. Finding Nemo Submarine Voyage opens at Disneyland Park on June 11.
2008 – Disneyland Resort Paris' 15th birthday is extended and Tokyo Disney Resort celebrates its 25th anniversary. Walt Disney World's Disney-MGM Studios is renamed Disney's Hollywood Studios. Two new cruise ships are announced for the Disney Cruise Line.
2009 – Year of a Million Dreams ends and What Will You Celebrate? promotion begins at Disneyland and Walt Disney World. Disney announces a new resort, Shanghai Disneyland, expected to open in 2016 on the Chinese mainland, and announces that the Disney Cruise Line's new ships will be called Disney Dream and Disney Fantasy. Disney lays off 1,500 cast members. Disney announces plans for a Fantasyland expansion for Walt Disney World's Magic Kingdom to begin construction January 2010 and finish in phases. Phase 1 is completed in 2012, while Phase 2 is to be completed in 2013.
2010s[edit]
2010 – Give a Day, Get a Disney Day campaign promotes volunteerism in the U.S. Disneyland Resort celebrates its 55th anniversary. Walt Disney World introduces its Summer Magic campaign, and the Main Street Electrical Parade reappears at Magic Kingdom. Disneyland Resort Paris changes its name back to Disneyland Paris and begins construction of a new land in Walt Disney Studios Park: Toy Story Playland, which opened in August 2010. The Disney Dream cruise ship finishes construction ahead of its maiden voyage on January 26, 2011.
2011 – What Will You Celebrate? promotion ends. Let the Memories Begin marketing campaign begins, using new enhanced video projection technology to project images of park guests on Cinderella's Castle at Walt Disney World's Magic Kingdom, and on "It's a small world" at Disneyland Park. Disneyland celebrates Soundsational Summer promotion. The Disney Dream begins service in late January and Disney Cruise Line announces the maiden voyage of the Disney Fantasy to be March 31, 2012. Groundbreaking for Shanghai Disneyland takes place on April 8. Walt Disney World celebrates its 40th anniversary on October 1. Toy Story Land opens at Hong Kong Disneyland on November 18. World of Color opens in Disney California Adventure.
2012 – Cars Land opens at Disney California Adventure on June 15. Walt Disney World and Disneyland Resort held "One More Disney Day" where Magic Kingdom and Disneyland Park stayed open for 24 hours. On March 2, the Disney Fantasy was opened in New York City. The New Fantasyland at Magic Kingdom opens on December 6. It is the biggest upgrade to the theme park since its opening in 1971. On October 1, Epcot celebrates its 30th anniversary. The Test Track attraction reopens after an 8 month reimagining at Epcot. Grizzly Gulch opens at Hong Kong Disneyland on July 14.
2013 – Mystic Point opens at Hong Kong Disneyland on May 17.
Disney resorts[edit]
Disneyland Resort[edit]
Main article: Disneyland Resort
Disneyland was founded as a single park by Walt Disney and opened on July 17, 1955 in Anaheim, California. Disneyland Hotel opened to the public on October 5, 1955. In 2001, the site expanded significantly and was renamed the Disneyland Resort with the opening of Disney California Adventure Park on February 8, 2001, Disney's Grand Californian Hotel & Spa on January 2, 2001, Disney's Paradise Pier Hotel on December 15, 2000, and Downtown Disney on January 12, 2001. Disneyland was rebranded Disneyland Park to distinguish it from the larger resort complex. The resort focuses on Mickey Mouse and other Disney characters and occupies 500 acres (2.0 km2).
Parks:
Disneyland Park
Disney California Adventure
Shopping, dining and entertainment complex:
Downtown Disney
Resort hotels:
Disneyland Hotel
Disney's Grand Californian Hotel & Spa
Disney's Paradise Pier Hotel
Walt Disney World Resort[edit]
Main article: Walt Disney World
The Walt Disney World Resort opened October 1, 1971 in Lake Buena Vista, Florida, with the Magic Kingdom theme park and three resort hotels. It expanded with the opening of Epcot in 1982, Disney-MGM Studios (now Disney's Hollywood Studios) and Disney's Typhoon Lagoon in 1989, Disney's Blizzard Beach in 1995, Disney's Animal Kingdom in 1998, Downtown Disney retail, dining, and entertainment complex, eight golf courses, and 18 new resort hotels. The resort is the largest (by area) and most-visited vacation resort in the world, with four theme parks, two water parks, a shopping, dining and entertainment complex, 21 resort hotels, eight golf courses and several additional recreational activities, and covers 30,080 acres of land.
Parks:
Magic Kingdom
Epcot
Disney's Hollywood Studios
Disney's Animal Kingdom
Water parks:
Disney's Blizzard Beach
Disney's Typhoon Lagoon
Other venues:
ESPN Wide World of Sports Complex
Disney Quest
Shopping, dining and entertainment complex:
Downtown Disney
Resort hotels:
Disney's Animal Kingdom Lodge
Disney's Grand Floridian Resort & Spa
Disney's Contemporary Resort (Includes Disney's Bay Lake Tower at the Contemporary)
Disney's Polynesian Resort
Disney's Port Orleans Resort
Disney's Saratoga Springs Resort & Spa
Disney's Old Key West Resort
Disney's Caribbean Beach Resort
Disney's BoardWalk Resort
Disney's Beach Club Resort
Disney's Yacht Club Resort
Disney's Coronado Springs Resort
Disney's Pop Century Resort
Disney's All-Star Movies Resort
Disney's All-Star Music Resort
Disney's All-Star Sports Resort
Disney's Art of Animation Resort
Disney's Wilderness Lodge
Disney's Fort Wilderness Resort & Campground
Golden Oak at Walt Disney World Resort
Walt Disney World Swan – Operated By Westin Hotels
Walt Disney World Dolphin – Operated By Sheraton Hotels
Tokyo Disney Resort[edit]
Main article: Tokyo Disney Resort
Tokyo Disney Resort, located in Urayasu, Chiba, Japan, opened April 15, 1983. On September 4, 2001, the resort expanded with Tokyo DisneySea. There are several resort hotels on site, but only three are actually owned by the resort, which boasts the largest parking structure in the world. Tokyo Disney Resort is fully owned and operated by The Oriental Land Company and is licensed by The Walt Disney Company. The resort was built by Walt Disney Imagineering, and Disney maintains a degree of control; Nick Franklin leads the Walt Disney Attractions Japan team at The Walt Disney Company, which communicates with the Oriental Land Company over all aspects of the Resort, and assigns Imagineers to the Resort. Its properties, listed below, are divided into parks, shopping centers, and lodging.
Parks:
Tokyo Disneyland
Tokyo DisneySea
Shopping, dining and entertainment complex:
Ikspiari
Resort hotels:
Disney's Ambassador Hotel
Tokyo DisneySea Hotel MiraCosta
Tokyo Disneyland Hotel
Disneyland Paris[edit]
Main article: Disneyland Paris
Disneyland Paris, Disney's second resort complex outside the United States, opened on April 12, 1992, as the Euro Disney Resort. Located in Marne-la-Vallée in the suburbs of Paris, France, it features two theme parks, a golf course, an entertainment complex and six Disney resort hotels. It is maintained and managed by Euro Disney S.C.A., a company partially owned by The Walt Disney Company whose stock is traded on Euronext. Its properties sit on 4,940 acres (20.0 km2), listed below, and are divided into parks, shopping centers, and lodging:
Parks:
Disneyland Park
Walt Disney Studios Park
Other parks:
Golf Disneyland
Shopping, dining and entertainment complex:
Disney Village
Resort hotels:
Disneyland Paris Hotel
Disney's Hotel New York
Disney's Newport Bay Club
Disney's Sequoia Lodge
Disney's Hotel Cheyenne
Disney's Hotel Santa Fe
Disney's Davy Crockett Ranch
Hong Kong Disneyland Resort[edit]
Main article: Hong Kong Disneyland Resort
Hong Kong Disneyland Resort, Disney's fifth resort and its second in Asia, opened September 12, 2005. The resort is located in Penny's Bay, Lantau Island, Hong Kong. The resort consists of one theme park and two hotels, with land reserved for future expansion. It is owned and operated by Hong Kong International Theme Parks, an incorporated company jointly owned by The Walt Disney Company and the Government of Hong Kong. The first phase of Hong Kong Disneyland Resort occupies 320 acres (1.3 km2).
Park:
Hong Kong Disneyland
Other park:
Inspiration Lake Recreation Centre
Resort hotels:
Hong Kong Disneyland Hotel
Disney's Hollywood Hotel
Shanghai Disney Resort[edit]
Main article: Shanghai Disney Resort
In November 2009, Disney received approval from the central government of China to build a Disney theme park in Shanghai's Pudong district. "China is one of the most dynamic, exciting and important countries in the world and this approval marks a very significant milestone for Walt Disney Co in mainland China," said Robert Iger, president and CEO of Disney.[2] The resort is expected to open in 2015. A groundbreaking ceremony took place on April 7, 2011.[3]
Park:
Shanghai Disneyland Park
Disney Cruise Line[edit]
Main article: Disney Cruise Line
Disney Cruise Line was formed in 1995. Its fleet comprises four ships: Disney Magic (launched 1998), Disney Wonder (1999), Disney Dream (2011), and Disney Fantasy (2012). Each ship was designed and built in collaboration with Walt Disney Imagineering.
Disney Cruise Line offers three, four and five-night cruises in the Bahamas; seven-night Alaskan cruises; seven-night Mexican Riviera cruises; and seven-night Caribbean cruises. The Bahamas and Caribbean itineraries include a stop at Disney's private island in the Bahamas, Castaway Cay. In 2012, Disney Cruises will depart from Port Canaveral, Los Angeles, Seattle, Galveston and New York.
Fleet:
Disney Magic
Disney Wonder
Disney Dream
Disney Fantasy
Properties:
Castaway Cay
Disney Regional Entertainment[edit]
Disney Regional Entertainment was the division of Walt Disney Parks and Resorts which developed and operated unique concepts. It previously operated the Club Disney, DisneyQuest and ESPN Zone concepts. The only remaining DisneyQuest in Downtown Disney at the Walt Disney World Resort is now operated directly by the resort. The only two remaining ESPN Zone restaurants in Los Angeles and Downtown Disney at the Disneyland Resort are operated by third parties.
Projects:
ESPN Zone, a chain of sports-themed restaurants.
Club Disney, a now-closed chain of children's entertainment centers.
DisneyQuest, an indoor arcade with traditional and virtual reality experiences.
Other ventures[edit]
Three World of Disney retail stores managed by the Parks and Resorts merchandise division.
Disney Vacation Club, a timeshare program that includes several themed resorts within Disneyland Resort, Walt Disney World Resort, Hong Kong Disneyland Resort plus Disney's Aulani Resort, Disney's Hilton Head Island Resort and Disney's Vero Beach Resort.
Adventures by Disney, a program of all-inclusive, guided vacation tour packages offered at predominantly non-Disney sites around the world.
Abandoned concepts[edit]
Disney had plans to build Walt Disney's Riverfront Square in St. Louis. In July 1965, Disney cancelled the project.
In the 1960s, Disney initiated a plan for a ski resort at Mineral King in California. Opposition from environmental groups led by the Sierra Club led to a temporary court injunction in 1969 and legal battles through the 1970s. The project's planning and scale changed multiple times, and in 1978 Mineral King was annexed into Sequoia National Park, ending any possibility of developing a ski resort.[4]
Disney reportedly had plans to build a park named Disney's America. The park was to have been located in Haymarket, Virginia, but local opposition to the idea persuaded Disney to abandon the idea in 1994. On September 28, 1994, Michael Eisner announced that Disney was cancelling its plans to build Disney's America after a bruising national media fight with Protect Historic America and aggressive local opposition in Virginia from Protect Prince William and other citizen groups.
Future projects[edit]
Asian and European projects[edit]
Both Hong Kong Disneyland Resort and Disneyland Paris have room for future expansion.[5]
In November 2009, Disney received approval from the Chinese government to build a Disneyland resort in Shanghai's Pudong district.[6] The resort is expected to open in Fall 2015.[3]
In early January 2011, conflicting reports emerged regarding Disney's involvement in a proposed entertainment complex in Haifa, Israel, whose plans include a small (30,000 square meter) amusement park scheduled to open in 2013. The project will be partially funded by Shamrock Holdings, a Disney-affiliated investment firm. In the wake of reports from Israeli business newspaper Globes and industry newswire Amusement Management that Disney itself would be involved in the project's development, a spokesperson for Walt Disney Parks and Resorts clarified to Fast Company that Disney did not have any plans to involve itself in the building of the park.[7]
Hong Kong Disneyland expansion[edit]
Rita Lau, the Secretary for Commerce and Economic Development for Hong Kong, announced that the expansion of Hong Kong Disneyland had been approved by the Executive Council on June 30, 2009, and also approved by the Legislative Council of Hong Kong on July 10, 2009. The park will receive three new lands: Grizzly Gulch, Mystic Point and Toy Story Land. Construction began in late 2009 and will take 5 years to complete. The park will feature a total of seven themed lands after the completion of all the new additions.
American projects[edit]
Disney has made no announcements regarding plans for another American theme park and CEO Robert Iger frequently has cited international expansion as one of the company's three strategic priorities.[8]
In October 2007, Disney announced plans to build a resort at Ko Olina Resort & Marina in Kapolei, Hawaii, featuring both a hotel and Disney Vacation Club timeshare units. The 800-unit property, named Aulani, opened in 2011 and joins the other resorts not associated with a theme park, such as Disney's Hilton Head Island Resort in South Carolina.[9]
In September 2011, Walt Disney Parks and Resorts announced plans to partner with filmmaker James Cameron and his Lightstorm Entertainment production company, along with 20th Century Fox, to develop theme park attractions based on Cameron's Avatar film franchise, with the first installation planned for Disney's Animal Kingdom at Walt Disney World, in the form of an Avatar-based section of the park. While no specific plans or attractions were announced, construction on the new area is expected to begin by 2013.[10] Disney also secured exclusive global theme parks rights to the Avatar franchise.[11]
Properties outside Disney parks[edit]
Due to its acquisitions of Marvel Entertainment in 2009 and Lucasfilm in 2012, some Disney-owned franchises are represented in its competitors' parks. Marvel Super Hero Island, a themed land featuring characters and settings from Marvel Comics, has operated at Universal Orlando Resort's Islands of Adventure park since 1999. A Star Wars-themed section of Legoland California's Miniland USA opened in 2011, with a similar version set to open at Legoland Florida in November of 2012, just weeks after Disney's acquisition of Lucasfilm and the Star Wars franchise.
Executive management[edit]
Chairman, Walt Disney Parks and Resorts – Thomas O. Staggs President of Operations, Walt Disney Parks and Resorts, United States and France – Meg Crofton President, Disneyland Resort – Michael Colglazier Senior Vice President of Operations, Disneyland Resort – Michael O'Grattan Vice President, Disneyland Park – Jon Storbeck
Vice President, Disney California Adventure Park – Mary Niven
Vice President, Downtown Disney and Disneyland Resort Hotels – Daniel Delcourt

President, Walt Disney World Resort – George Kalogridis Senior Vice President of Operations and Next Generation Experiences, Walt Disney World Resort – Jim MacPhee Vice President, Magic Kingdom – Phil Holmes'
Vice President, Epcot – Erin Youngs
Vice President, Disney's Hollywood Studios – Dan Cockerell
Vice President, Disney's Animal Kingdom – Josh D'Amaro
Vice President, Downtown Disney and Disney Sport Enterprises – Tom Wolber
Vice President of Resort Operations – Kevin Meyers
Vice President, Transportation Operations and Maintenance – Jim Vendur
Vice President, Global Promotions, Disney Destinations LLC.– Greg Albrecht

Chairman and CEO, Disneyland Paris (Euro Disney SCA) – Philippe Gas Senior Vice President of Operations, Disneyland Paris – Joe Schott

President and Managing Director, Walt Disney Parks & Resorts Asia – Bill Ernest Managing Director, Hong Kong Disneyland Resort – Andrew Kam Vice President, Park Operations – Noble Coker
Vice President, Hotel Operations – Peter Lowe
Vice President, Marketing – Maple Lee
Vice President, Sales and Travel Trade Marketing – Aliana Ho
Chairman and CEO, Tokyo Disney Resort (Oriental Land Company) – Toshio Kagami President and Chief Operations Officer, Tokyo Disney Resort (Oriental Land Company) – Kyoichiro Uenishi
President of Walt Disney Attractions Japan – Nick Franklin Vice President and Executive Managing Director, Walt Disney Attractions Japan – Dave Vermeulen

President, Disney Cruise Line, Adventures By Disney and New Vacation Operations – Karl Holz Senior Vice President of Operations, Disney Cruise Line – Anthony Connelly
Senior Vice President, Disney Vacation Club & Adventures By Disney - Ken Potrock

Chief Creative Executive, Walt Disney Imagineering – Bruce Vaughn
Chief Design and Project Delivery Executive, Walt Disney Imagineering – Craig Russell
Senior Vice President, Conservation & Environmental Sustainability – Jerry Montgomery
Senior Vice President of Global Sports Enterprises – Ken Potrock
Senior Vice President, Corporate Responsibility – Kerry Chandler
Senior Vice President, Revenue Management and Analytics- Kevin Lansberry
Executive Vice President, Human Resources, Diversity & Inclusion – Jayne Parker
Executive Vice President, Public Affairs – Kristin Nolt Wingard
Executive Vice President, Chief Financial Officer and Treasurer – Spencer Neumann
Executive Vice President, Global Marketing and Sales – Leslie Ferraro
Senior Vice President, Operations Integration and Revenue Management – Erin Wallace
Executive Vice President, International Development – Mike Crawford
Executive Vice President, New Business Development and Next Generation Experiences – Nick Franklin
Senior Vice President, Chief Information Officer – Tilak Mandadi

References[edit]
1.Jump up ^ "TEA/ERA Theme Park Attendance Report 2009". www. themeit.com. April 26, 2010. Archived from the original on June 1, 2010. Retrieved April 27, 2010.
2.Jump up ^ "UPDATE 4-Disney takes China stride as Shanghai park gets nod". Reuters. November 4, 2009.
3.^ Jump up to: a b "Disney To Bring Magic Kingdom To Shanghai". Sky News. November 5, 2010. Retrieved November 5, 2010..
4.Jump up ^ Dilsaver, L.M.; Tweed, W.C. (1990). "New Directions and a Second Century (1972–1990)". Challenge of the Big Trees. Sequoia Natural History Association.
5.Jump up ^ "Disney in talks to open theme park in Shanghai – report". AFX News Limited. February 7, 2006. Archived from the original on October 18, 2007. Retrieved November 15, 2007.
6.Jump up ^ "Shanghai Disneyland Project Gets Approval". Retrieved June 21, 2012.
7.Jump up ^ Ungerleider, Neal. "Disney to Open Theme Park in Israel?" Fast Company. January 5, 2011.
8.Jump up ^ Portfolio.com, Top Executive Profiles, Robert A. Iger http://www.portfolio.com/resources/executive-profiles/39787
9.Jump up ^ Schaefers, Allison (October 4, 2007). "Aloha, Disney". Honolulu Star-Bulletin. Retrieved October 6, 2007.
10.Jump up ^ "AVATAR Coming To Disney Parks « Disney Parks Blog". Disneyparks.disney.go.com. September 20, 2011. Retrieved June 21, 2012.
11.Jump up ^ "'Avatar' Land Coming To Disney World | WESH Home – WESH Home". Wesh.com. October 18, 2011. Retrieved June 21, 2012.
External links[edit]
Official website
Official blog

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Categories: Walt Disney Parks and Resorts
Walt Disney Company subsidiaries
Amusement park companies
Hospitality companies of the United States


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Walt Disney Parks and Resorts

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Walt Disney Parks and Resorts
Walt Disney Parks and Resorts logo
Type
Division
Industry
Theme parks
Founded
1971
Headquarters
Burbank, California, U.S.A.
Key people
Thomas O. Staggs, Chairman
Products
Theme parks
Parent
The Walt Disney Company
Divisions
Disneyland Resort
Walt Disney World Resort
Tokyo Disney Resort
Disneyland Paris
Hong Kong Disneyland Resort
Shanghai Disney Resort
Disney Cruise Line
Disney Vacation Club
Adventures by Disney
Disney Regional Entertainment
Walt Disney Imagineering
Walt Disney Creative Entertainment
Website
disneyparks.disney.go.com
Walt Disney Parks and Resorts, also known as Disney Parks, originally Walt Disney Attractions, is one of The Walt Disney Company's five major business segments. It is responsible for the conception, building, and managing of the company's theme parks and vacation resorts, as well as a variety of additional family-oriented leisure enterprises. It was founded in 1971 after the opening of Magic Kingdom at Walt Disney World in Florida, joining the original Disneyland in California. In 2009, the company's theme parks hosted approximately 119.1 million guests, making Disney Parks the world's most visited theme park company,[1] ahead of the second-most visited, British rival Merlin Entertainments.
The chairman of Walt Disney Parks and Resorts is Thomas O. Staggs, formerly the senior executive vice president and CFO. Staggs reports to Disney CEO Robert Iger.

Contents
  [hide] 1 Timeline 1.1 1950s
1.2 1960s
1.3 1970s
1.4 1980s
1.5 1990s
1.6 2000s
1.7 2010s
2 Disney resorts 2.1 Disneyland Resort
2.2 Walt Disney World Resort
2.3 Tokyo Disney Resort
2.4 Disneyland Paris
2.5 Hong Kong Disneyland Resort
2.6 Shanghai Disney Resort
3 Disney Cruise Line
4 Disney Regional Entertainment
5 Other ventures
6 Abandoned concepts
7 Future projects 7.1 Asian and European projects 7.1.1 Hong Kong Disneyland expansion
7.2 American projects
8 Properties outside Disney parks
9 Executive management
10 References
11 External links
Timeline[edit]
1950s[edit]
1954 – Plans for Disneyland in Anaheim, California are released to the public.
1955 – Disneyland is dedicated by company founder and namesake Walt Disney on July 17 and opens on July 18. Disneyland Hotel opens on October 5 in Anaheim, California.
1959 – Matterhorn Bobsleds, Submarine Voyage, and the Disneyland Monorail System, the first major expansion of Disneyland, opens on June 14.
1960s[edit]
1965 – Plans for the Florida Project (what would become Walt Disney World) are released to the public in November.
1966 – It's a Small World opens at Disneyland on May 28. New Orleans Square opens at Disneyland on July 24. Walt Disney dies on December 15.
1967 – Construction on Walt Disney World begins.
1970s[edit]
1971 – Walt Disney World begins operation on October 1 with Magic Kingdom, two resort hotels, and a campground. The complex is dedicated soon after by Roy O. Disney. Roy Disney dies 11 weeks later.
1972 – At Disneyland, Bear Country opens March 4 and the Main Street Electrical Parade debuts June 17.
1976 – The first water park at Walt Disney World, Disney's River Country, opens on June 20.
1978 – Plans for Walt Disney World's second theme park, Epcot, are released to the public.
1979 – Construction begins on EPCOT Center.
1980s[edit]
1982 – EPCOT Center opens October 1.
1983 – The first international Disney resort and theme park, Tokyo Disney Resort and Tokyo Disneyland, open in Urayasu, Japan, on April 15.
1984 – Michael Eisner is named Disney's CEO and begins an aggressive expansion of Disney's theme parks division.
1985 – Disney begins a licensing agreement with MGM, giving Disney the right to use the MGM name and logo for the third park at Walt Disney World.
1988 – Construction on Euro Disney Resort begins. Bear Country is renamed Critter Country at Disneyland.
1989 – Walt Disney World's third theme park, Disney-MGM Studios, opens on May 1, and its second water park, Disney's Typhoon Lagoon, opens on June 1. Splash Mountain opens on July 17 at Disneyland.
1990s[edit]
1990 – Espace Euro Disney opens to show the public a preview of Euro Disney.
1992 – The second international Disney theme park, Euro Disneyland, opens as part of Euro Disney Resort in Marne-la-Vallée, France on April 12. Fantasmic! opens at Disneyland on May 13.
1993 – Mickey's Toontown opens at Disneyland on January 24.
1994 – Euro Disney Resort and its theme park, Euro Disneyland, are both renamed Euro Disneyland Paris in June, and then Disneyland Paris in October.
1995 – Disney announces plans for Walt Disney World's fourth theme park, Disney's Animal Kingdom. The third water park at Walt Disney World, Disney's Blizzard Beach, opens on April 1.
1996 – Walt Disney World celebrates its 25th anniversary on October 1.
1997 – Disney announces Disney California Adventure Park and Downtown Disney at Disneyland Resort.
1997 – Festival Disney, the shopping, dining and entertainment complex at Disneyland Paris, is renamed Disney Village.
1998 – Disney announces a five-year plan to open a new theme park at each of its resorts across the globe, beginning with the opening of Disney's Animal Kingdom on April 22. Submarine Voyage closes at Disneyland on September 9. The Disney Magic begins operation on July 8.
1999 – Plans are announced for a new resort in Hong Kong. The Disney Wonder cruise ship begins operation on August 15.
2000s[edit]
2000 – Disney's Paradise Pier Hotel opens at the Disneyland Resort on December 15.
2001 – Disney's Grand Californian Hotel & Spa opens at the Disneyland Resort on January 2. Downtown Disney opens at the Disneyland Resort on January 12. Disney California Adventure Park opens at the Disneyland Resort on February 8. Tokyo DisneySea opens at Tokyo Disney Resort on September 4. River Country closes on November 2. "100 Years of Magic" Celebration begins to commemorate Walt Disney's 100th Birthday.
2002 – Walt Disney Studios Park opens March 16 as the second theme park at the renamed Disneyland Resort Paris. The first park is renamed Disneyland Park.
2003 – Construction on Hong Kong Disneyland begins. "100 Years of Magic" Celebration ends and "Where Magic Lives" campaign begins.
2004 - In Disney's California Adventure Park, The Twilight Zone Tower of Terror had been opened in May 5th.
2005 – "Where Magic Lives" campaign ends. Disneyland celebrates its 50th anniversary as part of a worldwide jubilee among all Disney's theme parks worldwide; Hong Kong Disneyland Resort opens September 12 on Lantau Island, Hong Kong;
2006 – The Happiest Homecoming on Earth ends, and the Year of a Million Dreams promotional period at Disneyland and Walt Disney World begins.
2007 – The Year of a Million Dreams promotion is extended another year. A $1 billion expansion/renovation of Disney California Adventure Park is announced to be completed by 2012. Disneyland Resort Paris celebrates its 15th anniversary. Finding Nemo Submarine Voyage opens at Disneyland Park on June 11.
2008 – Disneyland Resort Paris' 15th birthday is extended and Tokyo Disney Resort celebrates its 25th anniversary. Walt Disney World's Disney-MGM Studios is renamed Disney's Hollywood Studios. Two new cruise ships are announced for the Disney Cruise Line.
2009 – Year of a Million Dreams ends and What Will You Celebrate? promotion begins at Disneyland and Walt Disney World. Disney announces a new resort, Shanghai Disneyland, expected to open in 2016 on the Chinese mainland, and announces that the Disney Cruise Line's new ships will be called Disney Dream and Disney Fantasy. Disney lays off 1,500 cast members. Disney announces plans for a Fantasyland expansion for Walt Disney World's Magic Kingdom to begin construction January 2010 and finish in phases. Phase 1 is completed in 2012, while Phase 2 is to be completed in 2013.
2010s[edit]
2010 – Give a Day, Get a Disney Day campaign promotes volunteerism in the U.S. Disneyland Resort celebrates its 55th anniversary. Walt Disney World introduces its Summer Magic campaign, and the Main Street Electrical Parade reappears at Magic Kingdom. Disneyland Resort Paris changes its name back to Disneyland Paris and begins construction of a new land in Walt Disney Studios Park: Toy Story Playland, which opened in August 2010. The Disney Dream cruise ship finishes construction ahead of its maiden voyage on January 26, 2011.
2011 – What Will You Celebrate? promotion ends. Let the Memories Begin marketing campaign begins, using new enhanced video projection technology to project images of park guests on Cinderella's Castle at Walt Disney World's Magic Kingdom, and on "It's a small world" at Disneyland Park. Disneyland celebrates Soundsational Summer promotion. The Disney Dream begins service in late January and Disney Cruise Line announces the maiden voyage of the Disney Fantasy to be March 31, 2012. Groundbreaking for Shanghai Disneyland takes place on April 8. Walt Disney World celebrates its 40th anniversary on October 1. Toy Story Land opens at Hong Kong Disneyland on November 18. World of Color opens in Disney California Adventure.
2012 – Cars Land opens at Disney California Adventure on June 15. Walt Disney World and Disneyland Resort held "One More Disney Day" where Magic Kingdom and Disneyland Park stayed open for 24 hours. On March 2, the Disney Fantasy was opened in New York City. The New Fantasyland at Magic Kingdom opens on December 6. It is the biggest upgrade to the theme park since its opening in 1971. On October 1, Epcot celebrates its 30th anniversary. The Test Track attraction reopens after an 8 month reimagining at Epcot. Grizzly Gulch opens at Hong Kong Disneyland on July 14.
2013 – Mystic Point opens at Hong Kong Disneyland on May 17.
Disney resorts[edit]
Disneyland Resort[edit]
Main article: Disneyland Resort
Disneyland was founded as a single park by Walt Disney and opened on July 17, 1955 in Anaheim, California. Disneyland Hotel opened to the public on October 5, 1955. In 2001, the site expanded significantly and was renamed the Disneyland Resort with the opening of Disney California Adventure Park on February 8, 2001, Disney's Grand Californian Hotel & Spa on January 2, 2001, Disney's Paradise Pier Hotel on December 15, 2000, and Downtown Disney on January 12, 2001. Disneyland was rebranded Disneyland Park to distinguish it from the larger resort complex. The resort focuses on Mickey Mouse and other Disney characters and occupies 500 acres (2.0 km2).
Parks:
Disneyland Park
Disney California Adventure
Shopping, dining and entertainment complex:
Downtown Disney
Resort hotels:
Disneyland Hotel
Disney's Grand Californian Hotel & Spa
Disney's Paradise Pier Hotel
Walt Disney World Resort[edit]
Main article: Walt Disney World
The Walt Disney World Resort opened October 1, 1971 in Lake Buena Vista, Florida, with the Magic Kingdom theme park and three resort hotels. It expanded with the opening of Epcot in 1982, Disney-MGM Studios (now Disney's Hollywood Studios) and Disney's Typhoon Lagoon in 1989, Disney's Blizzard Beach in 1995, Disney's Animal Kingdom in 1998, Downtown Disney retail, dining, and entertainment complex, eight golf courses, and 18 new resort hotels. The resort is the largest (by area) and most-visited vacation resort in the world, with four theme parks, two water parks, a shopping, dining and entertainment complex, 21 resort hotels, eight golf courses and several additional recreational activities, and covers 30,080 acres of land.
Parks:
Magic Kingdom
Epcot
Disney's Hollywood Studios
Disney's Animal Kingdom
Water parks:
Disney's Blizzard Beach
Disney's Typhoon Lagoon
Other venues:
ESPN Wide World of Sports Complex
Disney Quest
Shopping, dining and entertainment complex:
Downtown Disney
Resort hotels:
Disney's Animal Kingdom Lodge
Disney's Grand Floridian Resort & Spa
Disney's Contemporary Resort (Includes Disney's Bay Lake Tower at the Contemporary)
Disney's Polynesian Resort
Disney's Port Orleans Resort
Disney's Saratoga Springs Resort & Spa
Disney's Old Key West Resort
Disney's Caribbean Beach Resort
Disney's BoardWalk Resort
Disney's Beach Club Resort
Disney's Yacht Club Resort
Disney's Coronado Springs Resort
Disney's Pop Century Resort
Disney's All-Star Movies Resort
Disney's All-Star Music Resort
Disney's All-Star Sports Resort
Disney's Art of Animation Resort
Disney's Wilderness Lodge
Disney's Fort Wilderness Resort & Campground
Golden Oak at Walt Disney World Resort
Walt Disney World Swan – Operated By Westin Hotels
Walt Disney World Dolphin – Operated By Sheraton Hotels
Tokyo Disney Resort[edit]
Main article: Tokyo Disney Resort
Tokyo Disney Resort, located in Urayasu, Chiba, Japan, opened April 15, 1983. On September 4, 2001, the resort expanded with Tokyo DisneySea. There are several resort hotels on site, but only three are actually owned by the resort, which boasts the largest parking structure in the world. Tokyo Disney Resort is fully owned and operated by The Oriental Land Company and is licensed by The Walt Disney Company. The resort was built by Walt Disney Imagineering, and Disney maintains a degree of control; Nick Franklin leads the Walt Disney Attractions Japan team at The Walt Disney Company, which communicates with the Oriental Land Company over all aspects of the Resort, and assigns Imagineers to the Resort. Its properties, listed below, are divided into parks, shopping centers, and lodging.
Parks:
Tokyo Disneyland
Tokyo DisneySea
Shopping, dining and entertainment complex:
Ikspiari
Resort hotels:
Disney's Ambassador Hotel
Tokyo DisneySea Hotel MiraCosta
Tokyo Disneyland Hotel
Disneyland Paris[edit]
Main article: Disneyland Paris
Disneyland Paris, Disney's second resort complex outside the United States, opened on April 12, 1992, as the Euro Disney Resort. Located in Marne-la-Vallée in the suburbs of Paris, France, it features two theme parks, a golf course, an entertainment complex and six Disney resort hotels. It is maintained and managed by Euro Disney S.C.A., a company partially owned by The Walt Disney Company whose stock is traded on Euronext. Its properties sit on 4,940 acres (20.0 km2), listed below, and are divided into parks, shopping centers, and lodging:
Parks:
Disneyland Park
Walt Disney Studios Park
Other parks:
Golf Disneyland
Shopping, dining and entertainment complex:
Disney Village
Resort hotels:
Disneyland Paris Hotel
Disney's Hotel New York
Disney's Newport Bay Club
Disney's Sequoia Lodge
Disney's Hotel Cheyenne
Disney's Hotel Santa Fe
Disney's Davy Crockett Ranch
Hong Kong Disneyland Resort[edit]
Main article: Hong Kong Disneyland Resort
Hong Kong Disneyland Resort, Disney's fifth resort and its second in Asia, opened September 12, 2005. The resort is located in Penny's Bay, Lantau Island, Hong Kong. The resort consists of one theme park and two hotels, with land reserved for future expansion. It is owned and operated by Hong Kong International Theme Parks, an incorporated company jointly owned by The Walt Disney Company and the Government of Hong Kong. The first phase of Hong Kong Disneyland Resort occupies 320 acres (1.3 km2).
Park:
Hong Kong Disneyland
Other park:
Inspiration Lake Recreation Centre
Resort hotels:
Hong Kong Disneyland Hotel
Disney's Hollywood Hotel
Shanghai Disney Resort[edit]
Main article: Shanghai Disney Resort
In November 2009, Disney received approval from the central government of China to build a Disney theme park in Shanghai's Pudong district. "China is one of the most dynamic, exciting and important countries in the world and this approval marks a very significant milestone for Walt Disney Co in mainland China," said Robert Iger, president and CEO of Disney.[2] The resort is expected to open in 2015. A groundbreaking ceremony took place on April 7, 2011.[3]
Park:
Shanghai Disneyland Park
Disney Cruise Line[edit]
Main article: Disney Cruise Line
Disney Cruise Line was formed in 1995. Its fleet comprises four ships: Disney Magic (launched 1998), Disney Wonder (1999), Disney Dream (2011), and Disney Fantasy (2012). Each ship was designed and built in collaboration with Walt Disney Imagineering.
Disney Cruise Line offers three, four and five-night cruises in the Bahamas; seven-night Alaskan cruises; seven-night Mexican Riviera cruises; and seven-night Caribbean cruises. The Bahamas and Caribbean itineraries include a stop at Disney's private island in the Bahamas, Castaway Cay. In 2012, Disney Cruises will depart from Port Canaveral, Los Angeles, Seattle, Galveston and New York.
Fleet:
Disney Magic
Disney Wonder
Disney Dream
Disney Fantasy
Properties:
Castaway Cay
Disney Regional Entertainment[edit]
Disney Regional Entertainment was the division of Walt Disney Parks and Resorts which developed and operated unique concepts. It previously operated the Club Disney, DisneyQuest and ESPN Zone concepts. The only remaining DisneyQuest in Downtown Disney at the Walt Disney World Resort is now operated directly by the resort. The only two remaining ESPN Zone restaurants in Los Angeles and Downtown Disney at the Disneyland Resort are operated by third parties.
Projects:
ESPN Zone, a chain of sports-themed restaurants.
Club Disney, a now-closed chain of children's entertainment centers.
DisneyQuest, an indoor arcade with traditional and virtual reality experiences.
Other ventures[edit]
Three World of Disney retail stores managed by the Parks and Resorts merchandise division.
Disney Vacation Club, a timeshare program that includes several themed resorts within Disneyland Resort, Walt Disney World Resort, Hong Kong Disneyland Resort plus Disney's Aulani Resort, Disney's Hilton Head Island Resort and Disney's Vero Beach Resort.
Adventures by Disney, a program of all-inclusive, guided vacation tour packages offered at predominantly non-Disney sites around the world.
Abandoned concepts[edit]
Disney had plans to build Walt Disney's Riverfront Square in St. Louis. In July 1965, Disney cancelled the project.
In the 1960s, Disney initiated a plan for a ski resort at Mineral King in California. Opposition from environmental groups led by the Sierra Club led to a temporary court injunction in 1969 and legal battles through the 1970s. The project's planning and scale changed multiple times, and in 1978 Mineral King was annexed into Sequoia National Park, ending any possibility of developing a ski resort.[4]
Disney reportedly had plans to build a park named Disney's America. The park was to have been located in Haymarket, Virginia, but local opposition to the idea persuaded Disney to abandon the idea in 1994. On September 28, 1994, Michael Eisner announced that Disney was cancelling its plans to build Disney's America after a bruising national media fight with Protect Historic America and aggressive local opposition in Virginia from Protect Prince William and other citizen groups.
Future projects[edit]
Asian and European projects[edit]
Both Hong Kong Disneyland Resort and Disneyland Paris have room for future expansion.[5]
In November 2009, Disney received approval from the Chinese government to build a Disneyland resort in Shanghai's Pudong district.[6] The resort is expected to open in Fall 2015.[3]
In early January 2011, conflicting reports emerged regarding Disney's involvement in a proposed entertainment complex in Haifa, Israel, whose plans include a small (30,000 square meter) amusement park scheduled to open in 2013. The project will be partially funded by Shamrock Holdings, a Disney-affiliated investment firm. In the wake of reports from Israeli business newspaper Globes and industry newswire Amusement Management that Disney itself would be involved in the project's development, a spokesperson for Walt Disney Parks and Resorts clarified to Fast Company that Disney did not have any plans to involve itself in the building of the park.[7]
Hong Kong Disneyland expansion[edit]
Rita Lau, the Secretary for Commerce and Economic Development for Hong Kong, announced that the expansion of Hong Kong Disneyland had been approved by the Executive Council on June 30, 2009, and also approved by the Legislative Council of Hong Kong on July 10, 2009. The park will receive three new lands: Grizzly Gulch, Mystic Point and Toy Story Land. Construction began in late 2009 and will take 5 years to complete. The park will feature a total of seven themed lands after the completion of all the new additions.
American projects[edit]
Disney has made no announcements regarding plans for another American theme park and CEO Robert Iger frequently has cited international expansion as one of the company's three strategic priorities.[8]
In October 2007, Disney announced plans to build a resort at Ko Olina Resort & Marina in Kapolei, Hawaii, featuring both a hotel and Disney Vacation Club timeshare units. The 800-unit property, named Aulani, opened in 2011 and joins the other resorts not associated with a theme park, such as Disney's Hilton Head Island Resort in South Carolina.[9]
In September 2011, Walt Disney Parks and Resorts announced plans to partner with filmmaker James Cameron and his Lightstorm Entertainment production company, along with 20th Century Fox, to develop theme park attractions based on Cameron's Avatar film franchise, with the first installation planned for Disney's Animal Kingdom at Walt Disney World, in the form of an Avatar-based section of the park. While no specific plans or attractions were announced, construction on the new area is expected to begin by 2013.[10] Disney also secured exclusive global theme parks rights to the Avatar franchise.[11]
Properties outside Disney parks[edit]
Due to its acquisitions of Marvel Entertainment in 2009 and Lucasfilm in 2012, some Disney-owned franchises are represented in its competitors' parks. Marvel Super Hero Island, a themed land featuring characters and settings from Marvel Comics, has operated at Universal Orlando Resort's Islands of Adventure park since 1999. A Star Wars-themed section of Legoland California's Miniland USA opened in 2011, with a similar version set to open at Legoland Florida in November of 2012, just weeks after Disney's acquisition of Lucasfilm and the Star Wars franchise.
Executive management[edit]
Chairman, Walt Disney Parks and Resorts – Thomas O. Staggs President of Operations, Walt Disney Parks and Resorts, United States and France – Meg Crofton President, Disneyland Resort – Michael Colglazier Senior Vice President of Operations, Disneyland Resort – Michael O'Grattan Vice President, Disneyland Park – Jon Storbeck
Vice President, Disney California Adventure Park – Mary Niven
Vice President, Downtown Disney and Disneyland Resort Hotels – Daniel Delcourt

President, Walt Disney World Resort – George Kalogridis Senior Vice President of Operations and Next Generation Experiences, Walt Disney World Resort – Jim MacPhee Vice President, Magic Kingdom – Phil Holmes'
Vice President, Epcot – Erin Youngs
Vice President, Disney's Hollywood Studios – Dan Cockerell
Vice President, Disney's Animal Kingdom – Josh D'Amaro
Vice President, Downtown Disney and Disney Sport Enterprises – Tom Wolber
Vice President of Resort Operations – Kevin Meyers
Vice President, Transportation Operations and Maintenance – Jim Vendur
Vice President, Global Promotions, Disney Destinations LLC.– Greg Albrecht

Chairman and CEO, Disneyland Paris (Euro Disney SCA) – Philippe Gas Senior Vice President of Operations, Disneyland Paris – Joe Schott

President and Managing Director, Walt Disney Parks & Resorts Asia – Bill Ernest Managing Director, Hong Kong Disneyland Resort – Andrew Kam Vice President, Park Operations – Noble Coker
Vice President, Hotel Operations – Peter Lowe
Vice President, Marketing – Maple Lee
Vice President, Sales and Travel Trade Marketing – Aliana Ho
Chairman and CEO, Tokyo Disney Resort (Oriental Land Company) – Toshio Kagami President and Chief Operations Officer, Tokyo Disney Resort (Oriental Land Company) – Kyoichiro Uenishi
President of Walt Disney Attractions Japan – Nick Franklin Vice President and Executive Managing Director, Walt Disney Attractions Japan – Dave Vermeulen

President, Disney Cruise Line, Adventures By Disney and New Vacation Operations – Karl Holz Senior Vice President of Operations, Disney Cruise Line – Anthony Connelly
Senior Vice President, Disney Vacation Club & Adventures By Disney - Ken Potrock

Chief Creative Executive, Walt Disney Imagineering – Bruce Vaughn
Chief Design and Project Delivery Executive, Walt Disney Imagineering – Craig Russell
Senior Vice President, Conservation & Environmental Sustainability – Jerry Montgomery
Senior Vice President of Global Sports Enterprises – Ken Potrock
Senior Vice President, Corporate Responsibility – Kerry Chandler
Senior Vice President, Revenue Management and Analytics- Kevin Lansberry
Executive Vice President, Human Resources, Diversity & Inclusion – Jayne Parker
Executive Vice President, Public Affairs – Kristin Nolt Wingard
Executive Vice President, Chief Financial Officer and Treasurer – Spencer Neumann
Executive Vice President, Global Marketing and Sales – Leslie Ferraro
Senior Vice President, Operations Integration and Revenue Management – Erin Wallace
Executive Vice President, International Development – Mike Crawford
Executive Vice President, New Business Development and Next Generation Experiences – Nick Franklin
Senior Vice President, Chief Information Officer – Tilak Mandadi

References[edit]
1.Jump up ^ "TEA/ERA Theme Park Attendance Report 2009". www. themeit.com. April 26, 2010. Archived from the original on June 1, 2010. Retrieved April 27, 2010.
2.Jump up ^ "UPDATE 4-Disney takes China stride as Shanghai park gets nod". Reuters. November 4, 2009.
3.^ Jump up to: a b "Disney To Bring Magic Kingdom To Shanghai". Sky News. November 5, 2010. Retrieved November 5, 2010..
4.Jump up ^ Dilsaver, L.M.; Tweed, W.C. (1990). "New Directions and a Second Century (1972–1990)". Challenge of the Big Trees. Sequoia Natural History Association.
5.Jump up ^ "Disney in talks to open theme park in Shanghai – report". AFX News Limited. February 7, 2006. Archived from the original on October 18, 2007. Retrieved November 15, 2007.
6.Jump up ^ "Shanghai Disneyland Project Gets Approval". Retrieved June 21, 2012.
7.Jump up ^ Ungerleider, Neal. "Disney to Open Theme Park in Israel?" Fast Company. January 5, 2011.
8.Jump up ^ Portfolio.com, Top Executive Profiles, Robert A. Iger http://www.portfolio.com/resources/executive-profiles/39787
9.Jump up ^ Schaefers, Allison (October 4, 2007). "Aloha, Disney". Honolulu Star-Bulletin. Retrieved October 6, 2007.
10.Jump up ^ "AVATAR Coming To Disney Parks « Disney Parks Blog". Disneyparks.disney.go.com. September 20, 2011. Retrieved June 21, 2012.
11.Jump up ^ "'Avatar' Land Coming To Disney World | WESH Home – WESH Home". Wesh.com. October 18, 2011. Retrieved June 21, 2012.
External links[edit]
Official website
Official blog

[show] 
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Indiana Jones Adventure: Temple of the Forbidden Eye

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Jump to: navigation, search

This article is about the Disneyland, California attraction. For the similar attraction at Tokyo DisneySea, see Indiana Jones Adventure: Temple of the Crystal Skull.

Indiana Jones Adventure: Temple of the Forbidden Eye
Disneyland Indiana Jones Attraction Poster.jpg
Attraction poster


[hide]Disneyland

Area
Adventureland
Coordinates
33.8098°N 117.9213°WCoordinates: 33.8098°N 117.9213°W
Status
Operating
Soft opening date
March 3, 1995
Opening date
March 4, 1995

General statistics

Attraction type
EMV dark ride
Designer
Walt Disney Imagineering
Theme
Indiana Jones
Music
John Williams
Vehicle type
Enhanced motion vehicle
Propulsion method
Hub-mounted brushless DC motors
Hosted by
Sallah (John Rhys-Davies - Actor / Bob Joles - Voice)[1]
 Disney's Fastpass available

 Single rider line available

 Must transfer from wheelchair

Indiana Jones Adventure: Temple of the Forbidden Eye is an enhanced motion vehicle dark ride attraction based on the Indiana Jones films. Guests accompany intrepid archeologist Dr. Indiana Jones on a quest through a dangerous lost temple, then board military troop transport vehicles for a turbulent high speed adventure. It premiered at Disneyland to invitation-only celebrities on March 3, 1995, and opened to the general public on March 4, 1995.
Tokyo DisneySea in Chiba, Japan, hosts Indiana Jones Adventure: Temple of the Crystal Skull, a nearly identical adventure. (This attraction is not to be confused with the film Indiana Jones and the Kingdom of the Crystal Skull, which was developed and released after the attraction's opening.)

Contents
  [hide] 1 History
2 Story
3 Queue
4 Vehicle
5 Music
6 The main ride 6.1 Chamber of Destiny
6.2 Hall of Promise
6.3 Tunnel of Torment
6.4 The Gate
6.5 Overlook
6.6 Mummy Chamber
6.7 Bug Room
6.8 The Pit
6.9 Snake Temple
6.10 Mud Slide
6.11 Skull
6.12 Rat Cave
6.13 Dart Room
6.14 Rolling Boulder
6.15 Return to Base
7 Hidden Mickeys
8 Attraction facts
9 See also
10 References
11 External links
History[edit]
Because of the success of Indiana Jones Epic Stunt Spectacular! at Disney's Hollywood Studios in Orlando, Florida, George Lucas decided to join forces with Disney in creating a new attraction for Disneyland Park in Anaheim, California. Unlike the previous collaboration, this attraction was created with a backstory "set in the Lost Delta of India, circa 1935".[2] Indiana Jones Adventure is the fourth collaboration between Disney and Lucasfilm, after the Disneyland attractions Captain EO, Star Tours, and Indiana Jones Epic Stunt Spectacular!.
Several early concepts were considered including a walk-through adventure and a high-speed mine car adventure within a temple. To avoid a long queue, Imagineers considered using Jungle Cruise launches to shuttle guests to the loading area.[2]
The team tested key show elements in a Burbank warehouse on a full-sized elevated track that resembled a freeway. This enabled the team to test set pieces, lighting, effects, transport clearances and motion profiles.
Groundbreaking for the Temple of the Forbidden Eye occurred in August 1993. More than 400 Imagineers worked on its design and construction. Tony Baxter led a core project team of nearly 100 Imagineers.[2] To create space for the 0.5-mile (0.80 km) queue area and the 50,000-square-foot (4,600 m2) show building, an area of the former "Eeyore" parking lot was demolished, and the Monorail and Jungle Cruise attractions were rerouted.
Disney filed for patent on the ride-system on November 16, 1995.[3]
The Temple of the Forbidden Eye premiered on March 3, 1995. Among the invited celebrity guests were George Lucas, Michael Eisner (Disney CEO at the time), Dan Aykroyd, and Carrie Fisher.[2] To promote the opening of the attraction the Disney Channel produced an hour-long TV program entitled Indiana Jones Adventure featuring Karen Allen and John Rhys-Davies reprising their roles from Raiders of the Lost Ark.[2] Forty days prior to the attraction's opening, a "Forty Years of Adventure" promotion giveaway of 40 unique annual trading cards began. Guests with valid paid admission received a voucher at the main gate turnstile to exchange for the card of the day, each in a series featuring the landmark attraction of the year starting with 1955. The last card was distributed on March 2, 1995. A special "41st" card of larger issue featured the Indiana Jones Adventure on March 3. Artist Drew Struzan produced a one-sheet poster in the same theme as the films.[2] The adventure opened to general admission on March 4.
AT&T Corporation sponsored construction of the attraction and the first seven years of operation, from 1995 to 2002. One of three styles of Marabic decoder cards was distributed to each guest, advertising their promotional campaign on the back. "It’s great to have AT&T as presenting sponsor," said Disneyland President Paul Pressler. "With Disneyland celebrating its 40th Anniversary and preparing to open its most exciting attraction, we welcome the opportunities this relationship is sure to create."[2] Currently the attraction has no sponsor.
The ride was temporarily closed on September 4, 2012 for an extensive refurbishment and re-opened on December 7, 2012. Scheduled modifications included enhancements to lighting, paint, figure animation and other effects.[4] Recently, the idol of Mara that appears in the Hall of Promise scene was updated with new projection mapping effects, as well as a new voice.[5] The new voice has been a source of some controversy among the Disney fan community online.[6] Disney responded by bringing the old voice back. [7]
Story[edit]
The story, set in 1936, is told through twelve letters and telegrams scattered throughout the queue as well as three newsreels shown before guests board the attraction. Indiana Jones has reunited missing fragments of a map scroll of parchment documenting the precise location of an ancient Bengalese temple. The Temple of the Forbidden Eye, containing countless intriguing artifacts buried beneath silt by a flood of the Lost River Delta over two thousand years ago, is undergoing excavation for archeological research. The temple deity Mara seems to conditionally offer one of three gifts to all who come to the hallowed site: earthly riches, eternal youth, or visions of the future. The only condition is that one may never gaze into the eyes of Mara. Although Jones’ discovery, dubbed the "Temple of the Forbidden Eye" by the media, has set the archaeological community abuzz, his funding has run out. To raise money so the excavation can continue, Sallah has begun conducting guided tours. Good fortune has come to many of the tourists who survive, but others have not returned. Promising to find the missing tourists, Jones ventured inside the temple approximately one week ago, and has not yet reappeared. Jones also hoped to find the temple’s power source: the mysterious “Jewel of Power”, which Abner Ravenwood believed to be within an immense cavern, beyond the Gates of Doom. Marcus Brody has asked Sallah to continue conducting the tours, in the hope they may locate Dr. Jones.[8]


Queue[edit]



 The Temple of the Forbidden Eye


 Entrance to the queue. Guests may obtain a single-rider pass from any cast member working here.


 This 2.5 ton Mercedes-Benz diesel truck was actually used in the filming of the desert chase scene of Raiders of the Lost Ark and is on display near the exit queue of the Disneyland attraction. The pole with the golf ball mounted to the bumper was placed there as an aid to stuntmen during filming.
The attraction’s immersive and carefully detailed queue leads guests through dimly lit temple chambers and eerie passageways containing booby-trapped sections reminiscent of the Indiana Jones movies.
The queue begins outside, winding past a 2.5 ton Mercedes-Benz troop transport truck. This is the actual vehicle used in the desert chase scene in Raiders of the Lost Ark.[9] A small mining car near the truck is a movie prop as well, used in the mine scene in Indiana Jones and the Temple of Doom. Guests also walk by a noisy steam-powered engine/generator set piece, which appears to power the lights strung deep into the temple.
Much of the queue is inside the temple itself. Throughout the bowels of the temple, petroglyphs in "Marabic" warn temple visitors of the rewards and perils that can be found further within.[10] The glyphs can be translated into English using a simple character substitution encoding. In the early months of the attraction's existence, guests were given decoder cards; while these cards are no longer distributed, the code is easily solvable as each symbol bears a strong resemblance to its corresponding letter in the English alphabet. The sole exception is the letter I, which, appropriately, resembles an eye. Where the text is painted, vowels appear in red.
The queue contains several interactive features. In the “spike room”, the ceiling appears to be retained by several upright bamboo poles. When the key supporting pole is pushed, guests are startled by sounds of the ceiling dropping as the spikes begin to descend slowly toward them. In the next area, large stone blocks released from the ceiling (triggered by the diamond-shaped stones below) are barely kept in place by wooden wedges and supports. Further on, in the Rotunda Calendar, pulling on a rope triggers responses from Dr. Dunfor Pullit, an out-of-sight archeologist supported by the rope beneath the sarcophagus stone. Various crates throughout the queue contain some significant features; one marked with the number "990 6753" refers to the number on the crate holding the Ark of the Covenant in Raiders of the Lost Ark. Another crate is marked "Deliver to Club Obi Wan", referring to a fictional club at the beginning of Indiana Jones and the Temple of Doom, itself a reference to the character Obi Wan Kenobi from Star Wars.
Eventually, guests encounter a projection of a newsreel of the discovery, followed by a safety spiel by Sallah.
Part of the attraction extends into what was once the Eeyore section of Disneyland's parking lot. As a tribute, an Eeyore sign is supported by wooden scaffolding at the very back of the projector room. Mickey and Minnie appear on the cover of a copy of Life Magazine in Professor Jones' office.
Vehicle[edit]
See also: Enhanced motion vehicle



 Diagrams showing the range of motion of an enhanced motion vehicle
Guests board an Enhanced Motion Vehicle (EMV) intended to appear as a battered military troop transport. EMVs ride on neoprene filled tires (for operational precision) driven by brushless DC motors in the wheel hub atop the surface of a slotted roadbed. The track has only three switches: a left/right split switch just before loading/unloading, a left/right combine switch just after safety check station/dispatch and a compound switch to swap vehicles in/out of the maintenance bay, behind the mirrors. Beneath the slot a tubular guideway guides the front wheelset and a damper for the rear wheelset, and three electrical buss bars provide the EMV 480 volts AC. The power is divided among the two motion systems, control, safety and audio systems. Each transport can accommodate twelve guests with three rows of seats, four across, with the front left seat behind a non-operational steering wheel. Each troop transport is a motion simulator which travels at a maximum speed of just over 14 miles per hour (23 km/h) atop a slotted roadbed / guiderail track. The transport car body is attached by three hydraulic rams to the frame of the chassis, which allows the shell to articulate independently. A guest's physically intense experience is programmed to achieve the illusion of greater speed and catastrophic mechanical failure using the enhanced-motion vehicle's ability to add several feet of lift then rapidly descend, shudder and tremble, and intensify cornering with counterbank and twist.
This ride system was invented for the Indiana Jones Adventure, and has only been implemented in two other attractions: its Tokyo DisneySea counterpart, Indiana Jones Adventure: Temple of the Crystal Skull, and DINOSAUR, located at Disney's Animal Kingdom (opened as CTX: Countdown to Extinction) in Orlando, Florida. However, the Japanese version uses linear-inductive actuators instead of three hydraulic rams. The 35 gallons of hydraulic fluid used on the Disneyland version takes two hours to clean up the track when a hose splits. Because of Japan's environmental codes regarding oil spills, the design team elected to substitute electromagnetic actuators on the ride vehicle. Three of these actuators are used to create a three-dimensional (pitch, roll, and elevation) motion platform chassis on which the car body sits.[citation needed]
Music[edit]
Lost Delta Camp – A variety of big band and swing tunes from the 1930s are heard on a radio in the outdoor queue.
Temple interior – Original percussion tracks can be heard in the indoor pathways of the queue and exit. Snippets of the Raiders' March occasionally emerge faintly in the background near the optical turnstiles.
Troop transports – dialogue, sound effects, and an orchestral soundtrack form the accompaniment tracks. This medley contains segments of John Williams' original scores for the first three Indiana Jones movies, rescored and triggered by the perils of the adventure. Richard Bellis was responsible for this adaptation process.[11] The Raiders' March and Ark theme both feature prominently at various points.
The main ride[edit]



 A diagram of the Chamber of Destiny
At the loading area, guests board the troop transport. After a quick seatbelt check and a radio announcement warning from Sallah (such as "My friends, the brakes may be needing a little adjustment – easy on the curves"), the transport moves forward, past a cluster of mirrors concealing the maintenance dock entrance, and turns a corner into the Chamber of Destiny.
Chamber of Destiny[edit]
Here guests are presented with three doors. One of the three doors begins to glow more brightly than the other two, and Mara announces which gift the passengers have chosen to receive. The doors open, and the passengers enter the Hall of Promise.
The Chamber of Destiny actually has only one operating door and corridor. The walls and ceiling of the room are designed to rotate across the working doorway and a set of four façades (two on each side of the real doorway), so that three "doors" are always visible at any given time. The doors and the Hall of Promise are lit differently based on which particular chamber has been randomly chosen. Fake tracks lead up to the other doors to enhance the effect. This is best noticeable in night vision videos of the ride.
Hall of Promise[edit]
Fountain of Eternal Youth – Mara announces, "You have chosen wisely. This path leads to timeless youth and beauty." The Hall of Promise is illuminated with shimmering aqua blue light. Front-lit scrims along the walls are painted to depict true believers drinking mystic water, discarding their withered skin and emerging young and beautiful.
Chamber of Earthly Riches – Mara announces, "You seek the treasure of Mara. Glittering gold. It is yours." The Hall of Promise is illuminated with shimmering golden light behind the scrims where of gold and other treasures are visible, rendering the Fountain of Eternal Youth scrim paintings transparent. In the update of the attraction, Mara says, "You seek treasure and glittering gold. It it yours".
Observatory of the Future – Mara announces, "You seek the future. I will lift the curtain of time. It is your destiny." The transport tilts upward, directing passengers’ eyes away from the dark scrims, and towards the dazzling star field. The Hall of Promise is dimly lit in purple and the ceiling above twinkles with 5,000 fiber optic stars.
At the end of the tunnel, the eyes of a large idol of Mara begin to flash and smoke as it says:
"Foolish mortals! You looked into my eyes. Your path now leads to the Gates of Doom!",
"Infidels! You looked into my eyes. Your path now leads to the Gates of Doom!", or
"No! You looked into my eyes. Your destiny now lies beyond the Gates of Doom!"
Tunnel of Torment[edit]
The transport momentarily appears to head toward an exit, before making a sharp turn into a large crumbling corridor. Lightning flashes along the walls, illuminating large cobra statues overhead as the transport seems to "float" through the room using the EMV technology.
The Gate[edit]
The Gates of Doom pulsate with green mist and an audio-animatronic Indiana Jones struggles to keep the doors closed. Jones scolds the tourists for looking into the eyes of the idol and instructs them to proceed up the steps to the left. The transport then accelerates up the flight of stairs.
Overlook[edit]



 Mara attempts to destroy the bridge.
The transport emerges from the passage and teeters on the edge of a vast pit of lava. Another transport is seen attempting to cross a rickety rope bridge which spans the pit under the crumbling ceiling. (The crumbling ceiling effect has since been disabled.) On the far side of the cavern, there is a 45-foot-tall stone face of Mara, the left half of which has eroded in such a way that it resembles a skull, 'lava' occasionally pouring out of its mouth into the pool below. Its left eye contains a swirling flame, and periodically shoots green rays at both transports, causing flames to erupt from where the beam hits.
Mummy Chamber[edit]
The transport turns left and enters catacombs of false pathways lined with skeletons, some of which pop out toward the guests. A fierce wind blows from the catacombs. "Bones," an official "Hidden Mickey," is a skeleton at the left, beside the exitway, with its right arm outstretched toward the track, wearing a Mouseke-ears hat backward and aviator glasses, displaying the embroidered name "Bones".
Bug Room[edit]
Suddenly, all is dark; the music tinkles with chaotic violin pizzicatos. "In the Idol's Temple", 0:35 (Raiders of the Lost Ark)
 The transport's headlights flicker back on, illuminating walls swarming with thousands of beetles. Hissing sounds are heard, and adventurers are blasted with puffs of air.
The Pit[edit]
The transport finally heads out of the darkness and onto the bridge which spans the pit. The transport stalls for a moment as another oncoming transport can be seen about to cross the bridge, which turns away just before reaching the bridge. The transport then accelerates across the bridge which sways and jostles under its weight. The massive stone Mara/skull shoots beams from its eye at the bridge, attempting to destroy it. The transport makes it safely across then careens to the right.
Snake Temple[edit]
Hundreds of snakes cover the walls and ground and a large audio-animatronic cobra appears to the right of the vehicle, striking at the riders.
Mud Slide[edit]
The transport heads back to return across the rope bridge and flashes its headlights at an oncoming transport about to cross. The transport turns sharply to the right entering behind the giant stone carving of Mara's face.
Skull[edit]
The transport slides past 1,995 human skulls (a reference to the year the attraction opened) which decorate the walls, as the spirit of Mara looms overhead.
Turning left, out of the massive stone effigy, the transport continues downward, crossing a smoldering wooden bridge beside the glowing lava, and passing under the rope bridge.
Rat Cave[edit]
The vehicle shudders and stalls and is heard being restarted before continuing towards a hanging tree root.
As the transport nears the root, many rats are seen climbing across it and falling off into the car when another burst of speed sends the car through the tree root, which vaporizes like mist. (This effect is not achieved through holography, but through a simple video projection onto a water vapor sheet screen.)
Dart Room[edit]
The transport careens through a dimly lit tunnel with paintings of spear-wielding skeletal warriors adorning the walls. Each warrior's mouth supports a blowgun within. Blasts of air whoosh past adventurers and launching darts are heard striking the transport as it rolls over the trigger stones between the skeletal warriors, as though the tourists have set off booby traps.
Rolling Boulder[edit]
The transport then approaches a dark area and stops. Indiana Jones suddenly appears above the vehicle hanging on a rope in a shaft of light.
He welcomes the adventurers' rescue and bids them to turn on the headlights and prepare for him to board. As the lights flicker on, they illuminate a massive 16-foot (4.9 m) boulder rolling toward the transport. The transport seems to back up as the boulder threatens to crush Jones and the tourists. (This effect is achieved by moving the walls of the room forward, not moving the vehicle backward.) At the last possible second, the transport accelerates and suddenly the floor seems to give way, sending the transport into the chamber below. An impact resonates through the chamber, as if the boulder has crashed down, nearly striking the transport.
Return to Base[edit]



 Cast members in costume
The transport plunges down into darkness and swerves right to see Jones standing in front of the boulder, which has been cracked by its impact. An exhausted looking Dr. Jones wipes his forehead, swings his coiled whip, and says:
"Not bad, for tourists!",
"There! That wasn't so bad, was it?",
"Next time, you're on your own.",
"Next time, you wear blindfolds, okay?",
"Don't tell me that wasn't big fun!" or
"Tourists, why'd it have to be tourists?"
A final triumphant refrain of the music ushers the guests back into the station.
While waiting to disembark, Sallah announces over the mobile radio transceiver one of several "please remain seated" messages; more often than not the spiel is mismatched from the Hall of Promise experience, such as: "If you drank too much from the Fountain of Youth, we will be happy to assist you with strollers," when the adventurers experienced the Chamber of Earthly Riches.
Hidden Mickeys[edit]
There is a Hidden Mickey in the attraction:
Mummy Chamber: A skeleton is wearing a Mickey Ears skull cap backwards; "Bones" is embroidered on it.[9]
Attraction facts[edit]
Grand opening: March 3, 1995[12]
Building size: 57,400 square feet (5,330 m2)
Track length: 2,500 feet (760 m)[12]
Queue length: 1,500 feet (460 m)
Total vehicles: 17 (maximum 15 on track) Vehicle: Military troop transport with 12 seats (Enhanced-Motion Vehicle/E.M.V.)
Height requirement: 46 inches (120 cm)[13]
Groundbreaking: August 1993[2]
Ride duration 3:25 minutes approx.
Extra options: Fastpass availability icon.svg/Single Rider Pass[13]
See also[edit]
Indiana Jones
Indiana Jones and the Temple of Peril at Disneyland Paris mine car themed roller-coaster.
Indiana Jones Epic Stunt Spectacular! at Disney's Hollywood Studios stunt show.
Dinosaur at Disney's Animal Kingdom identical track and EMVs.
Indiana Jones Adventure: Temple of the Crystal Skull at Tokyo DisneySea identical track, similar EMVs.
"Indiana Jones Summer of Hidden Mysteries"
Incidents at Disneyland Resort details of June 25, 2000 cerebral aneurysm incident.
List of current Disneyland attractions
List of amusement rides based on film franchises
References[edit]
1.Jump up ^ http://www.youtube.com/watch?v=N7XbceE2LTY
2.^ Jump up to: a b c d e f g h "Indiana Jones Adventure: Temple of the Forbidden Eye". The Raider. Retrieved January 6, 2011.
3.Jump up ^ The Walt Disney Company. "Dynamic ride vehicle - Patent #5,623,878". US Patent & Trademark Office. Retrieved March 30, 2010.
4.Jump up ^ Tully, Sarah (August 30, 2012). "10 Disney attractions closing for rehab". The Orange County Register. Retrieved September 15, 2012.
5.Jump up ^ http://blog.touringplans.com/2013/08/14/video-new-projection-mapping-effects-added-to-indiana-jones-adventure-at-disneyland/
6.Jump up ^ http://micechat.com/forums/disneyland-resort/185377-new-mara-voice.html
7.Jump up ^ http://www.youtube.com/watch?v=KXMuvbB3fbo&feature=youtu.be
8.Jump up ^ "Indiana Jones Discovers the Jewel of Power / letters.html". DisneyWizard. Retrieved January 5, 2011.
9.^ Jump up to: a b "Fun Facts of Disneyland's Indiana Jones' Temple of the Forbidden Eye". Hidden Mickeys of Disney. Retrieved January 6, 2011.
10.Jump up ^ "Indiana Jones Discovers the Jewel of Power / marabic.html". DisneyWizard. Retrieved February 17, 2011.
11.Jump up ^ http://www.theraider.net/information/attractions/forbiddeneye.php
12.^ Jump up to: a b "Indiana Jones Adventure: Temple of the Forbidden Eye (Disneyland)". Parkz. Retrieved January 6, 2011.
13.^ Jump up to: a b Disneyland. "Indiana Jones Adventure - Adventureland Attractions - Disneyland Park". The Walt Disney Company. Retrieved January 6, 2011.
External links[edit]
http://disneywizard.angelfire.com/index.html#^
http://www.hiddenmickeys.org/Disneyland/Secrets/Adventure/Indy.html
Video from riders' POV
Indiana Jones and the Temple of the Forbidden Eye at the Internet Movie Database

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Categories: Amusement rides by name
Walt Disney Parks and Resorts attractions
Disneyland
Indiana Jones in amusement parks
Adventureland (Disney)
Dark rides
1935 in fiction
Audio-Animatronic attractions
Amusement rides introduced in 1995



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Indiana Jones Adventure: Temple of the Crystal Skull

From Wikipedia, the free encyclopedia

Jump to: navigation, search

This article is about the ride at Tokyo DisneySea. For the similar ride at Disneyland, California, see Indiana Jones Adventure: Temple of the Forbidden Eye.

 This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (October 2011)

Indiana Jones Adventure: Temple of the Crystal Skull
Tokyo Disney Sea.jpg

[hide]Tokyo DisneySea

Area
Lost River Delta
Status
Operating
Opening date
September 4, 2001

General statistics

Attraction type
EMV dark ride
Designer
Walt Disney Imagineering
Theme
Indiana Jones
Vehicle type
Enhanced motion vehicle
 Disney's Fastpass available

 Single rider line available

Indiana Jones Adventure: Temple of the Crystal Skull, an enhanced motion vehicle dark ride based on the Indiana Jones films, opened September 4, 2001 at Tokyo DisneySea theme park in Chiba, Japan. (It is not to be confused with the film Indiana Jones and the Kingdom of the Crystal Skull, which was developed and released after the attraction's opening.) Guests accompany intrepid archeologist Dr. Indiana Jones on a turbulent, high-speed adventure through a dangerous lost temple aboard modified military transport vehicles.
Indiana Jones Adventure: Temple of the Forbidden Eye, which opened in 1995, is a similar attraction within Adventureland at Disneyland in Anaheim, California.

Contents
  [hide] 1 History
2 Story
3 Queue
4 Vehicle
5 Adventure 5.1 Chamber of Destiny
5.2 Hall of Promise
5.3 Tunnel of Torment
5.4 Gates of Doom
5.5 Main Show Building
5.6 Mummy Chamber
5.7 Bug Room
5.8 The Rope Bridge
5.9 Snake Temple
5.10 Mud Slide
5.11 Face Room
5.12 Dart Corridor
5.13 Rolling Boulder
5.14 Finale
6 Music
7 References
History[edit]
Because of the success of Indiana Jones Epic Stunt Spectacular at Disney's Hollywood Studios in Orlando, Florida, George Lucas decided to join forces with Disney in creating a new attraction for Disneyland Park in Anaheim, California. Unlike the previous collaboration, Temple of the Forbidden Eye attraction was created with a backstory "set in the Lost Delta of India, circa 1935".
Indiana Jones Adventure: Temple of the Crystal Skull is the seventh collaboration between Disney and Lucasfilm, after the Disney attractions Captain EO, Star Tours, Indiana Jones Epic Stunt Spectacular!, Indiana Jones et le Temple du Péril, Indiana Jones Adventure: Temple of the Forbidden Eye and ExtraTERRORestrial Alien Encounter.[citation needed].
Groundbreaking began for Disneyland's Temple of the Forbidden Eye in August 1993. More than 400 Disney Imagineers worked on its design and construction, with a core team of nearly 100, with Tony Baxter as the project lead. Imagineers tested key show elements in a warehouse on a full-sized elevated ride track that resembled a freeway. This enabled the team to test set pieces, lighting, effects, ride clearances and motion profiles.
Disney filed for patent on the ride system November 16, 1995 and the Temple of the Forbidden Eye debuted in Disneyland on March 3, 1995. The attraction proved enormously popular, and Disney's Imagineers began work on a similar version for Tokyo DisneySea. Indiana Jones Adventure: Temple of the Crystal Skull opened September 4, 2001.
Story[edit]
The story is narrated by a character called Paco, voiced by Japanese voice actor Houki Katsuhisa. The adventure is set in the area of the park called Lost River Delta, which represents an unspecified location in South America. Indiana Jones is looking for the Fountain of Youth in an Aztec temple guarded by the Crystal Skull. While the name is similar to that of the fourth Indiana Jones film, the design of the titular skull is entirely different and the scenarios in the attraction are unrelated to that film.
Queue[edit]
The Temple of the Crystal Skull building exterior resembles a large Aztec pyramid and temple, set in the South American port "Lost River Delta" at Tokyo DisneySea. The design is influenced by ancient South American architecture and art. There is a large room in the first pyramid with elaborate, South American-inspired frescoes on the walls; skeletons litter the floor around the queue walkway. The queue subsequently passes through a series of smaller, intricately themed chambers. Paco, a South American tour guide, hosts a black-and-white safety film, which plays on a continuous loop.
Vehicle[edit]
See also: Enhanced motion vehicle



 Diagrams showing the range of motion of an enhanced motion vehicle
Guests board an Enhanced Motion Vehicle (EMV) intended to appear as a battered military troop transport. EMV's are driven by neoporene filled tires (for operational precision) with brushless DC motors in the wheel hub atop the surface of a slotted roadbed. Beneath the slot a tubular guideway guides both front and rear wheelsets. Each transport can accommodate twelve guests with three rows of seats, four across, with the front left seat behind non-operational steering wheel, brake and throttle pedals. Each troop transport is a motion simulator which travels no faster than 14 miles per hour (23 km/h) atop a slotted roadbed/guiderail track. The transport car body is attached by three linear induction motors to the frame of the chassis, allowing the shell to articulate independently. A guest's physically intense experience is programmed to achieve the illusion of greater speed and catastrophic mechanical failure using the enhanced-motion vehicle's ability to add several feet of lift then rapidly descend, shudder and tremble, and intensify cornering with counterbank and twist.
The ride system invented for the Indiana Jones Adventure: Temple of the Crystal Skull has previously been implemented using three hydraulic rams in the other two attractions —— Indiana Jones Adventure: Temple of the Forbidden Eye and DINOSAUR (opened as CTX: Countdown to Extinction), located at Disney's Animal Kingdom in Orlando, Florida. However, the Japanese version uses linear-inductive actuators instead of three hydraulic rams because the 35 gallons of hydraulic fluid used on the Disneyland version takes two hours to clean up the track when a hose splits. Because of Japan's environmental codes regarding oil spills, the design team elected to substitute electromagnetic actuators on the ride vehicle. Three of these actuators are used to create a three-dimensional (pitch, roll, and elevation) motion platform on which the car body sits.[citation needed]
Adventure[edit]
Chamber of Destiny[edit]
Everyone is seeking the Fountain of Youth. There is a single carved door with pools of water to the side, complemented by mist and what appears to be endless hallways.
Hall of Promise[edit]
All guests enter the same hallway, seeking the Fountain of Youth. This single hallway contains effects from all three variations seen in “Forbidden Eye”: fiber optic stars, statues holding glowing treasure, and water effects. At the end of the hall awaits the Crystal Skull. It glows demonically, signaling that the journey is about to take a turn toward the Gates of Doom.
Tunnel of Torment[edit]
The transport momentarily appears to head toward an exit, before making a sharp turn into a large corridor. Lightning flashes along the walls, illuminating large cobra statues overhead as the transport seems to "float" through the room using the EMV technology.
Gates of Doom[edit]
The Gates of Doom pulsate with green mist and has Indiana Jones struggles to keep the doors closed. Jones, speaking in Japanese, scolds the tourists for looking into the eyes of the Crystal Skull and instructs them to proceed up the steps to the left. The triumphant musical theme from Raiders of the Lost Ark is heard as the transport accelerates up the flight of stairs.
Main Show Building[edit]
Blues and greens, are the colors that fill this room. There is a large tornado effect near the bridge. The eye of the large skull is crystal and emits lasers and other interesting lighting effects.
Mummy Chamber[edit]
The transport turns left and enters another chamber filled with skeletons, some of which pop out toward the guests.
Bug Room[edit]
Suddenly, all is dark; the music tinkles with chaotic violin pizzicatos. The transport's headlights flicker on, illuminating walls swarming with thousands of beetles. Hissing sounds are heard, and riders are blasted with puffs of air.
The Rope Bridge[edit]
The transport finally heads out of the darkness and onto the bridge which spans the pit. The transport stalls for a moment as another oncoming jeep can be seen across the pit, but it turns out of the way before reaching the bridge. The transport then accelerates across the bridge which sways and jostles under its weight. The massive stone effigy shoots beams from its eye at the bridge, attempting to destroy it. The transport safely makes it across and makes a right turn.
Snake Temple[edit]
Thousands of snakes line the walls and ground and a gigantic audio-animatronic version of the Mesoamerican deity Quetzalcoatl, with glowing red eyes, appears to the right of the vehicle, striking at the riders.
Mud Slide[edit]
The transport heads back to return across the rope bridge and flashes its headlights at an oncoming transport about to cross. The transport turns sharply to the right entering behind the giant stone skull. The transport slides past hundreds of human skulls which decorate the walls, as the crystal skull on a plinth radiates light. Turning left, out of the massive stone effigy, the transport continues downward, passing under the rope bridge.
Face Room[edit]
A carved skull like face is in the wall in front of the vehicle. The vehicle pauses for a moment and a fireball [a large ring of harmless orange colored smoke] suddenly emerges from the face's mouth, heading straight towards the vehicle. The vehicle swerves to the right driving through the smoke and on to the next corridor.
Dart Corridor[edit]
A hall lined with sculptures of gaping skulls along the walls. The vehicle lurches forward over the pressure plates in the floor activating the booby trap. From the mouth of each skull shoots a dart [air jets that emit sudden swift puffs of air]. The transport rolls to the end and makes a sharp right into the Boulder Room.
Rolling Boulder[edit]
Indy hangs from a vine above. As the transport pulls up underneath him he shouts [In Japanese]One of several phrases cautioning the riders. As the boulder rolls towards the transport and falls, the transport plunges and a photograph of the entire car of riders is taken. The photograph may be purchased after the ride.
Finale[edit]
The transport drops suddenly, then turns right sharply in a dark tunnel and comes out to see Jones standing in front of the crushed boulder. Jones wipes his forehead and says one of several pre-recorded phrases. A final triumphant refrain of the music ushers the guests back into the station. While waiting to disembark, the mobile radio tranceiver announces one of several "please remain seated" messages.
Music[edit]
In addition to dialogue and sound effects, an orchestral soundtrack plays through the speakers built into the troop transports. This medley contains segments of John Williams' original scores for the first three Indiana Jones movies, rescored and re-recorded to sync up with the perils of the adventure. Richard Bellis was responsible for this adaptation process.[1] The Raiders' March and Ark theme both feature prominently at various points.
The following list is a breakdown of the different passages heard in the attraction, and the track times at which the original versions can be found on the soundtracks for the films.
Chamber of Destiny: "The Map Room: Dawn" 3:28 (Raiders of the Lost Ark)
Hall of Promise Initial approach
After looking into Mara's eyes: "The Map Room: Dawn", 2:25 (Raiders of the Lost Ark)
Tunnel of Torment: "The Miracle of the Ark", 3:31 (Raiders of the Lost Ark)
Gates of Doom: "The Desert Chase", 1:19 (Raiders of the Lost Ark)
Main Show Building: new arrangement of the Ark theme—see "The Miracle of the Ark", 2:41 (Raiders of the Lost Ark)
Mummy Chamber: "Nocturnal Activities", 3:28 (Indiana Jones and the Temple of Doom)
Bug Room "In the Idol's Temple", 0:35 (Raiders of the Lost Ark)
"The Well of Souls", 0:22 (Raiders of the Lost Ark)
The Bridge: new arrangement of the Ark theme—see "The Miracle of the Ark", 2:41 (Raiders of the Lost Ark)
Snake Temple: "Slalom on Mt. Humol", 0:28 (Indiana Jones and the Temple of Doom)
Mudslide: "Belly of the Steel Beast", 2:39 (Indiana Jones and the Last Crusade)
Skull Room "Slalom on Mt. Humol", 0:15 (Indiana Jones and the Temple of Doom)
"The Mine Car Chase", 1:06 (Indiana Jones and the Temple of Doom)
Face Room "Bug Tunnel and Death Trap", 1:44 (Indiana Jones and the Temple of Doom)
"Slalom on Mt. Humol", 0:49 (Indiana Jones and the Temple of Doom)
Dart Corridor: "Bug Tunnel and Death Trap", 2:18 (Indiana Jones and the Temple of Doom)
Rolling Boulder "The Basket Game", 3:51 (Raiders of the Lost Ark)
"Fast Streets of Shanghai", 2:50 (Indiana Jones and the Temple of Doom)
Finale "Flight from Peru", 1:18 (Raiders of the Lost Ark)
"The Raiders' March", 2:21 (Raiders of the Lost Ark)

A variety of standard pieces from the 1930s can be heard from a radio in the outdoor queue. Furthermore, original percussion tracks can be heard subtly in the indoor pathways of the queue and exit. Faint snippets of the Raiders' March rise occasionally from the background.
References[edit]
1.Jump up ^ http://www.theraider.net/information/attractions/forbiddeneye.php

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Coordinates: 35.62627°N 139.88092°E
 

Categories: Amusement rides by name
Walt Disney Parks and Resorts attractions
Tokyo DisneySea
Dark rides
Lost River Delta
Indiana Jones in amusement parks
Amusement rides introduced in 2001
Audio-Animatronic attractions




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Indiana Jones et le Temple du Péril

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Indiana Jones et le Temple du Péril
Indiana Jones and the Temple of Doom, Disneyland Paris, France.jpg
Previously known as Indiana Jones et le Temple du Péril : à l'envers
Disneyland Park (Paris)

Park section
Adventureland
Coordinates
48°52′19″N 2°46′19″ECoordinates: 48°52′19″N 2°46′19″E
Status
Operating
Opening date
July 30, 1993
General statistics

Type
Steel
Manufacturer
Intamin
Designer
Walt Disney Imagineering
Werner Stengel
Model
Looping Coaster
Track layout
Pinfari TL-59
Lift/launch system
Chain lift hill
Height
59 ft (18 m)
Length
1,968.5 ft (600.0 m)
Speed
36 mph (58 km/h)
Inversions
1
Duration
1:15
Height restriction
140 cm (4 ft 7 in)
Trains
Several trains with 2 cars. Riders are arranged 2 across in 3 rows for a total of 12 riders per train.
Theme
Indiana Jones
 Runaway Mining Train
 Disney's Fastpass available

 Must transfer from wheelchair

Indiana Jones et le Temple du Péril at RCDB
Pictures of Indiana Jones et le Temple du Péril at RCDB
Indiana Jones et le Temple du Péril (French for Indiana Jones and the Temple of Peril) is a roller coaster attraction at Disneyland Park at Disneyland Paris. It opened on July 30, 1993. Based on the Indiana Jones films, guests are taken on an adventure riding in a mining train through a lost temple. The attraction was sponsored by Esso.

Contents
  [hide] 1 History 1.1 Backwards
2 The experience
3 Attraction facts
4 See also
5 References
6 External links
History[edit]
Years before Indiana Jones et le Temple du Péril opened on July 30, 1993, an Indiana Jones themed attraction had been on the drawing boards, but due to Euro Disney Resort's ongoing financial difficulties, the attraction was retooled.[1]
Originally, guests would have been able to experience a full-scale Indiana Jones land-within-a-land, featuring a huge mine cart roller coaster based on the famous sequence from Indiana Jones and the Temple of Doom. The ride would have taken guests through wild jungles, around the lost temple and inside a large showbuilding for the mine chase scenes. Rumours often circulate of other attractions to have been included in the area, such as Disneyland's EMV (enhanced motion vehicle) Indiana Jones Adventure and a new Jungle Exploration attraction based on the classic Jungle Cruise.[1]
Ultimately, the constrained budgets and requirement for a high-thrill attraction (at this point, Space Mountain was still 2–3 years away) brought the birth of Indiana Jones et le Temple du Péril, a custom-designed looping coaster produced by Intamin of Switzerland. Despite lacking an indoor showbuilding and the same scale as its "blue sky" predecessor, the final attraction stays true to the heavy theming of the original plans, with enough landscaping, winding paths and lush vegetation.[1]
In summer 1993 (a few weeks after the opening) the emergency brakes locked on during a ride. Some people were hurt and the attraction was temporarily shut down for investigations.[2]
Originally there were torches illuminating the stairway at night but they were removed in 2000.[2]
The Temple du Péril was the first roller coaster in a Disney theme park with an inversion. It also has the highest height requirement of any Disney theme park attraction in the world, though it is no longer the most intense.[2]
Backwards[edit]
Seeking a new attraction to market for their 2000 season and wanting to bring more interest back to the attraction, the Imagineers of Disneyland Paris embarked on an ambitious project to create Indiana Jones et le Temple du Péril: Backwards!.[1]
In addition to removing the bodies of each train from their chassis and reversing them, the team totally changed the dynamics of the ride by adding an extra two seats to each car, bringing the total for each two-car train from 8 to 12. Lighting and props had to be reversed throughout the ride to ensure guests did not see any signs of "backstage", and the track of the roller coaster itself even had to be altered and reprofiled at some points. Since guests travelling backwards are unaware of upcoming curves and drops, their bodies are unable to prepare for the movement. This meant some of the sharper drops and curves had to be "softened" to make the attraction a smoother experience.[1]
The reconfigured attraction reopened on April 1, 2000. On November 27, 2004, the attraction was "reversed" once more to return the trains to their original forward direction.[1]
The experience[edit]



 The loading station
The attraction is designed around the theme of an expedition to the lost Temple of Peril. The queue wanders through an abandoned base camp, meandering toward the temple where guests climb a staircase to the temple entrance. Inside the temple, guests board a mine car.
According to Disney Imagineer Tony Baxter, "Temple du Péril is a traditional roller coaster attraction; the roller coaster cars, which are supposed to be mine cars, are going up and down over the surface of the temple, clearing debris or putting back the artifacts and so forth. It's a very simple little premise. Then the car seems to goes out of control and upside down during its trip around the various temple pieces."[3]
Attraction facts[edit]
Grand opening: July 30, 1993
Reversal opening: April 1, 2000
Forward reopening: November 27, 2004
Track length: 1,968 feet
Maximum height: 52 Feet
Duration: 1 minute 30 seconds
Capacity: 12 guests per train
Height requirement: 1.4 m (54 inches)
Fastpass availability icon.svg
The track layout of the attraction is based on the layout of the first looping roller coaster built by the Pinfari company. Pinfari called this a TL-59, the TL stands for "The Loop" and the 59 is for the ride's 59m width. This Intamin version copies the course, but uses a track style that is unique to Intamin. The style and basic design of this attraction was used as the inspiration and basis for the Tokyo DisneySea coaster Raging Spirits.[1]
See also[edit]
Indiana Jones Adventure
Indiana Jones Adventure: Temple of the Crystal Skull
Raging Spirits
Indiana Jones Epic Stunt Spectacular!
Indiana Jones and the Temple of Doom
References[edit]
1.^ Jump up to: a b c d e f g "Indiana Jones and the Temple of Peril". DLRPMagic.com.
2.^ Jump up to: a b c "Indiana Jones and the Temple of Peril".
3.Jump up ^ "Behind the Indiana Jones Thrill Rides". May 25, 2004.
External links[edit]
Photos Magiques - Indiana Jones et le Temple du Péril Photos
DLRP Magic - Indiana jones and the Temple of Peril
YouTube - Indiana Jones and the Temple of Peril Inauguration

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Categories: Roller coasters by name
Roller coasters introduced in 1993
Steel roller coasters
Roller coasters manufactured by Intamin
Roller coasters introduced in 2003
Adventureland (Disney)
Disneyland Park (Paris)
Roller coasters at Disneyland Park (Paris)
Indiana Jones in amusement parks

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Indiana Jones Epic Stunt Spectacular!

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 This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (October 2011) 

Indiana Jones Epic Stunt Spectacular!
Indiana Jones Stunt Spectacular.jpg
A scene from Indiana Jones Epic Stunt Spectacular!


[hide]Disney's Hollywood Studios

Area
Echo Lake
Status
Operating
Opening date
August 25, 1989

General statistics

Attraction type
Stunt show
Designer
Walt Disney Imagineering
Walt Disney World Entertainment
Theme
Raiders of the Lost Ark
Capacity
2150 riders per hour
Duration
25 minutes
 Disney's Fastpass available

Handicapped/disabled access Wheelchair accessible

Assistive listening icon.svg Assistive listening available

Indiana Jones Epic Stunt Spectacular is a live amusement show at Disney's Hollywood Studios at the Walt Disney World Resort in Florida. Based on the popular and successful Indiana Jones film franchise, it includes various stunts and live reenacted scenes from Raiders of the Lost Ark. It is executively produced by George Lucas and directed by Jerry Rees, with stunt coordination by Glenn Randall. As part of the show, select audience members 18 and older are invited to participate as extras in certain scenes.

Contents
  [hide] 1 The show
2 History
3 Merchandise
4 References
5 External links
The show[edit]



Indiana Jones stunt double performing at the show
Indiana Jones Epic Stunt Spectacular! is based on many of the popular stunt scenes from Raiders of the Lost Ark. The show uses various pyrotechnic devices which are incorporated into several of the stunts.
The action starts with Indy braving dangers in a recreation of the Peruvian temple scene from the beginning of the movie. Dangerous spikes, false floors and ancient booby traps test the archaeologist's skills before he attempts to make a getaway with the golden idol. The stunt show then moves on to the busy and audience-participant filled streets of Cairo. Indy and Marion watch street acrobats before events take a turn for the worse and a massive fight scene breaks out. The Cairo street scene concludes with Indy shooting at a Jeep loaded with explosives, producing a fiery conclusion. The final scene of the stunt show recreates the action-packed sequence in which Indy and Marion try to stop the Nazis from flying the Ark to Berlin; the reenactment is complete with a scaled-down version of a German Luftwaffe aircraft. Indy fights a large German mechanic while Marion mans the aircraft's machine gun, blowing away everything in sight. Indy and Marion are able to make a narrow escape just as the airport is engulfed in flames.
Along with the former Superstar Television and Monster Sound Show, The Indiana Jones Epic Stunt Spectacular! is a show that relies on audience participation as part of the show's entertainment. Volunteers are chosen from the crowd to perform in the Cairo street scene though they safely stay away from the real stunt work. Along with the audience, one real stunt actor plant is chosen from the audience to do real work, a fact that has become common knowledge after the many years that the attraction has been open (the plant is usually a man in a loud Hawaiian shirt).
History[edit]
The show opened on August 25, 1989, as the first Indiana Jones attraction at a Disney park, and was put on a six-month hiatus in 2000 for refurbishing.
This is the first theme park attraction to use a computer based show control system in conjunction with a custom made programmable logic controller system to trigger, control and sequence complex live events in real time, controlled by the actors in many cases. All other effects are triggered by a cast member at the booth. The original control system was based on the Amiga computer with software by Richmond Sound Design Ltd. The show is consistently upgrading its electronics and computer elements to keep it up to date. This began a trend in live stunt shows with both Walt Disney World and Universal Studios opening many more similar attractions over the next eight years. It is currently the second longest running show (behind the Country Bear Jamboree) at Walt Disney World Resort.
On August 17, 2009, 30 year-old stunt performer Anislav Varbanov died from a head injury after rehearsing a gymnastic tumble for the show. He was rushed to Florida Hospital Celebration Health where he was pronounced dead at 8:53 p.m. EST.[1]
Merchandise[edit]
The Indiana Jones show has two merchandise stores which sell Indiana Jones merchandise and apparel.[2]
References[edit]
1.Jump up ^ Willoughby Mariano (2009-08-18). "Disney performer dies during rehearsal". Orlando Sentinel.
2.Jump up ^ Information on Indiana Jones Stunt Spectacular! http://allearsnet.com/tp/mgm/m_indiana.htm
External links[edit]
Walt Disney World Resort - Indiana Jones Epic Stunt Spectacular!

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Coordinates: 28°21′23″N 81°33′29″W
 

Categories: Amusement rides by name
Amusement rides introduced in 1989
Disney's Hollywood Studios
Indiana Jones in amusement parks
Walt Disney Parks and Resorts attractions
Walt Disney Parks and Resorts entertainment
Echo Lake (Disney)



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This page was last modified on 22 September 2013 at 13:55.
Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may apply. By using this site, you agree to the Terms of Use and Privacy Policy.
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